Player Matchup

Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Masters
 
Ix Chel
Masters
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
 
Nike
Masters
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Masters
DeepThrowt
Medusa
Masters
Level 148
God Stats
25W - 23L
1,731 SR
Queue Stats
364W - 329L
2,624 MMR
Solo
Ullr
Ullr
Diamond I
Wásheddd
Ullr
Diamond I
Level 86
God Stats
2W - 1L
1,875 SR
Queue Stats
76W - 41L
2,672 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 136
1,621 SR
1,959 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 164
1,691 SR
2,437 MMR
Ravana
Ravana
Masters
 
Ravana
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Alejandromt
Rama
Masters
Level 168
God Stats
63W - 43L
1,760 SR
Queue Stats
382W - 340L
2,905 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Bandy
Morgan Le Fay
Masters
Level 197
God Stats
29W - 10L
1,827 SR
Queue Stats
249W - 177L
2,552 MMR
Solo
Yemoja
Yemoja
Masters
Dalkom
Yemoja
Masters
Level 194
God Stats
9W - 5L
1,807 SR
Queue Stats
251W - 192L
2,758 MMR
Solo
Mulan
Mulan
Masters
Rukinder
Mulan
Masters
Level 158
God Stats
10W - 8L
1,563 SR
Queue Stats
510W - 344L
2,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 2 / 0
5,969
597
4,675
10,570
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
 
Ix Chel
11
1 / 3 / 0
5,861
586
4,087
6,260
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
 
Nike
9
1 / 2 / 0
5,606
561
5,857
8,534
4,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
DeepThrowt
Medusa
10
1 / 7 / 1
5,368
537
4,154
10,657
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
0 / 2 / 1
5,306
531
1,741
10,680
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LancelotBastetKuzenboAgni

VS

Bans
OdinBacchusThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 2 / 3
5,922
592
6,529
6,622
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
5 / 2 / 4
7,178
718
7,670
7,442
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
Bandy
Morgan Le Fay
13
3 / 0 / 3
6,817
682
5,029
5,423
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Dalkom
Yemoja
11
2 / 0 / 0
6,475
648
4,195
5,778
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Rukinder
Mulan
12
3 / 0 / 7
7,067
707
8,052
8,408
5,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
16
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
L
Ix Chel
 
Ix Chel
1
3
0
0.33
L
Nike
 
Nike
1
2
0
0.5
W
Ravana
 
Ravana
3
2
3
2.25
W
5
2
4
3.5
W
Morgan Le Fay
Bandy
Morgan Le Fay
3
0
3
4.5
W
Yemoja
Dalkom
Yemoja
2
0
0
2
L
Medusa
DeepThrowt
Medusa
1
7
1
0.21
W
Mulan
Rukinder
Mulan
3
0
7
6.5
L
Ullr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
31,475
46,701
Taken
33,673
19,061
Mitigated
16,154
15,686
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,675
2,651
0
4,947
10,570
5,381
0
4,075
6,495
0
45,558
L
Ix Chel
 
Ix Chel
4,087
593
347
1,633
6,260
2,420
0
2,641
3,397
36,948
0
L
Nike
 
Nike
5,857
649
0
2,914
8,534
4,264
0
182
8,346
0
31,116
W
Ravana
 
Ravana
6,529
2,513
0
2,706
6,622
2,633
0
1,934
4,688
0
39,835
W
7,670
5,084
0
3,436
7,442
2,879
1,592
0
7,442
0
59,483
W
Morgan Le Fay
Bandy
Morgan Le Fay
5,029
98
0
842
5,423
1,847
0
2,076
3,347
47,841
0
W
Yemoja
Dalkom
Yemoja
4,195
738
128
2,109
5,778
3,047
0
0
5,778
45,468
0
L
Medusa
DeepThrowt
Medusa
4,154
2,082
0
1,151
10,657
3,457
0
0
10,657
0
27,337
W
Mulan
Rukinder
Mulan
8,052
1,672
0
4,672
8,408
5,748
0
77
8,331
0
45,029
L
Ullr
1,741
868
0
4,694
10,680
3,539
0
2,116
8,462
0
37,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
33,459
330
Minions Killed
414
0
Camps Cleared
0
1,004,811
Distance Traveled
1,087,303
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,969
597
82
8
0
208,483
0
L
Ix Chel
5,861
586
77
8
0
207,443
3
L
Nike
5,606
561
36
4
0
207,009
2
W
Ravana
5,922
592
66
7
0
259,659
0
W
Rama
7,178
718
112
11
0
183,299
1
W
Morgan Le Fay
6,817
682
106
11
0
226,873
2
W
Yemoja
6,475
648
92
9
0
190,352
1
L
Medusa
5,368
537
58
6
0
182,898
0
W
Mulan
7,067
707
38
4
0
227,120
4
L
Ullr
5,306
531
77
8
0
198,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role