Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Blam710
Hachiman
Level 8
God Stats
2W - 10L
1,250 SR
Queue Stats
13W - 28L
1,158 Elo+
Party 1
Loki
Loki
DrakoMgn781
Loki
Level 68
God Stats
19W - 26L
1,303 SR
Queue Stats
31W - 42L
1,229 Elo+
Party 1
Yemoja
Yemoja
PlumaMing
Yemoja
Level 15
God Stats
2W - 4L
1,184 SR
Queue Stats
4W - 16L
1,121 Elo+
Party 1
Team Averages
Level 46
1,348 SR
1,302 Elo+

VS

Team Averages
Level 122
1,536 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Friggai
Mercury
Level 103
God Stats
6W - 13L
1,238 SR
Queue Stats
322W - 302L
1,402 Elo+
Solo
Janus
Janus
SmiteSucks6646
Janus
Level 62
God Stats
9W - 3L
1,844 SR
Queue Stats
65W - 57L
1,494 Elo+
Solo
Ravana
Ravana
Young_Gerald0
Ravana
Level 157
God Stats
12W - 11L
1,353 SR
Queue Stats
49W - 42L
1,399 Elo+
Solo
Mulan
Mulan
pistolaaaaaaka
Mulan
Level 186
God Stats
7W - 3L
1,746 SR
Queue Stats
426W - 405L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 4 / 1
7,676
548
5,148
10,680
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
12
2 / 3 / 0
7,537
538
3,703
14,200
13,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Blam710
Hachiman
10
2 / 3 / 1
5,929
424
2,868
8,028
2,639
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 4 / 3
6,717
480
2,421
10,826
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
PlumaMing
Yemoja
9
0 / 0 / 1
6,058
433
1,366
5,083
2,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 3
7,673
548
5,907
5,719
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Friggai
Mercury
14
4 / 3 / 7
8,236
588
5,459
11,329
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
4 / 0 / 3
8,427
602
8,558
5,024
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 2 / 5
6,462
462
3,470
8,696
4,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 1 / 0
8,459
604
8,986
9,430
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
14
14
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
L
Bellona
 
Bellona
2
3
0
0.67
W
Ra
 
Ra
1
1
3
2.5
L
Hachiman
Blam710
Hachiman
2
3
1
0.83
L
1
4
3
0.63
W
Mercury
Friggai
Mercury
4
3
7
2.5
L
Yemoja
PlumaMing
Yemoja
0
0
1
0.5
W
4
0
3
5.5
W
1
2
5
1.75
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,506
Damage
32,380
48,817
Taken
40,198
25,493
Mitigated
22,342
15,831
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,148
571
12
1,545
10,680
3,606
0
3,741
6,437
66,019
327
L
Bellona
 
Bellona
3,703
1,108
0
4,750
14,200
13,405
308
951
12,379
0
48,014
W
Ra
 
Ra
5,907
464
267
2,518
5,719
2,555
350
1,297
4,422
60,001
2,856
L
Hachiman
Blam710
Hachiman
2,868
2,303
0
1,461
8,028
2,639
0
3,640
3,986
0
25,150
L
2,421
818
0
4,087
10,826
3,820
0
2,852
7,654
0
40,858
W
Mercury
Friggai
Mercury
5,459
2,484
0
1,105
11,329
4,973
1,703
1,133
10,196
0
58,872
L
Yemoja
PlumaMing
Yemoja
1,366
592
1,236
2,740
5,083
2,023
0
1,568
3,161
16,960
0
W
8,558
670
0
250
5,024
2,040
485
2,367
2,657
64,766
631
W
3,470
852
12
2,807
8,696
4,863
435
839
7,857
0
28,533
W
8,986
2,098
0
4,226
9,430
7,911
0
870
8,560
0
61,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
39,257
335
Minions Killed
471
0
Camps Cleared
0
1,237,988
Distance Traveled
1,485,670
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,676
548
114
8
0
286,016
0
L
Bellona
7,537
538
81
6
0
242,552
3
W
Ra
7,673
548
113
8
0
268,720
2
L
Hachiman
5,929
424
40
3
0
257,465
2
L
Loki
6,717
480
77
6
0
298,146
4
W
Mercury
8,236
588
89
6
0
325,140
0
L
Yemoja
6,058
433
23
2
0
153,809
0
W
Janus
8,427
602
119
9
0
325,144
4
W
Ravana
6,462
462
47
3
0
286,060
2
W
Mulan
8,459
604
103
7
0
280,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role