Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Duhjayy_
Artio
Level 163
God Stats
21W - 14L
1,678 SR
Queue Stats
1,231W - 1,114L
1,562 Elo+
Solo
Merlin
Merlin
Dügan16
Merlin
Level 179
God Stats
10W - 11L
1,511 SR
Queue Stats
272W - 225L
1,574 Elo+
Solo
Neith
Neith
Etiripse
Neith
Level 145
God Stats
16W - 13L
1,474 SR
Queue Stats
581W - 560L
1,603 Elo+
Party 1
Bakasura
Bakasura
godhandhater
Bakasura
Level 185
God Stats
43W - 25L
1,576 SR
Queue Stats
348W - 344L
1,568 Elo+
Party 1
Team Averages
Level 166
1,548 SR
1,561 Elo+

VS

Team Averages
Level 131
1,567 SR
1,572 Elo+
Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Andrésito
Sylvanus
Level 129
God Stats
1W - 6L
1,295 SR
Queue Stats
40W - 28L
1,584 Elo+
Party 2
Loki
Loki
ECLTRXD
Loki
Level 158
God Stats
31W - 13L
1,844 SR
Queue Stats
313W - 285L
1,582 Elo+
Solo
Ra
Ra
MrDaFaQ
Ra
Level 158
God Stats
10W - 14L
1,385 SR
Queue Stats
96W - 73L
1,597 Elo+
Party 2
Anhur
Anhur
oRetro
Anhur
Level 126
God Stats
1W - 1L
1,814 SR
Queue Stats
129W - 97L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 1 / 2
6,526
593
6,538
11,500
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
Duhjayy_
Artio
10
2 / 1 / 5
6,346
577
2,460
7,557
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Dügan16
Merlin
13
1 / 3 / 2
7,029
639
2,835
5,220
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Neith
Etiripse
Neith
11
4 / 1 / 3
6,623
602
6,214
6,732
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
godhandhater
Bakasura
12
1 / 2 / 1
6,724
611
6,823
12,382
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 5 / 0
4,412
401
1,555
7,571
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Andrésito
Sylvanus
10
0 / 2 / 2
5,971
543
6,355
10,341
10,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
ECLTRXD
Loki
12
5 / 3 / 1
6,395
581
8,151
10,346
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
6,491
590
3,347
5,698
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
oRetro
Anhur
10
2 / 2 / 0
5,974
543
6,667
9,500
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
8
8
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
2
6
L
Geb
 
Geb
0
5
0
0
L
Sylvanus
Andrésito
Sylvanus
0
2
2
0.5
W
Artio
Duhjayy_
Artio
2
1
5
4.5
W
Merlin
Dügan16
Merlin
1
3
2
0.67
L
Loki
ECLTRXD
Loki
5
3
1
1.83
W
Neith
Etiripse
Neith
4
1
3
5.5
L
1
1
1
1.5
W
Bakasura
godhandhater
Bakasura
1
2
1
0.75
L
Anhur
oRetro
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
26,075
43,391
Taken
43,456
22,529
Mitigated
24,307
14,691
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,538
2,250
0
3,405
11,500
4,682
0
2,412
9,011
0
38,797
L
Geb
 
Geb
1,555
564
0
441
7,571
4,957
0
1,327
6,244
8,654
1,175
L
Sylvanus
Andrésito
Sylvanus
6,355
2,173
348
5,531
10,341
10,055
0
0
8,945
37,944
5,719
W
Artio
Duhjayy_
Artio
2,460
777
129
2,173
7,557
5,254
0
1,127
6,341
15,007
0
W
Merlin
Dügan16
Merlin
2,835
242
0
854
5,220
1,953
0
1,454
3,766
59,043
720
L
Loki
ECLTRXD
Loki
8,151
2,442
0
3,572
10,346
3,822
0
225
9,558
0
51,232
W
Neith
Etiripse
Neith
6,214
2,675
0
2,565
6,732
2,403
0
495
6,237
0
57,802
L
3,347
312
180
2,326
5,698
2,305
0
2,434
3,264
55,505
1,050
W
Bakasura
godhandhater
Bakasura
6,823
4,244
0
5,565
12,382
8,237
0
4,785
7,597
0
33,593
L
Anhur
oRetro
Anhur
6,667
2,764
0
3,980
9,500
3,168
112
1,297
8,203
0
40,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
29,243
399
Minions Killed
348
0
Camps Cleared
0
1,121,738
Distance Traveled
1,012,035
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,526
593
56
5
0
256,704
1
L
Geb
4,412
401
8
1
0
209,589
0
L
Sylvanus
5,971
543
64
6
0
157,696
0
W
Artio
6,346
577
25
2
0
233,414
7
W
Merlin
7,029
639
128
12
0
205,978
3
L
Loki
6,395
581
89
8
0
239,491
1
W
Neith
6,623
602
92
8
0
202,145
0
L
Ra
6,491
590
109
10
0
221,542
1
W
Bakasura
6,724
611
98
9
0
223,497
0
L
Anhur
5,974
543
78
7
0
183,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role