Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CapitãoPátriaBR
Aphrodite
Level 171
God Stats
37W - 29L
1,563 SR
Queue Stats
71W - 87L
1,482 Elo+
Solo
Anubis
Anubis
KaMiKaZe_Devil__
Anubis
Level 142
God Stats
2W - 1L
1,503 SR
Queue Stats
213W - 216L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
KaMiKaZe_VaiPeR_
Kukulkan
Level 127
God Stats
10W - 9L
1,504 SR
Queue Stats
201W - 211L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
abdeear
Nu Wa
Level 182
God Stats
81W - 51L
1,577 SR
Queue Stats
491W - 461L
1,485 Elo+
Solo
Team Averages
Level 134
1,529 SR
1,473 Elo+

VS

Team Averages
Level 101
1,532 SR
1,475 Elo+
Zhong Kui
Zhong Kui
HaT_BlacK_2
Zhong Kui
Level 106
God Stats
7W - 7L
1,519 SR
Queue Stats
371W - 379L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
Lexotan6mg
Kuzenbo
Level 98
God Stats
0W - 3L
1,385 SR
Queue Stats
4W - 6L
1,632 Elo+
Solo
Zeus
Zeus
XxAlexis34YTxX
Zeus
Level 104
God Stats
1W - 1L
1,693 SR
Queue Stats
353W - 361L
1,458 Elo+
Party 1
Kali
Kali
leobinho20
Kali
Level 158
God Stats
0W - 1L
1,321 SR
Queue Stats
157W - 171L
1,471 Elo+
Solo
Horus
Horus
lucasfenixx
Horus
Level 41
God Stats
4W - 4L
1,743 SR
Queue Stats
20W - 44L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
9 / 2 / 3
7,266
606
9,757
11,296
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 6
6,739
562
3,454
6,812
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 3
7,035
586
4,830
5,983
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 2
6,358
530
2,926
6,787
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
abdeear
Nu Wa
13
2 / 1 / 3
7,836
653
8,672
5,759
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HaT_BlacK_2
Zhong Kui
12
1 / 2 / 1
6,754
563
5,943
8,104
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Lexotan6mg
Kuzenbo
10
0 / 2 / 2
5,924
494
3,305
11,843
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
5,380
448
3,384
7,347
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 1
6,987
582
7,845
14,112
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 0
5,845
487
1,590
8,680
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
6
6
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
2
3
5.25
W
1
0
6
4
L
Zhong Kui
HaT_BlacK_2
Zhong Kui
1
2
1
0.75
W
2
1
3
3.5
W
0
2
2
0.5
L
Kuzenbo
Lexotan6mg
Kuzenbo
0
2
2
0.5
L
0
4
1
0.13
W
Nu Wa
abdeear
Nu Wa
2
1
3
3.5
L
4
4
1
1.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,639
Damage
22,067
36,637
Taken
50,086
17,130
Mitigated
30,402
17,574
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,757
2,955
0
3,248
11,296
4,735
0
1,800
9,496
0
38,032
W
3,454
295
4,013
4,979
6,812
4,975
0
3,899
2,523
23,792
0
L
Zhong Kui
HaT_BlacK_2
Zhong Kui
5,943
1,007
0
4,037
8,104
5,733
0
4,312
3,656
50,464
1,658
W
4,830
254
0
2,384
5,983
2,942
0
2,126
3,815
54,818
2,037
W
2,926
95
0
910
6,787
2,781
0
3,733
2,656
47,421
1,081
L
Kuzenbo
Lexotan6mg
Kuzenbo
3,305
1,301
0
3,189
11,843
11,075
0
3,815
7,905
22,859
0
L
3,384
454
0
1,290
7,347
1,884
0
1,642
5,557
34,256
0
W
Nu Wa
abdeear
Nu Wa
8,672
1,634
0
2,040
5,759
1,697
2,194
196
5,328
56,849
1,054
L
7,845
3,440
0
3,989
14,112
5,649
0
3,254
10,702
0
51,346
L
1,590
464
110
2,961
8,680
6,061
0
5,204
2,908
0
26,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,234
Gold Earned
30,890
394
Minions Killed
307
0
Camps Cleared
0
1,156,836
Distance Traveled
1,215,737
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,266
606
52
4
0
232,909
3
W
Aphrodite
6,739
562
42
4
0
244,654
1
L
Zhong Kui
6,754
563
93
8
0
227,271
0
W
Anubis
7,035
586
108
9
0
239,984
0
W
Kukulkan
6,358
530
92
8
0
221,195
2
L
Kuzenbo
5,924
494
31
3
0
232,300
3
L
Zeus
5,380
448
55
5
0
227,658
5
W
Nu Wa
7,836
653
100
8
0
218,094
3
L
Kali
6,987
582
72
6
0
288,889
0
L
Horus
5,845
487
56
5
0
239,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role