Player Matchup

Achilles
Achilles
ButtholeBoy
Achilles
Level 27
God Stats
5W - 2L
1,708 SR
Queue Stats
5W - 2L
1,648 Elo+
Party 2
Agni
Agni
KimJongIllsSoul
Agni
Level 96
God Stats
7W - 1L
1,644 SR
Queue Stats
29W - 21L
1,574 Elo+
Party 2
Atlas
Atlas
SpoonsIsTheBest
Atlas
Level 107
God Stats
3W - 0L
1,369 SR
Queue Stats
28W - 21L
1,566 Elo+
Party 2
Team Averages
Level 77
1,574 SR
1,596 Elo+

VS

Team Averages
Level 108
1,665 SR
1,549 Elo+
Danzaburou
Danzaburou
Jetski965192
Danzaburou
Level 119
God Stats
5W - 6L
1,463 SR
Queue Stats
85W - 81L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
Mercredipishpy
Nu Wa
Level 106
God Stats
12W - 3L
1,649 SR
Queue Stats
83W - 81L
1,542 Elo+
Party 1
Achilles
Achilles
RoiHeenok1
Achilles
Level 99
God Stats
0W - 1L
1,883 SR
Queue Stats
74W - 76L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ButtholeBoy
Achilles
13
6 / 1 / 5
8,157
816
7,995
9,404
8,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 5
7,749
775
6,434
6,177
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 10
7,722
772
11,486
11,011
10,843
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jetski965192
Danzaburou
11
1 / 4 / 1
7,016
702
7,561
10,441
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 1
7,848
785
5,973
7,926
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RoiHeenok1
Achilles
10
1 / 5 / 1
6,662
666
7,137
12,442
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
4
4
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
ButtholeBoy
Achilles
6
1
5
8.5
L
Danzaburou
Jetski965192
Danzaburou
1
4
1
0.38
W
4
2
5
3.25
L
2
3
1
0.83
L
Achilles
RoiHeenok1
Achilles
1
5
1
0.3
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
20,671
26,592
Taken
30,809
21,461
Mitigated
18,204
5,643
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ButtholeBoy
Achilles
7,995
1,006
0
1,167
9,404
8,378
250
2,063
7,033
0
23,417
L
Danzaburou
Jetski965192
Danzaburou
7,561
2,609
0
2,354
10,441
4,421
0
5,957
4,142
0
25,381
W
6,434
550
0
1,375
6,177
2,240
0
1,399
4,506
30,486
0
L
5,973
2,201
0
1,419
7,926
3,008
0
4,205
3,512
29,308
520
L
Achilles
RoiHeenok1
Achilles
7,137
1,517
0
3,438
12,442
10,775
0
6,656
5,398
0
13,106
W
11,486
3,259
0
3,101
11,011
10,843
0
2,577
8,163
33,012
1,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,628
Gold Earned
21,526
132
Minions Killed
103
0
Camps Cleared
0
598,724
Distance Traveled
524,077
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,157
816
31
3
0
210,077
0
L
Danzaburou
7,016
702
38
4
0
166,417
0
W
Agni
7,749
775
58
6
0
199,800
0
L
Nu Wa
7,848
785
57
6
0
174,835
3
L
Achilles
6,662
666
8
1
0
182,825
0
W
Atlas
7,722
772
43
4
0
188,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role