Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
CindaFNr3lla
Raijin
Level 155
God Stats
13W - 14L
1,555 SR
Queue Stats
898W - 941L
1,440 Elo+
Party 1
Chaac
Chaac
Funnyshirt
Chaac
Level 86
God Stats
8W - 2L
1,495 SR
Queue Stats
97W - 93L
1,465 Elo+
Party 2
Sol
Sol
RiinTTV
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Party 2
Yemoja
Yemoja
StrykerTheElite
Yemoja
Level 143
God Stats
11W - 10L
1,688 SR
Queue Stats
487W - 501L
1,437 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,449 Elo+

VS

Team Averages
Level 144
1,571 SR
1,467 Elo+
Geb
Geb
ANTHONYC_7
Geb
Level 122
God Stats
3W - 0L
1,707 SR
Queue Stats
172W - 178L
1,443 Elo+
Party 3
Atlas
Atlas
CORNHOLIOsTP552
Atlas
Level 216
God Stats
2W - 0L
1,500 SR
Queue Stats
621W - 610L
1,509 Elo+
Solo
Hera
Hera
DrMomboX
Hera
Level 180
God Stats
9W - 8L
1,553 SR
Queue Stats
658W - 687L
1,494 Elo+
Solo
Thoth
Thoth
Lem0n420
Thoth
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,441 Elo+
Solo
Aphrodite
Aphrodite
SirOinksALt
Aphrodite
Level 105
God Stats
4W - 1L
1,596 SR
Queue Stats
132W - 134L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 5 / 4
6,973
697
4,483
9,151
4,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
12
0 / 6 / 4
6,874
687
7,360
11,119
4,393
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
14
2 / 3 / 2
7,440
744
15,768
15,647
21,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
14
2 / 3 / 2
8,000
800
14,607
14,174
5,339
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 3 / 3
6,772
677
2,873
9,878
4,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 13
9,295
930
9,799
19,046
10,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 0 / 13
9,403
940
13,381
13,479
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hera
15
8 / 3 / 7
9,512
951
16,238
9,767
4,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Lem0n420
Thoth
14
4 / 2 / 6
8,332
833
6,313
5,323
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
SirOinksALt
Aphrodite
15
2 / 1 / 11
8,357
836
8,530
10,463
7,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
5
Kills
20
20
Deaths
6
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
4
0.6
W
2
0
13
8.5
W
4
0
13
10.5
L
Raijin
0
6
4
0.33
W
Hera
8
3
7
3.83
L
Chaac
2
3
2
1
W
Thoth
Lem0n420
Thoth
4
2
6
3.5
L
Sol
2
3
2
1
W
Aphrodite
SirOinksALt
Aphrodite
2
1
11
7.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,091
Damage
54,261
59,969
Taken
58,078
40,097
Mitigated
32,965
23,948
Healing
36,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,483
772
0
0
9,151
4,719
0
7,845
1,306
0
5,895
W
9,799
561
2,659
8,112
19,046
10,668
1,054
10,495
8,551
18,066
1,779
W
13,381
3,993
1,272
2,891
13,479
8,804
960
5,619
7,860
20,126
0
L
Raijin
7,360
1,479
96
219
11,119
4,393
0
10,466
653
22,828
394
W
Hera
16,238
2,519
466
2,344
9,767
4,354
735
3,404
6,363
34,423
0
L
Chaac
15,768
1,331
906
4,020
15,647
21,329
0
12,282
3,365
1,400
21,266
W
Thoth
Lem0n420
Thoth
6,313
251
1,134
341
5,323
2,009
655
1,955
3,368
10,110
817
L
Sol
14,607
5,230
328
5,400
14,174
5,339
0
13,097
1,077
29,035
1,770
W
Aphrodite
SirOinksALt
Aphrodite
8,530
1,244
10,786
6,600
10,463
7,130
35
4,263
6,200
16,619
2,088
L
2,873
528
10,397
2,582
9,878
4,317
0
9,342
536
6,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
44,899
91
Minions Killed
110
0
Camps Cleared
0
856,879
Distance Traveled
988,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,973
697
3
0
0
171,258
0
W
Geb
9,295
930
19
2
0
191,060
0
W
Atlas
9,403
940
16
2
0
214,077
0
L
Raijin
6,874
687
35
4
0
151,630
0
W
Hera
9,512
951
42
4
0
184,905
0
L
Chaac
7,440
744
9
1
0
206,640
0
W
Thoth
8,332
833
9
1
0
211,742
0
L
Sol
8,000
800
37
4
0
166,411
0
W
Aphrodite
8,357
836
24
2
0
186,284
0
L
Yemoja
6,772
677
7
1
0
160,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role