Player Matchup

Tiamat
Tiamat
MoonlitRoses
Tiamat
Level 26
God Stats
2W - 4L
1,551 SR
Queue Stats
197W - 172L
1,563 Elo+
Party 2
Apollo
Apollo
RainRyx
Apollo
Level 166
God Stats
1W - 2L
1,762 SR
Queue Stats
132W - 131L
1,462 Elo+
Solo
Geb
Geb
YagIuth
Geb
Level 153
God Stats
6W - 5L
1,354 SR
Queue Stats
373W - 325L
1,568 Elo+
Party 2
Da Ji
Da Ji
dutchman1781
Da Ji
Level 149
God Stats
0W - 2L
1,298 SR
Queue Stats
420W - 384L
1,526 Elo+
Solo
Surtr
Surtr
jucix
Surtr
Level 93
God Stats
1W - 2L
1,591 SR
Queue Stats
164W - 150L
1,538 Elo+
Solo
Team Averages
Level 117
1,511 SR
1,531 Elo+

VS

Team Averages
Level 136
1,519 SR
1,546 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Danteto7020
Pele
Level 129
God Stats
2W - 0L
1,711 SR
Queue Stats
128W - 116L
1,601 Elo+
Party 1
Xing Tian
Xing Tian
Destructor297
Xing Tian
Level 156
God Stats
3W - 6L
1,481 SR
Queue Stats
319W - 294L
1,536 Elo+
Solo
Maui
Maui
SomeWhiteKid07
Maui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
1,609 Elo+
Solo
Neith
Neith
WolfFlows
Neith
Level 127
God Stats
1W - 1L
1,402 SR
Queue Stats
15W - 17L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 1 / 1
5,616
562
3,988
4,812
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
RainRyx
Apollo
9
1 / 1 / 0
5,267
527
3,081
5,984
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
8
0 / 1 / 2
4,971
497
2,633
7,680
4,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 0
5,608
561
1,697
7,505
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
jucix
Surtr
10
1 / 2 / 0
5,886
589
6,685
8,624
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 1
5,389
539
1,934
4,465
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 0
5,979
598
5,041
7,826
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Destructor297
Xing Tian
11
1 / 1 / 1
6,237
624
4,116
10,762
5,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
4,927
493
2,431
5,632
3,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
WolfFlows
Neith
10
0 / 0 / 0
5,359
536
4,423
4,762
1,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
W
4
1
0
4
W
Xing Tian
Destructor297
Xing Tian
1
1
1
1.5
L
Tiamat
0
1
1
0.5
L
Apollo
RainRyx
Apollo
1
1
0
1
W
0
1
2
1
W
Neith
WolfFlows
Neith
0
0
0
0
L
Geb
0
1
2
1
L
2
0
0
2
L
Surtr
jucix
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
17,945
34,605
Taken
33,447
17,486
Mitigated
14,959
11,426
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,934
221
548
1,868
4,465
1,451
0
1,589
2,694
38,514
0
W
5,041
1,301
0
4,384
7,826
2,914
0
2,579
4,961
0
50,053
W
Xing Tian
Destructor297
Xing Tian
4,116
372
0
3,680
10,762
5,597
0
313
9,719
44,839
2,256
L
Tiamat
3,988
397
0
1,782
4,812
2,318
0
691
4,121
43,779
0
L
Apollo
RainRyx
Apollo
3,081
2,202
0
1,348
5,984
2,093
0
799
5,185
0
36,283
W
2,431
697
0
1,552
5,632
3,275
0
1,295
4,307
14,694
2,115
W
Neith
WolfFlows
Neith
4,423
2,451
0
2,500
4,762
1,722
0
660
4,102
0
42,756
L
Geb
2,633
367
0
1,643
7,680
4,586
0
1,714
5,887
14,244
0
L
1,697
263
0
4,421
7,505
2,822
0
535
6,970
0
35,491
L
Surtr
jucix
Surtr
6,685
2,830
0
2,232
8,624
5,667
0
3,809
4,815
1,321
39,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,348
Gold Earned
27,891
321
Minions Killed
349
0
Camps Cleared
0
997,187
Distance Traveled
1,003,683
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,389
539
88
9
0
212,360
4
W
Pele
5,979
598
86
9
0
243,675
0
W
Xing Tian
6,237
624
91
9
0
189,847
2
L
Tiamat
5,616
562
103
10
0
188,723
2
L
Apollo
5,267
527
64
6
0
176,840
4
W
Maui
4,927
493
18
2
0
192,387
3
W
Neith
5,359
536
66
7
0
165,414
1
L
Geb
4,971
497
10
1
0
214,022
0
L
Da Ji
5,608
561
70
7
0
238,656
0
L
Surtr
5,886
589
74
7
0
178,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role