Player Matchup

Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
GenuinMan2475
Janus
Gold III
Level 143
God Stats
39W - 35L
1,634 SR
Queue Stats
151W - 158L
1,638 MMR
Solo
Ymir
Ymir
Gold III
Hellykinx666x
Ymir
Gold III
Level 144
God Stats
5W - 4L
1,604 SR
Queue Stats
132W - 140L
1,639 MMR
Solo
Charybdis
Charybdis
Platinum V
IceWingAngel
Charybdis
Platinum V
Level 128
God Stats
39W - 45L
1,565 SR
Queue Stats
139W - 132L
1,681 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
sporty619
Tsukuyomi
Gold II
Level 159
God Stats
5W - 5L
1,673 SR
Queue Stats
381W - 382L
1,643 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,595 SR
1,620 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,657 SR
1,628 MMR
Awilix
Awilix
Platinum III
 
Awilix
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Gold I
NekoConnoisseur
Olorun
Gold I
Level 171
God Stats
3W - 3L
1,572 SR
Queue Stats
43W - 37L
1,675 MMR
Party 3
Horus
Horus
Platinum IV
dmbananastorm
Horus
Platinum IV
Level 61
God Stats
4W - 3L
1,800 SR
Queue Stats
72W - 68L
1,652 MMR
Party 3
Bellona
Bellona
Gold I
kidz210
Bellona
Gold I
Level 126
God Stats
5W - 6L
1,714 SR
Queue Stats
136W - 128L
1,682 MMR
Party 1
Nu Wa
Nu Wa
Gold III
xSakwanMoore
Nu Wa
Gold III
Level 200
God Stats
105W - 82L
1,698 SR
Queue Stats
165W - 158L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 4 / 0
5,220
522
4,875
12,991
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 2 / 1
4,990
499
3,514
4,781
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 1
4,441
444
3,217
7,690
4,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
IceWingAngel
Charybdis
9
0 / 3 / 1
5,045
505
2,311
9,333
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
sporty619
Tsukuyomi
9
1 / 1 / 0
5,028
503
1,869
6,806
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ao KuangBastetJormungandrVulcan

VS

Bans
ThanatosLancelotIx ChelArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 0 / 1
6,110
611
5,207
6,588
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
6,565
657
5,443
3,767
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 3
5,715
572
3,192
7,507
4,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
kidz210
Bellona
11
1 / 0 / 2
6,282
628
7,435
9,000
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 3
5,602
560
7,000
4,571
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
11
11
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Awilix
 
Awilix
4
0
1
4.5
L
0
2
1
0.25
L
1
1
1
1.5
L
Charybdis
IceWingAngel
Charybdis
0
3
1
0.17
W
3
0
1
3.5
W
1
1
3
2.5
W
Bellona
kidz210
Bellona
1
0
2
2
L
Tsukuyomi
sporty619
Tsukuyomi
1
1
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,786
Damage
28,277
41,601
Taken
31,433
19,132
Mitigated
17,349
14,081
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,875
2,962
0
4,415
12,991
7,951
0
250
12,133
0
36,702
W
Awilix
 
Awilix
5,207
1,400
0
528
6,588
2,835
0
990
5,534
0
54,525
L
3,514
273
0
615
4,781
1,392
0
2,698
2,083
35,946
0
L
3,217
842
0
2,161
7,690
4,372
0
3,526
4,164
14,261
1,799
L
Charybdis
IceWingAngel
Charybdis
2,311
918
0
4,712
9,333
3,195
0
4,710
4,623
0
38,008
W
5,443
2,819
176
2,588
3,767
1,456
0
1,032
2,707
51,187
3,224
W
3,192
1,287
434
3,425
7,507
4,965
0
2,068
5,247
0
16,637
W
Bellona
kidz210
Bellona
7,435
3,415
0
3,382
9,000
6,566
0
0
9,000
0
44,490
L
Tsukuyomi
sporty619
Tsukuyomi
1,869
289
0
2,178
6,806
2,222
0
1,209
5,597
0
36,881
W
7,000
3,095
0
962
4,571
1,527
0
2,101
2,342
38,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
30,274
297
Minions Killed
342
0
Camps Cleared
0
957,840
Distance Traveled
1,027,971
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,220
522
68
7
0
188,345
1
W
Awilix
6,110
611
86
9
0
236,996
0
L
Janus
4,990
499
79
8
0
187,704
0
L
Ymir
4,441
444
27
3
0
183,712
0
L
Charybdis
5,045
505
66
7
0
173,221
2
W
Olorun
6,565
657
97
10
0
191,583
2
W
Horus
5,715
572
17
2
0
230,127
0
W
Bellona
6,282
628
81
8
0
186,510
0
L
Tsukuyomi
5,028
503
57
6
0
224,858
4
W
Nu Wa
5,602
560
61
6
0
182,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role