Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Miffy1146
Artemis
Level 136
God Stats
5W - 1L
1,647 SR
Queue Stats
154W - 150L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
Sayce123
Ah Puch
Level 64
God Stats
2W - 0L
1,741 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 2
Sol
Sol
cagefight41
Sol
Level 129
God Stats
5W - 3L
1,729 SR
Queue Stats
158W - 158L
1,475 Elo+
Party 2
Fafnir
Fafnir
p00wed
Fafnir
Level 144
God Stats
2W - 2L
1,772 SR
Queue Stats
159W - 158L
1,507 Elo+
Party 2
Team Averages
Level 117
1,678 SR
1,477 Elo+

VS

Team Averages
Level 130
1,581 SR
1,479 Elo+
Terra
Terra
 
Terra
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Darknesskrad27
Izanami
Level 94
God Stats
2W - 2L
1,646 SR
Queue Stats
104W - 111L
1,444 Elo+
Party 1
Bacchus
Bacchus
IceCold Toshiro
Bacchus
Level 144
God Stats
4W - 2L
1,761 SR
Queue Stats
203W - 225L
1,499 Elo+
Party 1
Loki
Loki
Psychocadillacz
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 117L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 0 / 7
8,419
842
7,939
9,309
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Miffy1146
Artemis
14
2 / 1 / 9
8,219
822
14,609
9,422
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Sayce123
Ah Puch
14
2 / 0 / 4
8,028
803
7,609
3,845
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 8
8,287
829
15,297
6,933
3,248
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
p00wed
Fafnir
14
2 / 0 / 7
9,067
907
4,888
12,010
13,593
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 1 / 0
6,363
636
4,947
16,102
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
 
Camazotz
11
0 / 2 / 0
6,122
612
3,535
10,522
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
6,401
640
3,484
8,473
3,523
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 0
6,323
632
12,861
12,128
17,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 0
6,208
621
6,801
7,402
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
11
Kills
0
1
Deaths
11
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
7
7.5
L
Terra
 
Terra
0
1
0
0
L
Camazotz
 
Camazotz
0
2
0
0
L
0
3
0
0
L
0
1
0
0
W
Artemis
Miffy1146
Artemis
2
1
9
6.5
L
0
4
0
0
W
Ah Puch
Sayce123
Ah Puch
2
0
4
4
W
1
0
8
5
W
Fafnir
p00wed
Fafnir
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,342
Damage
31,628
41,519
Taken
54,627
27,709
Mitigated
41,082
23,305
Healing
27,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,939
1,128
8,988
4,710
9,309
4,036
664
4,135
4,476
12,996
0
L
Terra
 
Terra
4,947
317
8,223
9,486
16,102
11,681
0
10,620
5,482
10,700
0
L
Camazotz
 
Camazotz
3,535
323
464
1,150
10,522
5,647
0
7,315
3,207
0
7,089
L
3,484
893
99
1,729
8,473
3,523
0
5,923
2,550
0
16,882
L
12,861
390
1,508
4,507
12,128
17,047
0
6,652
5,476
16,396
1,862
W
Artemis
Miffy1146
Artemis
14,609
3,094
0
506
9,422
5,002
839
3,195
6,055
0
27,761
L
6,801
577
506
145
7,402
3,184
0
4,729
2,673
0
16,252
W
Ah Puch
Sayce123
Ah Puch
7,609
217
1,010
766
3,845
1,830
583
1,859
1,851
21,887
0
W
15,297
2,812
811
1,245
6,933
3,248
1,618
2,076
4,762
29,798
0
W
Fafnir
p00wed
Fafnir
4,888
1,223
2,803
2,466
12,010
13,593
471
3,941
7,475
6,821
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
31,417
122
Minions Killed
110
0
Camps Cleared
0
939,378
Distance Traveled
877,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,419
842
22
2
0
203,282
0
L
Terra
6,363
636
14
1
0
130,208
0
L
Camazotz
6,122
612
6
1
0
189,546
0
L
Izanami
6,401
640
65
7
0
169,378
0
L
Bacchus
6,323
632
12
1
0
199,928
0
W
Artemis
8,219
822
18
2
0
159,971
0
L
Loki
6,208
621
13
1
0
188,558
0
W
Ah Puch
8,028
803
39
4
0
186,851
0
W
Sol
8,287
829
38
4
0
202,901
0
W
Fafnir
9,067
907
5
1
0
186,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role