Player Matchup

Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KaMiKaZe_Devil__
Charybdis
Level 142
God Stats
4W - 4L
1,519 SR
Queue Stats
213W - 216L
1,475 Elo+
Party 2
Bake Kujira
Bake Kujira
KaMiKaZe_VaiPeR_
Bake Kujira
Level 127
God Stats
3W - 2L
1,508 SR
Queue Stats
201W - 211L
1,449 Elo+
Party 2
Janus
Janus
ViniMor
Janus
Level 141
God Stats
9W - 8L
1,538 SR
Queue Stats
186W - 107L
1,656 Elo+
Solo
Nu Wa
Nu Wa
abdeear
Nu Wa
Level 182
God Stats
81W - 51L
1,593 SR
Queue Stats
491W - 461L
1,496 Elo+
Solo
Team Averages
Level 146
1,531 SR
1,515 Elo+

VS

Team Averages
Level 172
1,612 SR
1,530 Elo+
Neith
Neith
 
Neith
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
PosseGamer
Cliodhna
Level 160
God Stats
7W - 4L
1,598 SR
Queue Stats
149W - 159L
1,492 Elo+
Solo
Sol
Sol
Zuttochi
Sol
Level 152
God Stats
4W - 0L
1,805 SR
Queue Stats
75W - 67L
1,546 Elo+
Solo
Hercules
Hercules
iZenko
Hercules
Level 201
God Stats
6W - 5L
1,549 SR
Queue Stats
411W - 405L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
simonazzi
Ix Chel
Level 148
God Stats
41W - 34L
1,609 SR
Queue Stats
225W - 212L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 3 / 1
4,776
478
2,130
10,137
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
10
1 / 6 / 1
4,990
499
4,067
9,994
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Bake Kujira
KaMiKaZe_VaiPeR_
Bake Kujira
7
0 / 4 / 2
4,675
468
2,823
10,188
7,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
ViniMor
Janus
11
1 / 3 / 0
5,622
562
3,492
7,255
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
abdeear
Nu Wa
9
2 / 4 / 0
5,285
529
7,043
7,468
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 5
6,851
685
6,137
5,891
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
PosseGamer
Cliodhna
13
4 / 1 / 0
7,685
769
5,782
10,208
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 1 / 1
6,913
691
4,817
5,995
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
iZenko
Hercules
12
5 / 0 / 4
6,986
699
7,371
6,046
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
simonazzi
Ix Chel
11
6 / 1 / 4
6,745
675
7,456
6,122
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
20
20
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
1
0.17
W
Neith
 
Neith
3
1
5
5.5
L
Charybdis
1
6
1
0.25
L
Bake Kujira
KaMiKaZe_VaiPeR_
Bake Kujira
0
4
2
0.25
W
Cliodhna
PosseGamer
Cliodhna
4
1
0
4
L
Janus
ViniMor
Janus
1
3
0
0.33
W
2
1
1
2.5
L
Nu Wa
abdeear
Nu Wa
2
4
0
0.5
W
Hercules
iZenko
Hercules
5
0
4
7
W
Ix Chel
simonazzi
Ix Chel
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,555
Damage
31,563
45,042
Taken
34,262
19,399
Mitigated
12,186
10,494
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,130
1,000
0
3,440
10,137
3,458
0
1,887
8,250
0
30,956
W
Neith
 
Neith
6,137
2,679
0
1,639
5,891
2,099
147
2,095
3,732
0
39,385
L
Charybdis
4,067
2,022
0
2,514
9,994
3,487
0
3,334
6,660
0
39,281
L
Bake Kujira
KaMiKaZe_VaiPeR_
Bake Kujira
2,823
1,233
0
1,280
10,188
7,709
0
2,398
7,790
12,021
0
W
Cliodhna
PosseGamer
Cliodhna
5,782
501
0
5,557
10,208
3,381
0
5,384
4,172
0
66,018
L
Janus
ViniMor
Janus
3,492
306
0
1,050
7,255
2,883
0
3,977
3,278
41,501
0
W
4,817
1,863
0
3,445
5,995
1,977
3,175
2,548
3,195
44,657
8,288
L
Nu Wa
abdeear
Nu Wa
7,043
2,040
0
2,210
7,468
1,862
0
0
7,468
29,061
0
W
Hercules
iZenko
Hercules
7,371
2,467
0
1,559
6,046
2,874
0
1,367
4,601
0
44,076
W
Ix Chel
simonazzi
Ix Chel
7,456
1,345
149
1,756
6,122
1,855
399
894
5,204
38,980
915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
35,180
275
Minions Killed
371
0
Camps Cleared
0
965,877
Distance Traveled
1,067,321
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,776
478
52
5
0
206,913
3
W
Neith
6,851
685
62
6
0
182,710
0
L
Charybdis
4,990
499
53
5
0
186,017
2
L
Bake Kujira
4,675
468
21
2
0
189,462
2
W
Cliodhna
7,685
769
103
10
0
224,312
0
L
Janus
5,622
562
92
9
0
193,908
0
W
Sol
6,913
691
90
9
0
178,802
0
L
Nu Wa
5,285
529
57
6
0
189,577
3
W
Hercules
6,986
699
73
7
0
261,647
0
W
Ix Chel
6,745
675
43
4
0
219,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role