Player Matchup

Medusa
Medusa
DestroyedMoth
Medusa
Level 17
God Stats
13W - 1L
1,772 SR
Queue Stats
13W - 1L
1,826 Elo+
Party 2
Sylvanus
Sylvanus
Donuts22
Sylvanus
Level 59
God Stats
1W - 0L
1,309 SR
Queue Stats
14W - 1L
1,826 Elo+
Party 2
Hera
Hera
Gate7699
Hera
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,826 Elo+
Party 2
Team Averages
Level 32
1,527 SR
1,826 Elo+

VS

Team Averages
Level 61
1,521 SR
1,455 Elo+
Bakasura
Bakasura
 
Bakasura
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cabo_Gobble121
Baron Samedi
Level 115
God Stats
2W - 3L
1,583 SR
Queue Stats
74W - 74L
1,443 Elo+
Party 1
Mulan
Mulan
DirtyDan734
Mulan
Level 27
God Stats
11W - 9L
1,481 SR
Queue Stats
45W - 51L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
8,866
806
11,048
7,392
2,977
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
Donuts22
Sylvanus
14
9 / 3 / 5
9,637
876
11,506
12,577
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hera
14
3 / 1 / 11
9,238
840
7,865
5,061
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 3 / 1
7,547
686
2,633
11,471
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Cabo_Gobble121
Baron Samedi
11
1 / 7 / 2
7,235
658
6,461
11,557
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 7 / 3
7,334
667
5,833
14,479
9,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
4
5
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
1
0.83
L
Baron Samedi
Cabo_Gobble121
Baron Samedi
1
7
2
0.29
W
5
1
8
9
L
1
7
3
0.36
W
Sylvanus
Donuts22
Sylvanus
9
3
5
3.83
W
Hera
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,419
Damage
14,927
25,030
Taken
37,507
11,103
Mitigated
18,530
5,725
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,633
2,483
0
1,706
11,471
5,280
300
6,095
5,354
0
13,406
L
Baron Samedi
Cabo_Gobble121
Baron Samedi
6,461
166
583
1,850
11,557
3,945
0
7,961
3,549
15,991
523
W
11,048
5,795
0
906
7,392
2,977
841
1,543
5,715
0
35,433
L
5,833
1,098
0
1,875
14,479
9,305
0
4,714
9,714
0
22,583
W
Sylvanus
Donuts22
Sylvanus
11,506
3,216
582
4,006
12,577
6,382
511
3,004
9,061
26,669
5,372
W
Hera
7,865
1,601
0
231
5,061
1,744
1,307
1,097
3,694
36,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
22,116
144
Minions Killed
96
0
Camps Cleared
0
572,819
Distance Traveled
558,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,547
686
51
5
0
221,997
0
L
Baron Samedi
7,235
658
18
2
0
157,082
0
W
Medusa
8,866
806
35
3
0
218,497
0
L
Mulan
7,334
667
27
2
0
179,860
0
W
Sylvanus
9,637
876
56
5
0
165,957
0
W
Hera
9,238
840
53
5
0
188,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role