Player Matchup

Izanami
Izanami
Aged kid
Izanami
Level 118
God Stats
21W - 24L
1,430 SR
Queue Stats
214W - 223L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
MoonCoveness
Zhong Kui
Level 142
God Stats
4W - 9L
1,208 SR
Queue Stats
252W - 297L
1,429 Elo+
Solo
Pele
Pele
SALTED P0RKK
Pele
Level 106
God Stats
3W - 1L
1,688 SR
Queue Stats
137W - 138L
1,403 Elo+
Solo
Aphrodite
Aphrodite
Xteddybearzs
Aphrodite
Level 156
God Stats
1W - 3L
1,390 SR
Queue Stats
248W - 267L
1,495 Elo+
Solo
Tyr
Tyr
foxlover13
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,335 Elo+
Solo
Team Averages
Level 130
1,443 SR
1,428 Elo+

VS

Team Averages
Level 174
1,658 SR
1,736 Elo+
Hades
Hades
 
Hades
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Einhand
Janus
Level 159
God Stats
14W - 4L
1,481 SR
Queue Stats
707W - 167L
1,831 Elo+
Party 1
Achilles
Achilles
IgnisKasai
Achilles
Level 158
God Stats
24W - 2L
1,999 SR
Queue Stats
743W - 115L
1,897 Elo+
Party 1
Chiron
Chiron
Mintpanda14
Chiron
Level 108
God Stats
3W - 0L
1,757 SR
Queue Stats
225W - 27L
1,947 Elo+
Party 1
Atlas
Atlas
OofMyBones8972
Atlas
Level 247
God Stats
20W - 17L
1,554 SR
Queue Stats
291W - 208L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aged kid
Izanami
13
1 / 5 / 0
8,342
1,043
6,272
15,428
5,078
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MoonCoveness
Zhong Kui
12
0 / 1 / 0
7,467
933
1,585
2,564
1,900
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 0
8,310
1,039
6,689
17,447
5,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
Xteddybearzs
Aphrodite
12
0 / 4 / 1
7,626
953
2,376
7,573
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 5 / 2
8,402
1,050
7,841
19,106
13,821
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

188

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 1 / 11
9,282
1,160
9,641
6,841
5,600
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Einhand
Janus
15
5 / 0 / 10
10,229
1,279
11,660
2,189
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
IgnisKasai
Achilles
15
1 / 1 / 9
8,880
1,110
4,744
7,536
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
15
9 / 0 / 6
10,243
1,280
19,622
5,626
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 0 / 16
10,091
1,261
11,661
8,411
9,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
2
Kills
21
21
Deaths
2
3
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
11
8.5
L
Izanami
Aged kid
Izanami
1
5
0
0.2
W
Janus
Einhand
Janus
5
0
10
10
W
Achilles
IgnisKasai
Achilles
1
1
9
5.5
W
Chiron
9
0
6
12
L
Zhong Kui
MoonCoveness
Zhong Kui
0
1
0
0
W
3
0
16
11
L
1
6
0
0.17
L
Aphrodite
Xteddybearzs
Aphrodite
0
4
1
0.13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
57,328
62,118
Taken
30,603
29,628
Mitigated
25,077
4,279
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,641
467
410
830
6,841
5,600
0
693
6,148
14,487
0
L
Izanami
Aged kid
Izanami
6,272
3,853
0
527
15,428
5,078
0
7,888
6,997
0
23,938
W
Janus
Einhand
Janus
11,660
1,277
0
163
2,189
1,052
0
153
2,036
38,028
831
W
Achilles
IgnisKasai
Achilles
4,744
1,217
0
670
7,536
6,123
0
1,019
5,695
0
18,276
W
Chiron
19,622
7,523
765
2,435
5,626
2,832
0
277
5,349
0
29,471
L
Zhong Kui
MoonCoveness
Zhong Kui
1,585
308
0
30
2,564
1,900
0
1,616
942
5,137
0
W
11,661
5,071
0
680
8,411
9,470
0
1,819
6,592
15,594
1,007
L
6,689
1,842
0
532
17,447
5,341
0
9,937
7,097
0
25,923
L
Aphrodite
Xteddybearzs
Aphrodite
2,376
96
1,236
1,524
7,573
3,488
0
2,054
5,385
8,112
0
L
7,841
1,628
0
430
19,106
13,821
0
9,561
9,128
0
20,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,147
Gold Earned
48,725
141
Minions Killed
159
3
Camps Cleared
8
565,023
Distance Traveled
808,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,282
1,160
15
2
0
160,210
0
L
Izanami
8,342
1,043
44
6
1
126,265
0
W
Janus
10,229
1,279
79
10
2
163,267
0
W
Achilles
8,880
1,110
33
4
2
172,441
0
W
Chiron
10,243
1,280
21
3
3
158,910
0
L
Zhong Kui
7,467
933
11
1
1
62,713
0
W
Atlas
10,091
1,261
11
1
1
154,125
0
L
Pele
8,310
1,039
42
5
1
145,905
0
L
Aphrodite
7,626
953
16
2
0
78,022
0
L
Tyr
8,402
1,050
28
4
0
152,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role