Player Matchup

Izanami
Izanami
DjD_Wreckless
Izanami
Level 66
God Stats
2W - 3L
1,206 SR
Queue Stats
136W - 150L
1,437 Elo+
Solo
Ravana
Ravana
Flowerpower0613
Ravana
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,498 Elo+
Party 1
The Morrigan
The Morrigan
Gurfiez
The Morrigan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,634 Elo+
Party 1
Nox
Nox
REVROXY
Nox
Level 124
God Stats
1W - 2L
1,142 SR
Queue Stats
90W - 83L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
SirNinjaDad
Xbalanque
Level 147
God Stats
1W - 3L
1,350 SR
Queue Stats
127W - 115L
1,512 Elo+
Party 1
Team Averages
Level 102
1,340 SR
1,518 Elo+

VS

Team Averages
Level 157
1,511 SR
1,378 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chief 2 Dawgs
Sun Wukong
Level 158
God Stats
0W - 5L
1,500 SR
Queue Stats
83W - 100L
1,294 Elo+
Party 2
Loki
Loki
DUSTYDAVE sea
Loki
Level 162
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 329L
1,218 Elo+
Party 2
Zhong Kui
Zhong Kui
NocturneLion
Zhong Kui
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
778W - 854L
1,406 Elo+
Solo
Skadi
Skadi
SuperSoldier096
Skadi
Level 159
God Stats
1W - 4L
1,557 SR
Queue Stats
341W - 349L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 2 / 7
9,455
860
6,988
7,659
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 6
8,886
808
4,635
10,965
9,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Gurfiez
The Morrigan
13
2 / 2 / 3
8,164
742
6,351
6,070
2,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
15
1 / 2 / 7
8,538
776
3,467
5,727
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
SirNinjaDad
Xbalanque
16
3 / 2 / 3
9,116
829
8,561
5,189
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 1 / 6
6,952
632
4,167
5,261
4,539
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Chief 2 Dawgs
Sun Wukong
18
3 / 2 / 5
7,905
719
5,696
11,150
13,554
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 6 / 5
8,260
751
6,350
9,716
4,241
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
NocturneLion
Zhong Kui
17
5 / 2 / 4
8,392
763
7,749
8,042
8,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

1
0 / 0 / 0
2,664
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
11
Kills
12
12
Deaths
11
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
6
3
L
Sun Wukong
Chief 2 Dawgs
Sun Wukong
3
2
5
2.75
L
4
6
5
1.08
W
Izanami
2
2
7
2.75
W
3
4
6
1.5
W
The Morrigan
Gurfiez
The Morrigan
2
2
3
1.75
L
Zhong Kui
NocturneLion
Zhong Kui
5
2
4
3.5
W
Nox
1
2
7
2.25
W
Xbalanque
SirNinjaDad
Xbalanque
3
2
3
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
23,962
35,610
Taken
34,169
19,400
Mitigated
30,365
10,054
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,167
1,280
416
601
5,261
4,539
0
1,610
3,651
8,215
672
L
Sun Wukong
Chief 2 Dawgs
Sun Wukong
5,696
439
72
1,590
11,150
13,554
0
3,060
8,090
0
13,051
L
6,350
1,153
41
1,118
9,716
4,241
0
3,261
6,455
0
12,699
W
Izanami
6,988
4,751
450
2,446
7,659
3,287
1,569
3,137
4,522
0
29,247
W
4,635
877
1,889
1,485
10,965
9,186
1,062
2,986
7,979
0
8,880
W
The Morrigan
Gurfiez
The Morrigan
6,351
1,049
214
720
6,070
2,397
796
1,211
4,859
13,999
969
L
Zhong Kui
NocturneLion
Zhong Kui
7,749
608
422
2,098
8,042
8,031
0
1,621
6,421
28,875
1,004
W
Nox
3,467
217
320
790
5,727
2,479
0
2,410
3,317
11,083
0
W
Xbalanque
SirNinjaDad
Xbalanque
8,561
4,648
971
769
5,189
2,051
420
1,314
3,875
0
22,533
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,159
Gold Earned
34,173
131
Minions Killed
76
0
Camps Cleared
0
994,062
Distance Traveled
604,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,952
632
3
0
0
95,999
0
L
Sun Wukong
7,905
719
22
2
0
216,177
0
L
Loki
8,260
751
10
1
0
139,681
0
W
Izanami
9,455
860
51
5
0
200,676
0
W
Ravana
8,886
808
5
0
0
202,960
0
W
The Morrigan
8,164
742
21
2
0
212,949
0
L
Zhong Kui
8,392
763
41
4
0
152,931
0
W
Nox
8,538
776
23
2
0
179,072
0
W
Xbalanque
9,116
829
31
3
0
198,405
0
L
Skadi
2,664
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role