Player Matchup

Bellona
Bellona
Crumplysalmon29
Bellona
Level 29
God Stats
35W - 28L
1,470 SR
Queue Stats
108W - 112L
1,347 Elo+
Party 1
Chronos
Chronos
ElectroGaming7
Chronos
Level 40
God Stats
4W - 2L
1,451 SR
Queue Stats
148W - 132L
1,354 Elo+
Party 1
Ratatoskr
Ratatoskr
GrantJ
Ratatoskr
Level 81
God Stats
10W - 7L
1,489 SR
Queue Stats
142W - 130L
1,431 Elo+
Party 2
Hachiman
Hachiman
JoshSmoshthePosh
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,704 Elo+
Party 2
Terra
Terra
MythicSkylark72
Terra
Level 44
God Stats
7W - 4L
1,602 SR
Queue Stats
71W - 75L
1,476 Elo+
Solo
Team Averages
Level 39
1,503 SR
1,462 Elo+

VS

Team Averages
Level 47
1,476 SR
1,455 Elo+
Set
Set
 
Set
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Clonaldinho2
Danzaburou
Level 41
God Stats
10W - 9L
1,464 SR
Queue Stats
53W - 65L
1,470 Elo+
Party 3
Ymir
Ymir
Schrexxy
Ymir
Level 32
God Stats
1W - 3L
1,504 SR
Queue Stats
23W - 44L
1,438 Elo+
Solo
Vulcan
Vulcan
TreeeZz
Vulcan
Level 38
God Stats
6W - 3L
1,500 SR
Queue Stats
66W - 65L
1,422 Elo+
Solo
Mulan
Mulan
WinezFN
Mulan
Level 81
God Stats
3W - 4L
1,413 SR
Queue Stats
94W - 102L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,477
534
7,659
10,156
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
1 / 0 / 2
7,728
552
6,077
8,610
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
GrantJ
Ratatoskr
14
7 / 0 / 4
7,999
571
8,004
11,401
4,726
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 1 / 1
7,557
540
9,332
9,630
4,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 3
6,950
496
3,920
15,823
10,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 1 / 0
7,534
538
3,940
11,224
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Clonaldinho2
Danzaburou
10
1 / 4 / 1
6,495
464
9,772
9,731
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
1 / 4 / 1
6,505
465
4,393
11,763
9,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
TreeeZz
Vulcan
13
0 / 2 / 1
6,752
482
8,265
6,764
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
WinezFN
Mulan
12
1 / 1 / 2
6,523
466
6,806
10,260
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
3
3
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
L
Danzaburou
Clonaldinho2
Danzaburou
1
4
1
0.38
W
0
0
2
1
W
1
0
2
2
W
Ratatoskr
GrantJ
Ratatoskr
7
0
4
9
W
3
1
1
3.5
W
1
2
3
1.25
L
Ymir
1
4
1
0.38
L
Vulcan
TreeeZz
Vulcan
0
2
1
0.25
L
Mulan
WinezFN
Mulan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
33,176
55,620
Taken
49,742
32,548
Mitigated
27,453
23,697
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,940
1,365
0
4,341
11,224
6,454
0
0
11,224
0
68,471
L
Danzaburou
Clonaldinho2
Danzaburou
9,772
4,272
0
1,851
9,731
3,794
0
724
9,007
0
44,820
W
7,659
2,439
0
4,261
10,156
9,070
0
60
10,096
0
58,843
W
6,077
1,020
0
2,638
8,610
3,816
1,025
4,986
3,458
56,353
2,832
W
Ratatoskr
GrantJ
Ratatoskr
8,004
1,621
0
5,434
11,401
4,726
540
1,151
10,214
0
56,606
W
9,332
6,132
0
3,141
9,630
4,198
959
1,455
8,123
0
64,242
W
3,920
837
3,392
4,831
15,823
10,738
324
4,638
11,071
16,329
0
L
Ymir
4,393
815
0
2,165
11,763
9,065
0
3,000
8,763
14,504
0
L
Vulcan
TreeeZz
Vulcan
8,265
250
0
500
6,764
2,563
0
2,745
4,019
52,030
0
L
Mulan
WinezFN
Mulan
6,806
978
0
3,053
10,260
5,577
0
2,980
7,280
0
45,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,711
Gold Earned
33,809
439
Minions Killed
352
0
Camps Cleared
0
1,408,434
Distance Traveled
1,389,073
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,534
538
126
9
0
268,719
0
L
Danzaburou
6,495
464
61
4
0
246,874
1
W
Bellona
7,477
534
103
7
0
277,250
6
W
Chronos
7,728
552
120
9
0
281,819
4
W
Ratatoskr
7,999
571
80
6
0
344,167
5
W
Hachiman
7,557
540
111
8
0
237,951
5
W
Terra
6,950
496
25
2
0
267,247
4
L
Ymir
6,505
465
23
2
0
271,812
1
L
Vulcan
6,752
482
77
6
0
290,103
1
L
Mulan
6,523
466
65
5
0
311,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role