Player Matchup

Maui
Maui
AnonymousFapper
Maui
Level 63
God Stats
26W - 26L
1,525 SR
Queue Stats
70W - 65L
1,465 Elo+
Party 1
Skadi
Skadi
Essence Chromie
Skadi
Level 101
God Stats
4W - 2L
1,636 SR
Queue Stats
38W - 36L
1,553 Elo+
Solo
Freya
Freya
SquishedSpider
Freya
Level 29
God Stats
7W - 9L
1,501 SR
Queue Stats
57W - 53L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheBLU3Guy
Tsukuyomi
Level 147
God Stats
21W - 19L
1,537 SR
Queue Stats
197W - 179L
1,445 Elo+
Party 1
Achilles
Achilles
jokuh
Achilles
Level 84
God Stats
34W - 28L
1,548 SR
Queue Stats
116W - 108L
1,464 Elo+
Party 1
Team Averages
Level 85
1,549 SR
1,478 Elo+

VS

Team Averages
Level 94
1,487 SR
1,536 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KibblesBits
Bellona
Level 112
God Stats
5W - 6L
1,524 SR
Queue Stats
5W - 6L
1,505 Elo+
Solo
Hel
Hel
PartyAnimal75117
Hel
Level 118
God Stats
30W - 21L
1,637 SR
Queue Stats
44W - 35L
1,369 Elo+
Solo
Mercury
Mercury
TangoDoesIt
Mercury
Level 64
God Stats
7W - 8L
1,550 SR
Queue Stats
80W - 89L
1,412 Elo+
Solo
Hou Yi
Hou Yi
nostalgia inc
Hou Yi
Level 68
God Stats
0W - 1L
1,222 SR
Queue Stats
3W - 3L
1,894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,995
533
4,346
5,648
4,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 2
9,245
616
11,343
10,338
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 4
7,682
512
6,913
7,421
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
TheBLU3Guy
Tsukuyomi
13
5 / 0 / 5
7,863
524
7,058
9,937
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
jokuh
Achilles
15
3 / 0 / 2
7,852
523
7,991
13,438
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 4 / 0
7,885
526
7,442
13,107
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
KibblesBits
Bellona
12
0 / 1 / 0
7,055
470
4,628
12,868
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 1
7,220
481
5,140
8,407
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
TangoDoesIt
Mercury
13
1 / 4 / 0
7,134
476
3,334
12,043
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 5 / 0
6,613
441
4,949
11,552
4,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
18
Kills
1
1
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
0
0
W
1
0
5
3.5
W
6
1
2
7
L
Bellona
KibblesBits
Bellona
0
1
0
0
L
0
4
1
0.13
W
3
0
4
5
L
Mercury
TangoDoesIt
Mercury
1
4
0
0.25
W
Tsukuyomi
TheBLU3Guy
Tsukuyomi
5
0
5
7.5
W
Achilles
jokuh
Achilles
3
0
2
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
25,493
46,782
Taken
57,977
25,878
Mitigated
30,931
21,152
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,442
1,247
0
5,939
13,107
6,138
279
188
11,910
63,299
1,578
W
4,346
1,273
0
2,278
5,648
4,366
242
0
5,648
37,260
0
W
11,343
4,714
0
1,574
10,338
3,872
866
4,800
4,954
0
76,246
L
Bellona
KibblesBits
Bellona
4,628
444
0
4,129
12,868
12,152
140
3,608
9,260
0
30,766
L
5,140
35
858
2,912
8,407
2,757
422
0
8,407
43,403
1,131
W
6,913
2,912
0
4,597
7,421
3,063
430
0
7,421
45,319
4,606
L
Mercury
TangoDoesIt
Mercury
3,334
1,867
0
1,299
12,043
5,046
0
480
11,519
0
57,829
W
Tsukuyomi
TheBLU3Guy
Tsukuyomi
7,058
2,405
0
6,374
9,937
3,747
0
573
9,284
0
56,320
W
Achilles
jokuh
Achilles
7,991
1,454
0
6,329
13,438
10,830
0
6,338
7,100
188
51,687
L
4,949
798
0
2,672
11,552
4,838
0
7,039
4,513
0
44,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
35,907
396
Minions Killed
397
0
Camps Cleared
0
1,540,877
Distance Traveled
1,413,336
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,885
526
103
7
0
234,587
0
W
Maui
7,995
533
30
2
0
296,750
7
W
Skadi
9,245
616
126
8
0
270,118
0
L
Bellona
7,055
470
40
3
0
309,726
3
L
Hel
7,220
481
86
6
0
238,235
2
W
Freya
7,682
512
104
7
0
304,501
0
L
Mercury
7,134
476
94
6
0
359,911
0
W
Tsukuyomi
7,863
524
80
5
0
352,846
4
W
Achilles
7,852
523
56
4
0
316,662
10
L
Hou Yi
6,613
441
74
5
0
270,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role