Player Matchup

Amaterasu
Amaterasu
Diamond IV
DeleteCrossplay
Amaterasu
Diamond IV
Level 148
God Stats
0W - 1L
1,867 SR
Queue Stats
45W - 24L
2,449 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,867 SR
2,449 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 168
1,857 SR
2,270 MMR
Amaterasu
Amaterasu
Diamond I
Elaments4
Amaterasu
Diamond I
Level 168
God Stats
22W - 7L
1,857 SR
Queue Stats
194W - 135L
2,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeleteCrossplay
Amaterasu
19
6 / 8 / 0
15,038
1,074
25,135
31,121
22,599
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
DanzaburouTsukuyomiArtemisVulcanMedusa

VS

Bans
TyrCamazotzSurtrSetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elaments4
Amaterasu
20
8 / 6 / 0
15,863
1,133
24,878
28,725
23,586
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
6
Kills
8
8
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DeleteCrossplay
Amaterasu
6
8
0
0.75
W
Amaterasu
Elaments4
Amaterasu
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
24,878
31,121
Taken
28,725
22,599
Mitigated
23,586
8,003
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DeleteCrossplay
Amaterasu
25,135
15,419
0
8,003
31,121
22,599
775
1,726
29,395
1,141
96,645
W
Amaterasu
Elaments4
Amaterasu
24,878
15,710
0
3,951
28,725
23,586
2,138
1,106
27,619
1,401
82,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,038
Gold Earned
15,863
158
Minions Killed
150
10
Camps Cleared
5
298,972
Distance Traveled
274,437
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,038
1,074
158
11
10
298,972
2
W
Amaterasu
15,863
1,133
150
11
5
274,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role