Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CHRIStark04 629
Hou Yi
Level 65
God Stats
12W - 10L
1,564 SR
Queue Stats
184W - 172L
1,454 Elo+
Solo
Cabrakan
Cabrakan
DREAM x Eagle
Cabrakan
Level 155
God Stats
2W - 1L
1,566 SR
Queue Stats
19W - 16L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
Lyrockx
Erlang Shen
Level 146
God Stats
15W - 14L
1,718 SR
Queue Stats
131W - 160L
1,441 Elo+
Party 1
Horus
Horus
Mr0verConfident
Horus
Level 126
God Stats
7W - 4L
1,611 SR
Queue Stats
56W - 67L
1,471 Elo+
Party 1
Team Averages
Level 123
1,592 SR
1,472 Elo+

VS

Team Averages
Level 113
1,573 SR
1,506 Elo+
Lancelot
Lancelot
HighSpeedHokage
Lancelot
Level 80
God Stats
0W - 4L
1,629 SR
Queue Stats
70W - 57L
1,538 Elo+
Party 2
Erlang Shen
Erlang Shen
Iconuson
Erlang Shen
Level 87
God Stats
7W - 9L
1,461 SR
Queue Stats
147W - 127L
1,525 Elo+
Solo
Geb
Geb
soloGeb
Geb
Level 169
God Stats
1W - 1L
1,775 SR
Queue Stats
5W - 5L
1,471 Elo+
Solo
Tiamat
Tiamat
wildfemale
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 103L
1,528 Elo+
Solo
Izanami
Izanami
xKingMurloc
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 3
6,224
622
6,049
5,097
1,837
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
6,325
633
3,963
2,891
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
DREAM x Eagle
Cabrakan
10
2 / 0 / 4
6,092
609
6,371
8,954
7,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Lyrockx
Erlang Shen
13
8 / 1 / 3
7,318
732
7,712
10,341
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 4
6,487
649
8,016
10,896
6,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
1 / 3 / 0
5,148
515
3,516
8,171
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Erlang Shen
Iconuson
Erlang Shen
10
2 / 5 / 0
5,977
598
7,652
14,528
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
9
0 / 2 / 2
5,227
523
4,830
8,839
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
wildfemale
Tiamat
8
0 / 3 / 2
4,878
488
3,459
6,202
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
xKingMurloc
Izanami
9
0 / 2 / 0
4,999
500
1,803
5,351
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
3
3
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
W
1
0
2
2
W
Cabrakan
DREAM x Eagle
Cabrakan
2
0
4
4
L
Lancelot
1
3
0
0.33
L
Erlang Shen
Iconuson
Erlang Shen
2
5
0
0.4
W
Erlang Shen
Lyrockx
Erlang Shen
8
1
3
9.5
W
2
1
4
4
L
Geb
0
2
2
0.5
L
Tiamat
wildfemale
Tiamat
0
3
2
0.33
L
Izanami
xKingMurloc
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,111
Damage
21,260
38,179
Taken
43,091
21,747
Mitigated
23,908
13,034
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,049
1,389
0
922
5,097
1,837
0
2,590
2,188
38,844
2,465
W
3,963
1,685
0
1,056
2,891
1,108
671
649
2,242
0
44,254
W
Cabrakan
DREAM x Eagle
Cabrakan
6,371
1,253
0
2,625
8,954
7,026
0
3,115
5,716
21,141
0
L
Lancelot
3,516
855
0
2,632
8,171
3,141
0
1,778
6,393
0
31,893
L
Erlang Shen
Iconuson
Erlang Shen
7,652
4,845
0
4,305
14,528
9,394
0
1,415
13,113
0
32,890
W
Erlang Shen
Lyrockx
Erlang Shen
7,712
4,226
0
4,670
10,341
5,194
0
982
9,221
0
54,298
W
8,016
3,340
320
3,441
10,896
6,582
0
484
10,412
149
41,056
L
Geb
4,830
1,007
0
3,325
8,839
5,995
0
4,324
4,515
24,758
0
L
Tiamat
wildfemale
Tiamat
3,459
239
0
1,031
6,202
3,569
0
3,753
2,449
24,141
0
L
Izanami
xKingMurloc
Izanami
1,803
1,054
66
249
5,351
1,809
0
1,190
4,161
0
27,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
26,229
324
Minions Killed
250
0
Camps Cleared
0
991,003
Distance Traveled
997,342
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,224
622
70
7
0
196,430
3
W
Hou Yi
6,325
633
73
7
0
188,033
3
W
Cabrakan
6,092
609
24
2
0
197,588
1
L
Lancelot
5,148
515
60
6
0
238,089
0
L
Erlang Shen
5,977
598
52
5
0
186,598
0
W
Erlang Shen
7,318
732
84
8
0
221,515
3
W
Horus
6,487
649
73
7
0
187,437
2
L
Geb
5,227
523
22
2
0
208,032
2
L
Tiamat
4,878
488
66
7
0
179,414
0
L
Izanami
4,999
500
50
5
0
185,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role