Player Matchup

Cthulhu
Cthulhu
BootstrapSoup
Cthulhu
Level 89
God Stats
9W - 6L
1,463 SR
Queue Stats
15W - 14L
1,614 Elo+
Party 2
Thor
Thor
MattyBoyy25
Thor
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,535 Elo+
Party 2
Nike
Nike
PricyBrick19609
Nike
Level 108
God Stats
2W - 1L
1,590 SR
Queue Stats
22W - 22L
1,659 Elo+
Party 2
Team Averages
Level 88
1,518 SR
1,603 Elo+

VS

Team Averages
Level 158
1,571 SR
1,536 Elo+
Atlas
Atlas
Misterali
Atlas
Level 159
God Stats
3W - 0L
1,697 SR
Queue Stats
105W - 105L
1,530 Elo+
Party 1
Shiva
Shiva
TheKLUSTER
Shiva
Level 159
God Stats
15W - 5L
1,359 SR
Queue Stats
482W - 486L
1,559 Elo+
Party 1
Chang'e
Chang'e
malsblack98
Chang'e
Level 155
God Stats
45W - 31L
1,657 SR
Queue Stats
308W - 302L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 4 / 2
6,851
685
6,126
11,468
8,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
2 / 4 / 3
7,223
722
4,752
10,625
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 5 / 3
7,564
756
7,610
14,517
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Misterali
Atlas
14
4 / 0 / 7
8,678
868
9,561
9,922
9,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
13
3 / 2 / 5
8,243
824
10,757
12,603
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
malsblack98
Chang'e
15
6 / 3 / 5
9,133
913
10,246
10,330
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
2
0.5
L
2
4
3
0.88
W
Atlas
Misterali
Atlas
4
0
7
7.5
L
2
5
3
0.7
W
Shiva
3
2
5
2.75
W
Chang'e
malsblack98
Chang'e
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
30,564
36,610
Taken
32,855
22,766
Mitigated
24,093
3,339
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,126
349
556
831
11,468
8,839
0
7,028
3,709
25,660
0
L
4,752
711
0
134
10,625
4,066
0
5,306
4,874
0
18,432
W
Atlas
Misterali
Atlas
9,561
2,701
0
910
9,922
9,709
147
2,086
7,517
20,459
1,786
L
7,610
505
0
1,818
14,517
9,861
0
6,777
6,722
0
24,341
W
Shiva
10,757
1,287
305
1,649
12,603
10,567
313
2,167
9,964
1,444
31,178
W
Chang'e
malsblack98
Chang'e
10,246
833
1,374
3,648
10,330
3,817
532
1,753
8,298
37,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,638
Gold Earned
26,054
93
Minions Killed
147
0
Camps Cleared
0
574,346
Distance Traveled
600,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,851
685
28
3
0
184,176
0
L
Thor
7,223
722
34
3
0
184,044
0
W
Atlas
8,678
868
24
2
0
190,653
0
L
Nike
7,564
756
31
3
0
206,126
0
W
Shiva
8,243
824
53
5
0
217,011
0
W
Chang'e
9,133
913
70
7
0
192,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role