Player Matchup

Ah Puch
Ah Puch
Silver V
 
Ah Puch
Silver V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
L4dyDiana
Izanami
Silver V
Level 134
God Stats
41W - 34L
1,553 SR
Queue Stats
158W - 192L
625 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
Scorpionking1795
Ratatoskr
Silver IV
Level 157
God Stats
5W - 8L
1,411 SR
Queue Stats
311W - 329L
698 MMR
Solo
Xing Tian
Xing Tian
Silver V
ezgcarriedyou
Xing Tian
Silver V
Level 183
God Stats
6W - 3L
1,767 SR
Queue Stats
218W - 261L
606 MMR
Solo
Nu Wa
Nu Wa
Bronze I
psycozee_
Nu Wa
Bronze I
Level 142
God Stats
3W - 2L
1,559 SR
Queue Stats
48W - 76L
675 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 148
1,558 SR
821 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,563 SR
632 MMR
Geb
Geb
Bronze IV
Aioros51
Geb
Bronze IV
Level 155
God Stats
22W - 15L
1,530 SR
Queue Stats
140W - 145L
619 MMR
Solo
Xbalanque
Xbalanque
Bronze I
Ankhtari
Xbalanque
Bronze I
Level 79
God Stats
96W - 113L
1,483 SR
Queue Stats
217W - 300L
529 MMR
Solo
Sol
Sol
Bronze II
DEKA7779
Sol
Bronze II
Level 163
God Stats
4W - 4L
1,630 SR
Queue Stats
50W - 82L
446 MMR
Solo
Shiva
Shiva
Silver V
TheRoy_Mtz
Shiva
Silver V
Level 124
God Stats
0W - 3L
1,632 SR
Queue Stats
56W - 78L
765 MMR
Solo
Tiamat
Tiamat
Silver IV
Will5205869
Tiamat
Silver IV
Level 67
God Stats
24W - 20L
1,541 SR
Queue Stats
139W - 175L
801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 3 / 0
8,001
500
14,264
14,049
7,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
L4dyDiana
Izanami
15
2 / 1 / 0
8,463
529
8,721
10,282
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
14
1 / 1 / 0
7,626
477
7,585
14,014
6,783
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ezgcarriedyou
Xing Tian
13
0 / 1 / 1
6,923
433
7,334
20,230
14,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
psycozee_
Nu Wa
13
0 / 0 / 1
7,997
500
11,544
7,016
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ThanatosAthenaAwilixBake Kujira

VS

Bans
AresKing ArthurScyllaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,819
489
5,809
13,113
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Ankhtari
Xbalanque
16
2 / 0 / 2
8,294
518
5,333
13,613
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 1
7,231
452
12,575
12,845
4,253
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
13
2 / 1 / 0
8,122
508
11,041
18,264
14,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
11
0 / 2 / 0
7,080
443
5,521
10,308
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
3
0
0.33
L
0
0
3
1.5
L
Xbalanque
Ankhtari
Xbalanque
2
0
2
3
L
2
1
1
2.5
W
Izanami
L4dyDiana
Izanami
2
1
0
2
W
Ratatoskr
1
1
0
1
L
Shiva
2
1
0
2
L
Tiamat
0
2
0
0
W
Xing Tian
ezgcarriedyou
Xing Tian
0
1
1
0.5
W
Nu Wa
psycozee_
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,448
Damage
40,279
65,591
Taken
68,143
37,188
Mitigated
40,622
20,817
Healing
18,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,264
347
178
8,291
14,049
7,783
0
1,389
12,660
66,495
1,028
L
5,809
820
0
3,426
13,113
11,282
0
4,958
7,496
38,706
287
L
Xbalanque
Ankhtari
Xbalanque
5,333
2,689
0
3,097
13,613
5,482
1,055
3,898
9,312
0
71,548
L
12,575
5,522
0
6,684
12,845
4,253
1,116
2,779
9,723
63,830
4,209
W
Izanami
L4dyDiana
Izanami
8,721
4,947
0
2,854
10,282
4,384
865
6,321
3,961
0
75,593
W
Ratatoskr
7,585
2,757
0
3,702
14,014
6,783
0
1,171
12,843
0
78,769
L
Shiva
11,041
2,204
70
3,137
18,264
14,495
0
12,283
5,652
0
59,427
L
Tiamat
5,521
356
0
2,120
10,308
5,110
0
5,654
4,212
45,457
0
W
Xing Tian
ezgcarriedyou
Xing Tian
7,334
423
0
4,611
20,230
14,751
0
9,327
10,903
31,798
7,855
W
Nu Wa
psycozee_
Nu Wa
11,544
4,126
0
1,181
7,016
3,487
485
5,547
1,469
51,706
1,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
38,546
450
Minions Killed
455
0
Camps Cleared
0
1,546,126
Distance Traveled
1,526,379
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,001
500
84
5
0
282,152
2
L
Geb
7,819
489
30
2
0
324,405
0
L
Xbalanque
8,294
518
128
8
0
332,829
13
L
Sol
7,231
452
106
7
0
289,884
4
W
Izanami
8,463
529
132
8
0
294,584
1
W
Ratatoskr
7,626
477
109
7
0
372,407
2
L
Shiva
8,122
508
113
7
0
314,224
0
L
Tiamat
7,080
443
78
5
0
265,037
2
W
Xing Tian
6,923
433
49
3
0
272,481
0
W
Nu Wa
7,997
500
76
5
0
324,502
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role