Player Matchup

Ix Chel
Ix Chel
JevsteRuleZ
Ix Chel
Level 159
God Stats
8W - 3L
1,711 SR
Queue Stats
41W - 35L
1,636 Elo+
Party 1
Cernunnos
Cernunnos
Taichow
Cernunnos
Level 187
God Stats
2W - 0L
1,900 SR
Queue Stats
28W - 18L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
yuhmadda
Sylvanus
Level 158
God Stats
25W - 22L
1,429 SR
Queue Stats
190W - 164L
1,645 Elo+
Party 1
Team Averages
Level 168
1,680 SR
1,609 Elo+

VS

Team Averages
Level 97
1,576 SR
1,586 Elo+
Baron Samedi
Baron Samedi
Vulcanex4
Baron Samedi
Level 44
God Stats
1W - 1L
1,707 SR
Queue Stats
181W - 179L
1,579 Elo+
Party 2
Arachne
Arachne
jfarkas97
Arachne
Level 144
God Stats
32W - 31L
1,679 SR
Queue Stats
324W - 330L
1,597 Elo+
Party 2
Shiva
Shiva
k3mmyh3dO
Shiva
Level 102
God Stats
3W - 7L
1,341 SR
Queue Stats
393W - 400L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JevsteRuleZ
Ix Chel
17
6 / 0 / 4
11,291
807
20,243
12,125
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Taichow
Cernunnos
17
3 / 3 / 6
10,556
754
18,265
15,415
7,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
yuhmadda
Sylvanus
16
1 / 1 / 9
9,903
707
9,160
20,599
25,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Vulcanex4
Baron Samedi
14
1 / 5 / 0
9,037
646
10,182
12,509
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
jfarkas97
Arachne
16
1 / 2 / 2
9,665
690
11,562
16,936
11,908
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
k3mmyh3dO
Shiva
15
2 / 3 / 1
9,583
685
18,981
27,460
16,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
4
4
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
JevsteRuleZ
Ix Chel
6
0
4
8
W
Cernunnos
Taichow
Cernunnos
3
3
6
2
L
Baron Samedi
Vulcanex4
Baron Samedi
1
5
0
0.2
L
Arachne
jfarkas97
Arachne
1
2
2
1
L
Shiva
k3mmyh3dO
Shiva
2
3
1
0.83
W
Sylvanus
yuhmadda
Sylvanus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,668
Damage
40,725
48,139
Taken
56,905
40,060
Mitigated
34,483
26,944
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
JevsteRuleZ
Ix Chel
20,243
2,914
3,976
2,765
12,125
6,594
460
2,001
10,090
80,622
1,590
W
Cernunnos
Taichow
Cernunnos
18,265
10,288
0
488
15,415
7,929
2,389
3,062
12,336
0
63,011
L
Baron Samedi
Vulcanex4
Baron Samedi
10,182
802
1,460
3,024
12,509
6,510
223
7,255
5,215
32,971
0
L
Arachne
jfarkas97
Arachne
11,562
7,229
0
6,499
16,936
11,908
1,150
9,795
7,128
0
46,189
L
Shiva
k3mmyh3dO
Shiva
18,981
3,218
570
10,838
27,460
16,065
74
11,880
15,541
727
50,029
W
Sylvanus
yuhmadda
Sylvanus
9,160
1,588
10,833
8,882
20,599
25,537
198
5,901
14,650
16,656
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
28,285
251
Minions Killed
170
0
Camps Cleared
0
820,406
Distance Traveled
857,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,291
807
146
10
0
300,128
0
W
Cernunnos
10,556
754
82
6
0
258,090
0
L
Baron Samedi
9,037
646
54
4
0
249,709
0
L
Arachne
9,665
690
56
4
0
287,374
0
L
Shiva
9,583
685
60
4
0
320,499
0
W
Sylvanus
9,903
707
23
2
0
262,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role