Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Iurisprudentia
Bellona
Level 129
God Stats
9W - 7L
1,622 SR
Queue Stats
53W - 55L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
N7Havoc
Danzaburou
Level 142
God Stats
1W - 1L
1,300 SR
Queue Stats
22W - 23L
1,470 Elo+
Party 1
Mercury
Mercury
renaissance7
Mercury
Level 66
God Stats
10W - 5L
1,614 SR
Queue Stats
52W - 58L
1,474 Elo+
Party 1
Atlas
Atlas
shoemasta
Atlas
Level 86
God Stats
5W - 7L
1,418 SR
Queue Stats
26W - 28L
1,472 Elo+
Party 1
Team Averages
Level 134
1,491 SR
1,479 Elo+

VS

Team Averages
Level 119
1,644 SR
1,547 Elo+
Set
Set
AirmanToaster50
Set
Level 151
God Stats
3W - 5L
1,538 SR
Queue Stats
523W - 473L
1,537 Elo+
Solo
Medusa
Medusa
Alusdar
Medusa
Level 66
God Stats
9W - 9L
1,583 SR
Queue Stats
68W - 70L
1,554 Elo+
Party 2
Mulan
Mulan
JIN-THE-ROCK
Mulan
Level 64
God Stats
52W - 30L
1,730 SR
Queue Stats
257W - 235L
1,579 Elo+
Solo
Merlin
Merlin
Jubei_Valentine
Merlin
Level 164
God Stats
1W - 1L
1,733 SR
Queue Stats
187W - 180L
1,553 Elo+
Party 2
Athena
Athena
LordLeQuack
Athena
Level 149
God Stats
3W - 2L
1,634 SR
Queue Stats
123W - 132L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 1 / 1
6,256
626
5,030
5,902
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 2
6,678
668
7,988
8,812
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
N7Havoc
Danzaburou
13
1 / 0 / 1
7,117
712
3,482
4,723
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
renaissance7
Mercury
12
1 / 0 / 2
6,059
606
1,151
7,476
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
shoemasta
Atlas
9
0 / 0 / 1
5,812
581
1,778
4,037
2,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,850
485
1,754
7,577
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Medusa
Alusdar
Medusa
10
0 / 1 / 0
5,373
537
1,351
4,701
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,578
558
5,123
13,420
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,679
568
3,466
3,521
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
1 / 1 / 0
5,317
532
1,073
8,163
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
1
3.5
L
0
2
0
0
L
Medusa
Alusdar
Medusa
0
1
0
0
W
2
0
2
3
L
0
3
1
0.17
L
0
1
0
0
L
Athena
1
1
0
1
W
Danzaburou
N7Havoc
Danzaburou
1
0
1
1.5
W
Mercury
renaissance7
Mercury
1
0
2
2
W
Atlas
shoemasta
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,429
Damage
12,767
30,950
Taken
37,382
16,526
Mitigated
17,566
10,045
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,030
1,850
0
1,554
5,902
1,861
0
2,021
3,881
43,193
3,499
L
1,754
983
0
775
7,577
3,654
0
2,460
5,117
0
34,099
L
Medusa
Alusdar
Medusa
1,351
380
0
500
4,701
1,637
0
128
4,573
0
42,181
W
7,988
1,474
0
4,343
8,812
7,054
0
227
8,585
0
44,178
L
5,123
957
0
4,934
13,420
6,196
16
88
12,488
0
39,290
L
3,466
98
0
540
3,521
1,271
0
1,734
1,787
40,029
1,592
L
Athena
1,073
378
0
2,206
8,163
4,808
12
2,092
6,027
11,392
0
W
Danzaburou
N7Havoc
Danzaburou
3,482
1,709
0
2,629
4,723
1,845
612
284
4,439
0
63,231
W
Mercury
renaissance7
Mercury
1,151
362
0
500
7,476
3,091
0
636
6,840
0
52,902
W
Atlas
shoemasta
Atlas
1,778
776
0
1,019
4,037
2,675
0
1,153
2,884
18,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
26,797
389
Minions Killed
321
0
Camps Cleared
0
1,191,157
Distance Traveled
993,688
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,256
626
83
8
0
220,649
1
L
Set
4,850
485
57
6
0
171,117
1
L
Medusa
5,373
537
78
8
0
209,661
2
W
Bellona
6,678
668
79
8
0
236,582
3
L
Mulan
5,578
558
69
7
0
190,963
1
L
Merlin
5,679
568
95
10
0
200,354
3
L
Athena
5,317
532
22
2
0
221,593
4
W
Danzaburou
7,117
712
113
11
0
207,784
0
W
Mercury
6,059
606
88
9
0
285,946
0
W
Atlas
5,812
581
26
3
0
240,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role