Player Matchup

Neith
Neith
Mamey11
Neith
Level 156
God Stats
11W - 5L
1,786 SR
Queue Stats
372W - 149L
1,887 Elo+
Solo
Athena
Athena
Onii_ChanSama0w0
Athena
Level 144
God Stats
4W - 2L
1,999 SR
Queue Stats
118W - 124L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
Xc-InFaMoUs-pX
Nu Wa
Level 146
God Stats
2W - 2L
1,668 SR
Queue Stats
22W - 25L
1,508 Elo+
Party 2
Team Averages
Level 149
1,818 SR
1,625 Elo+

VS

Team Averages
Level 123
1,609 SR
1,566 Elo+
Horus
Horus
PrinceJustinian
Horus
Level 124
God Stats
6W - 8L
1,633 SR
Queue Stats
59W - 69L
1,567 Elo+
Party 1
Mercury
Mercury
Redemption95
Mercury
Level 133
God Stats
1W - 2L
1,470 SR
Queue Stats
72W - 76L
1,564 Elo+
Party 1
Vulcan
Vulcan
ishennendoah
Vulcan
Level 111
God Stats
6W - 3L
1,723 SR
Queue Stats
74W - 77L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mamey11
Neith
14
14 / 0 / 3
9,801
980
16,427
8,049
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 1 / 11
7,417
742
3,735
10,656
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 13
7,946
795
8,726
6,073
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,511
651
5,118
12,598
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Redemption95
Mercury
9
1 / 7 / 1
6,202
620
3,813
11,234
3,691
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
0 / 6 / 1
6,445
645
9,406
8,408
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
17
Kills
2
2
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Mamey11
Neith
14
0
3
15.5
W
1
1
11
6.5
L
1
4
0
0.25
L
Mercury
Redemption95
Mercury
1
7
1
0.21
W
2
1
13
8.5
L
Vulcan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,888
Damage
18,337
24,778
Taken
32,240
11,304
Mitigated
16,541
8,618
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Mamey11
Neith
16,427
7,079
0
4,197
8,049
3,108
1,008
1,934
5,606
0
45,070
W
3,735
936
0
3,751
10,656
6,225
252
4,027
6,068
11,437
1,468
L
5,118
2,346
990
4,461
12,598
9,456
0
4,516
8,082
0
10,315
L
Mercury
Redemption95
Mercury
3,813
1,312
0
729
11,234
3,691
0
4,419
6,781
0
14,146
W
8,726
1,951
0
670
6,073
1,971
1,324
2,512
3,269
32,765
548
L
Vulcan
9,406
589
0
90
8,408
3,394
0
2,844
5,547
31,302
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
19,158
127
Minions Killed
70
0
Camps Cleared
0
558,860
Distance Traveled
559,330
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,801
980
58
6
0
183,934
0
W
Athena
7,417
742
17
2
0
199,675
0
L
Horus
6,511
651
9
1
0
174,423
0
L
Mercury
6,202
620
11
1
0
211,361
0
W
Nu Wa
7,946
795
52
5
0
175,251
3
L
Vulcan
6,445
645
50
5
0
173,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role