Player Matchup

Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
BondioIa
Artemis
Gold II
Level 158
God Stats
7W - 6L
1,587 SR
Queue Stats
247W - 253L
1,577 MMR
Solo
Bacchus
Bacchus
Gold I
Tererè
Bacchus
Gold I
Level 159
God Stats
0W - 2L
1,456 SR
Queue Stats
155W - 165L
1,539 MMR
Solo
Serqet
Serqet
Gold I
xurumelo
Serqet
Gold I
Level 126
God Stats
1W - 7L
1,127 SR
Queue Stats
90W - 99L
1,539 MMR
Solo
The Morrigan
The Morrigan
Silver I
ØrdenSky
The Morrigan
Silver I
Level 172
God Stats
1W - 4L
1,442 SR
Queue Stats
30W - 33L
1,595 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,422 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,588 SR
1,330 MMR
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Gold II
Coato
Amaterasu
Gold II
Level 125
God Stats
10W - 7L
1,612 SR
Queue Stats
52W - 46L
1,684 MMR
Solo
Janus
Janus
Silver II
GabyCarp92
Janus
Silver II
Level 219
God Stats
39W - 46L
1,504 SR
Queue Stats
390W - 407L
1,068 MMR
Party 1
Terra
Terra
Silver IV
lJONYL92
Terra
Silver IV
Level 79
God Stats
7W - 10L
1,546 SR
Queue Stats
82W - 109L
930 MMR
Party 1
Medusa
Medusa
Gold V
ΨØCßΨ
Medusa
Gold V
Level 85
God Stats
3W - 0L
1,777 SR
Queue Stats
59W - 58L
1,469 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
1
0 / 0 / 0
2,508
502
0
0
0
Artemis
BondioIa
Artemis
6
0 / 1 / 0
3,332
666
1,643
3,936
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tererè
Bacchus
7
1 / 0 / 1
3,911
782
2,699
5,060
3,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
xurumelo
Serqet
7
1 / 1 / 1
3,758
752
2,118
4,017
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ØrdenSky
The Morrigan
6
1 / 2 / 0
3,592
718
1,142
3,134
888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangThanatosKaliChronos

VS

Bans
AgniAnubisBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 1 / 0
3,693
739
1,858
4,053
1,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Coato
Amaterasu
6
0 / 2 / 0
3,811
762
2,644
5,579
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
7
0 / 0 / 3
3,597
719
1,288
1,877
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
lJONYL92
Terra
6
0 / 0 / 3
3,604
721
980
2,984
1,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ΨØCßΨ
Medusa
7
3 / 0 / 0
4,053
811
2,854
3,261
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
4
4
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
W
Da Ji
 
Da Ji
1
1
0
1
L
Artemis
BondioIa
Artemis
0
1
0
0
W
Amaterasu
Coato
Amaterasu
0
2
0
0
W
Janus
0
0
3
1.5
L
Bacchus
Tererè
Bacchus
1
0
1
1.5
W
Terra
lJONYL92
Terra
0
0
3
1.5
L
Serqet
xurumelo
Serqet
1
1
1
1.5
L
The Morrigan
ØrdenSky
The Morrigan
1
2
0
0.5
W
Medusa
ΨØCßΨ
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,602
Damage
9,624
16,147
Taken
17,754
7,314
Mitigated
6,372
5,347
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
 
Da Ji
1,858
492
0
1,100
4,053
1,239
0
244
3,705
0
19,670
L
Artemis
BondioIa
Artemis
1,643
420
0
1,125
3,936
1,235
0
609
3,283
0
15,769
W
Amaterasu
Coato
Amaterasu
2,644
1,434
0
1,838
5,579
2,415
0
2,699
2,880
0
24,553
W
Janus
1,288
132
0
1,374
1,877
486
0
186
1,691
20,167
0
L
Bacchus
Tererè
Bacchus
2,699
782
73
1,467
5,060
3,919
0
121
4,903
14,959
0
W
Terra
lJONYL92
Terra
980
157
554
1,145
2,984
1,139
0
249
2,735
9,978
0
L
Serqet
xurumelo
Serqet
2,118
316
0
1,881
4,017
1,272
0
745
3,206
0
16,668
L
The Morrigan
ØrdenSky
The Morrigan
1,142
79
0
801
3,134
888
0
605
2,481
16,172
106
W
Medusa
ΨØCßΨ
Medusa
2,854
1,087
0
894
3,261
1,093
0
279
2,982
0
20,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,101
Gold Earned
18,758
106
Minions Killed
177
0
Camps Cleared
0
449,411
Distance Traveled
566,564
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,508
502
0
0
0
0
0
W
Da Ji
3,693
739
44
9
0
116,767
0
L
Artemis
3,332
666
26
5
0
101,124
0
W
Amaterasu
3,811
762
39
8
0
117,191
0
W
Janus
3,597
719
36
7
0
116,445
0
L
Bacchus
3,911
782
20
4
0
111,079
0
W
Terra
3,604
721
13
3
0
115,637
3
L
Serqet
3,758
752
33
7
0
131,810
0
L
The Morrigan
3,592
718
27
5
0
105,398
0
W
Medusa
4,053
811
45
9
0
100,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role