Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AudioZeppelin
Tiamat
Level 146
God Stats
4W - 0L
1,855 SR
Queue Stats
147W - 143L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jakeneon
Ah Muzen Cab
Level 67
God Stats
2W - 1L
1,291 SR
Queue Stats
15W - 22L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
Jalapeñoqt
Danzaburou
Level 129
God Stats
2W - 1L
1,526 SR
Queue Stats
75W - 108L
1,407 Elo+
Party 2
Agni
Agni
R4tb3llyy
Agni
Level 158
God Stats
2W - 1L
1,610 SR
Queue Stats
26W - 30L
1,500 Elo+
Solo
Team Averages
Level 106
1,556 SR
1,444 Elo+

VS

Team Averages
Level 124
1,535 SR
1,476 Elo+
Thor
Thor
BokketoNebula
Thor
Level 121
God Stats
5W - 15L
1,269 SR
Queue Stats
371W - 349L
1,491 Elo+
Solo
Martichoras
Martichoras
Hybridjack
Martichoras
Level 109
God Stats
0W - 4L
1,583 SR
Queue Stats
402W - 346L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Kios_ks
Nu Wa
Level 118
God Stats
32W - 16L
1,605 SR
Queue Stats
849W - 877L
1,444 Elo+
Solo
Amaterasu
Amaterasu
Kuinen
Amaterasu
Level 165
God Stats
8W - 4L
1,744 SR
Queue Stats
591W - 637L
1,455 Elo+
Party 1
Freya
Freya
Mephiisto45
Freya
Level 108
God Stats
3W - 5L
1,471 SR
Queue Stats
555W - 568L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 4 / 9
9,268
662
4,195
16,864
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 7
10,167
726
11,780
10,696
7,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jakeneon
Ah Muzen Cab
17
3 / 2 / 5
9,840
703
11,404
11,977
5,756
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Danzaburou
Jalapeñoqt
Danzaburou
18
4 / 0 / 6
10,560
754
11,856
9,874
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
16
0 / 2 / 9
9,393
671
8,062
6,752
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,421
602
7,504
12,671
6,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
Hybridjack
Martichoras
17
3 / 2 / 5
10,092
721
13,158
10,137
5,157
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Kios_ks
Nu Wa
15
0 / 0 / 4
8,513
608
12,507
3,347
1,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Kuinen
Amaterasu
16
4 / 1 / 5
9,230
659
7,092
15,942
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
2 / 2 / 6
10,174
727
7,554
8,999
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
11
Kills
10
10
Deaths
11
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
9
1.13
W
4
2
7
3.75
L
1
6
4
0.5
L
Martichoras
Hybridjack
Martichoras
3
2
5
2.75
W
Ah Muzen Cab
Jakeneon
Ah Muzen Cab
3
2
5
2.75
W
Danzaburou
Jalapeñoqt
Danzaburou
4
0
6
7
L
Nu Wa
Kios_ks
Nu Wa
0
0
4
2
L
Amaterasu
Kuinen
Amaterasu
4
1
5
6.5
L
2
2
6
2.5
W
Agni
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,297
Damage
47,815
56,163
Taken
51,096
40,677
Mitigated
32,855
21,852
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,195
348
1,328
3,013
16,864
19,185
155
4,720
11,779
8,679
655
W
11,780
537
689
3,292
10,696
7,720
0
5,024
5,583
37,201
0
L
7,504
1,029
1,142
1,122
12,671
6,033
0
6,266
6,405
0
18,318
L
Martichoras
Hybridjack
Martichoras
13,158
3,092
545
4,151
10,137
5,157
294
5,705
4,432
0
39,647
W
Ah Muzen Cab
Jakeneon
Ah Muzen Cab
11,404
3,896
889
2,506
11,977
5,756
681
4,974
7,003
0
42,819
W
Danzaburou
Jalapeñoqt
Danzaburou
11,856
2,700
1,771
4,100
9,874
5,202
951
3,302
6,522
0
33,162
L
Nu Wa
Kios_ks
Nu Wa
12,507
4,841
1,017
682
3,347
1,350
0
1,604
1,743
22,879
115
L
Amaterasu
Kuinen
Amaterasu
7,092
1,631
1,782
10,217
15,942
15,879
0
5,179
10,763
0
10,495
L
7,554
2,246
437
2,133
8,999
4,436
0
5,008
3,991
25,964
0
W
Agni
8,062
319
2,346
1,918
6,752
2,814
50
1,942
4,768
28,226
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,228
Gold Earned
46,430
226
Minions Killed
210
0
Camps Cleared
0
1,302,845
Distance Traveled
1,138,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,268
662
19
1
0
243,122
0
W
Tiamat
10,167
726
49
4
0
274,911
0
L
Thor
8,421
602
26
2
0
210,401
0
L
Martichoras
10,092
721
64
5
0
245,317
0
W
Ah Muzen Cab
9,840
703
72
5
0
247,100
0
W
Danzaburou
10,560
754
50
4
0
284,852
0
L
Nu Wa
8,513
608
39
3
0
235,186
0
L
Amaterasu
9,230
659
22
2
0
210,326
0
L
Freya
10,174
727
59
4
0
237,436
0
W
Agni
9,393
671
36
3
0
252,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role