Player Matchup

Ishtar
Ishtar
Chosenofolympus
Ishtar
Level 109
God Stats
2W - 3L
1,829 SR
Queue Stats
292W - 269L
1,496 Elo+
Party 1
Anhur
Anhur
H4Heathen
Anhur
Level 81
God Stats
3W - 3L
1,729 SR
Queue Stats
296W - 280L
1,504 Elo+
Party 1
Cerberus
Cerberus
MrDragonBalls
Cerberus
Level 147
God Stats
3W - 4L
1,274 SR
Queue Stats
255W - 276L
1,443 Elo+
Solo
Ra
Ra
SinThurisaz
Ra
Level 28
God Stats
1W - 2L
1,658 SR
Queue Stats
179W - 170L
1,492 Elo+
Party 1
Osiris
Osiris
bru2u
Osiris
Level 146
God Stats
3W - 3L
1,512 SR
Queue Stats
146W - 175L
1,408 Elo+
Solo
Team Averages
Level 102
1,600 SR
1,469 Elo+

VS

Team Averages
Level 101
1,464 SR
1,384 Elo+
Discordia
Discordia
Codee0K9
Discordia
Level 85
God Stats
1W - 1L
1,588 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 2
Hachiman
Hachiman
JessTheJerk
Hachiman
Level 119
God Stats
3W - 6L
1,470 SR
Queue Stats
233W - 236L
1,492 Elo+
Solo
Janus
Janus
Sir Capalot9280
Janus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,173 Elo+
Party 2
Horus
Horus
severecataclysm
Horus
Level 137
God Stats
3W - 4L
1,381 SR
Queue Stats
322W - 353L
1,407 Elo+
Solo
Ymir
Ymir
tonysanchez719
Ymir
Level 128
God Stats
6W - 7L
1,383 SR
Queue Stats
606W - 642L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
9,378
670
11,230
14,461
7,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
H4Heathen
Anhur
16
2 / 6 / 6
8,837
631
8,872
15,129
7,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
MrDragonBalls
Cerberus
14
2 / 7 / 6
9,083
649
12,588
22,842
25,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 7 / 2
8,510
608
10,322
13,937
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Osiris
bru2u
Osiris
15
1 / 6 / 6
8,905
636
8,366
19,040
21,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Codee0K9
Discordia
18
6 / 0 / 19
11,132
795
23,518
6,273
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
JessTheJerk
Hachiman
18
7 / 3 / 14
10,995
785
18,704
13,379
6,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 3 / 13
11,371
812
16,337
11,918
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 1 / 23
10,893
778
10,914
16,360
16,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 18
10,896
778
10,127
19,055
22,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
9
Kills
30
30
Deaths
9
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Discordia
Codee0K9
Discordia
6
0
19
15.5
L
Anhur
H4Heathen
Anhur
2
6
6
0.83
W
Hachiman
JessTheJerk
Hachiman
7
3
14
4.67
L
Cerberus
MrDragonBalls
Cerberus
2
7
6
0.71
L
1
7
2
0.29
W
11
3
13
5.83
L
Osiris
bru2u
Osiris
1
6
6
0.67
W
3
1
23
14.5
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,378
Damage
79,600
85,409
Taken
66,985
69,132
Mitigated
54,964
27,467
Healing
38,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,230
5,926
2,074
2,532
14,461
7,952
0
8,562
5,549
0
27,067
W
Discordia
Codee0K9
Discordia
23,518
351
1,464
1,192
6,273
3,024
878
2,524
3,704
46,201
0
L
Anhur
H4Heathen
Anhur
8,872
3,180
585
406
15,129
7,472
0
9,638
5,141
0
20,172
W
Hachiman
JessTheJerk
Hachiman
18,704
11,274
4,128
3,024
13,379
6,643
1,980
3,636
9,330
0
35,423
L
Cerberus
MrDragonBalls
Cerberus
12,588
429
1,093
5,880
22,842
25,741
0
13,873
8,292
23,656
190
L
10,322
142
9,048
3,647
13,937
6,503
0
9,546
4,218
19,788
840
W
16,337
3,942
1,922
2,927
11,918
6,094
1,639
4,605
7,013
30,836
436
L
Osiris
bru2u
Osiris
8,366
1,345
626
1,576
19,040
21,464
0
9,213
9,019
0
16,039
W
10,914
4,084
7,685
10,292
16,360
16,225
512
6,214
9,644
3,018
15,795
W
10,127
381
2,007
3,551
19,055
22,978
140
4,638
13,740
15,779
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
55,287
139
Minions Killed
158
0
Camps Cleared
0
1,005,969
Distance Traveled
1,321,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,378
670
32
2
0
209,765
0
W
Discordia
11,132
795
42
3
0
320,077
0
L
Anhur
8,837
631
29
2
0
200,309
0
W
Hachiman
10,995
785
39
3
0
230,547
0
L
Cerberus
9,083
649
39
3
0
199,356
0
L
Ra
8,510
608
18
1
0
178,239
0
W
Janus
11,371
812
39
3
0
238,407
0
L
Osiris
8,905
636
21
2
0
218,300
0
W
Horus
10,893
778
22
2
0
293,766
0
W
Ymir
10,896
778
16
1
0
238,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role