Player Matchup

Ra
Ra
FrestonFly
Ra
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 87L
1,490 Elo+
Solo
Neith
Neith
KRAK3NxxSNIPER
Neith
Level 18
God Stats
1W - 4L
1,322 SR
Queue Stats
1W - 8L
1,120 Elo+
Party 2
Bacchus
Bacchus
wedo_rodriguez
Bacchus
Level 128
God Stats
0W - 2L
1,278 SR
Queue Stats
12W - 36L
1,213 Elo+
Party 2
Team Averages
Level 81
1,367 SR
1,274 Elo+

VS

Team Averages
Level 62
1,466 SR
1,274 Elo+
Neith
Neith
GorillaOverlord
Neith
Level 65
God Stats
68W - 39L
1,608 SR
Queue Stats
147W - 147L
1,393 Elo+
Party 1
Hercules
Hercules
Timmboi
Hercules
Level 67
God Stats
28W - 25L
1,506 SR
Queue Stats
124W - 131L
1,369 Elo+
Party 1
Lancelot
Lancelot
rearmostsafe475
Lancelot
Level 55
God Stats
2W - 1L
1,285 SR
Queue Stats
9W - 8L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,969
597
1,117
2,206
686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 7 / 0
6,407
641
3,876
10,136
3,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 0
6,726
673
5,800
10,442
13,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,480
848
4,820
5,015
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Timmboi
Hercules
13
7 / 0 / 4
9,156
916
9,172
11,773
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
11
2 / 1 / 4
7,765
777
3,484
8,333
3,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
12
12
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
7
6.5
L
0
7
0
0
W
Hercules
Timmboi
Hercules
7
0
4
9
W
Lancelot
2
1
4
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,793
Damage
17,476
22,784
Taken
25,121
17,618
Mitigated
16,313
1,413
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,117
0
0
990
2,206
686
0
16
2,112
9,883
0
W
4,820
1,764
0
1,157
5,015
1,957
1,504
1,381
3,634
0
27,484
L
3,876
1,669
0
40
10,136
3,695
0
65
9,731
0
18,825
W
Hercules
Timmboi
Hercules
9,172
2,600
0
4,498
11,773
11,102
394
2,521
9,252
330
23,995
W
Lancelot
3,484
1,144
0
1,670
8,333
3,254
755
3,608
4,725
0
21,581
L
5,800
385
0
383
10,442
13,237
0
156
9,758
18,848
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,102
Gold Earned
25,401
71
Minions Killed
101
0
Camps Cleared
0
335,564
Distance Traveled
608,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,969
597
21
2
0
64,433
0
W
Neith
8,480
848
43
4
0
184,054
0
L
Neith
6,407
641
30
3
0
143,825
0
W
Hercules
9,156
916
29
3
0
210,100
0
W
Lancelot
7,765
777
29
3
0
214,629
0
L
Bacchus
6,726
673
20
2
0
127,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role