Player Matchup

Bacchus
Bacchus
SeverusWar
Bacchus
Level 135
God Stats
0W - 2L
1,309 SR
Queue Stats
121W - 101L
1,412 Elo+
Solo
Set
Set
WZX-Silvexz
Set
Level 128
God Stats
0W - 3L
1,204 SR
Queue Stats
426W - 389L
1,461 Elo+
Solo
Persephone
Persephone
bigtimer4223
Persephone
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,515 Elo+
Solo
Surtr
Surtr
mikejoneslol
Surtr
Level 159
God Stats
22W - 14L
1,810 SR
Queue Stats
92W - 87L
1,504 Elo+
Solo
Apollo
Apollo
slowandsensual
Apollo
Level 155
God Stats
1W - 3L
1,200 SR
Queue Stats
116W - 129L
1,478 Elo+
Solo
Team Averages
Level 141
1,405 SR
1,474 Elo+

VS

Team Averages
Level 132
1,489 SR
1,365 Elo+
Medusa
Medusa
FearedTitanium
Medusa
Level 124
God Stats
9W - 9L
1,572 SR
Queue Stats
413W - 425L
1,397 Elo+
Solo
Bacchus
Bacchus
GodlyUnicorn
Bacchus
Level 157
God Stats
4W - 4L
1,633 SR
Queue Stats
212W - 210L
1,451 Elo+
Solo
Osiris
Osiris
MrChik-O-Stick
Osiris
Level 129
God Stats
1W - 2L
1,148 SR
Queue Stats
3W - 11L
1,209 Elo+
Party 1
Hera
Hera
ProtocolD
Hera
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,229 Elo+
Party 1
Ao Kuang
Ao Kuang
rippinheadzs
Ao Kuang
Level 148
God Stats
38W - 38L
1,591 SR
Queue Stats
651W - 620L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SeverusWar
Bacchus
11
0 / 5 / 5
7,329
489
6,866
16,138
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 1
8,012
534
5,433
20,102
10,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
bigtimer4223
Persephone
12
2 / 5 / 2
8,040
536
13,624
9,735
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 3 / 0
8,778
585
13,068
16,458
14,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 5 / 1
7,795
520
9,661
14,175
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
7,986
532
11,387
12,944
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GodlyUnicorn
Bacchus
13
3 / 2 / 11
8,557
570
8,018
16,302
18,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 7
7,100
473
7,335
14,438
14,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
12
1 / 3 / 11
6,981
465
9,174
8,521
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
rippinheadzs
Ao Kuang
16
11 / 0 / 5
9,081
605
13,534
18,356
8,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
10
Kills
20
20
Deaths
10
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
W
Bacchus
GodlyUnicorn
Bacchus
3
2
11
4.25
W
1
1
7
4.5
W
Hera
1
3
11
2.17
L
Bacchus
SeverusWar
Bacchus
0
5
5
0.5
L
1
2
1
0.75
L
Persephone
bigtimer4223
Persephone
2
5
2
0.6
L
2
3
0
0.67
W
Ao Kuang
rippinheadzs
Ao Kuang
11
0
5
13.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,652
Damage
49,448
76,608
Taken
70,561
51,644
Mitigated
50,982
20,916
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,387
5,005
0
2,145
12,944
5,755
432
3,170
9,697
0
64,820
W
Bacchus
GodlyUnicorn
Bacchus
8,018
906
0
4,428
16,302
18,053
0
5,518
10,652
32,717
0
W
7,335
2,835
0
2,192
14,438
14,530
0
3,111
10,767
0
35,391
W
Hera
9,174
2,388
0
625
8,521
3,718
0
5,350
3,126
40,749
783
L
Bacchus
SeverusWar
Bacchus
6,866
330
0
3,233
16,138
16,650
0
8,341
7,797
22,327
413
L
5,433
2,644
0
10,025
20,102
10,449
0
4,417
15,685
0
80,337
L
Persephone
bigtimer4223
Persephone
13,624
814
0
1,503
9,735
3,863
0
5,507
4,193
58,907
1,203
L
13,068
3,924
0
3,067
16,458
14,706
355
5,639
10,819
2,010
66,182
W
Ao Kuang
rippinheadzs
Ao Kuang
13,534
3,475
0
11,446
18,356
8,926
0
4,157
14,023
69,473
0
L
9,661
6,697
0
3,088
14,175
5,976
840
6,536
7,639
0
40,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
39,705
414
Minions Killed
365
0
Camps Cleared
0
1,429,006
Distance Traveled
1,451,891
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,986
532
88
6
0
272,131
3
W
Bacchus
8,557
570
32
2
0
297,334
1
W
Osiris
7,100
473
63
4
0
287,427
0
W
Hera
6,981
465
75
5
0
263,241
0
L
Bacchus
7,329
489
34
2
0
309,152
1
L
Set
8,012
534
122
8
0
302,165
0
L
Persephone
8,040
536
96
6
0
296,731
0
L
Surtr
8,778
585
103
7
0
249,469
3
W
Ao Kuang
9,081
605
107
7
0
331,758
0
L
Apollo
7,795
520
59
4
0
271,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role