Player Matchup

Ymir
Ymir
Soluhm_
Ymir
Level 28
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 4L
1,006 Elo+
Party 2
Anubis
Anubis
gabi_gabito_shik
Anubis
Level 32
God Stats
0W - 2L
1,131 SR
Queue Stats
3W - 10L
1,128 Elo+
Party 2
Kukulkan
Kukulkan
k_mikc028
Kukulkan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 2
Team Averages
Level 25
1,318 SR
1,096 Elo+

VS

Team Averages
Level 27
1,341 SR
1,053 Elo+
Sun Wukong
Sun Wukong
Coastalcoo
Sun Wukong
Level 24
God Stats
1W - 0L
1,439 SR
Queue Stats
3W - 6L
1,094 Elo+
Party 1
Chaac
Chaac
CosmreBleary
Chaac
Level 14
God Stats
1W - 1L
1,335 SR
Queue Stats
2W - 11L
999 Elo+
Party 1
Surtr
Surtr
Lostsoul6268
Surtr
Level 44
God Stats
1W - 2L
1,248 SR
Queue Stats
4W - 15L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Soluhm_
Ymir
14
1 / 6 / 3
9,900
619
5,829
21,216
21,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 6 / 2
10,013
626
10,486
14,211
6,523
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
k_mikc028
Kukulkan
16
5 / 8 / 3
11,744
734
11,964
17,039
7,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coastalcoo
Sun Wukong
17
4 / 1 / 15
11,844
740
12,394
12,289
8,903
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 5 / 8
12,474
780
18,842
14,094
7,034
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
8 / 2 / 10
12,204
763
11,639
14,736
7,185
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
20
20
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Coastalcoo
Sun Wukong
4
1
15
11.5
W
8
5
8
2.4
W
8
2
10
6.5
L
Ymir
Soluhm_
Ymir
1
6
3
0.42
L
2
6
2
0.5
L
Kukulkan
k_mikc028
Kukulkan
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
42,875
52,466
Taken
41,119
35,272
Mitigated
23,122
6,440
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Coastalcoo
Sun Wukong
12,394
1,823
0
1,199
12,289
8,903
709
7,816
4,439
0
37,034
W
18,842
3,175
0
1,483
14,094
7,034
1,190
9,729
4,330
0
45,631
W
11,639
4,370
0
1,374
14,736
7,185
968
10,533
4,203
469
23,141
L
Ymir
Soluhm_
Ymir
5,829
970
304
799
21,216
21,186
338
197
20,946
26,816
0
L
10,486
482
0
3,394
14,211
6,523
316
81
14,098
49,258
214
L
Kukulkan
k_mikc028
Kukulkan
11,964
2,244
0
1,943
17,039
7,563
0
199
16,799
39,085
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
36,522
168
Minions Killed
136
0
Camps Cleared
0
738,949
Distance Traveled
818,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,844
740
30
2
0
293,358
0
W
Chaac
12,474
780
77
5
0
273,188
0
W
Surtr
12,204
763
29
2
0
252,288
0
L
Ymir
9,900
619
40
3
0
211,666
0
L
Anubis
10,013
626
61
4
0
316,571
0
L
Kukulkan
11,744
734
67
4
0
210,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role