Player Matchup

Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
MIZTLI 10
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,612 Elo+
Solo
Cernunnos
Cernunnos
Papabush95
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,490 Elo+
Party 1
Cerberus
Cerberus
SoleConstant195
Cerberus
Level 80
God Stats
1W - 1L
1,321 SR
Queue Stats
29W - 33L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
jj0914
Danzaburou
Level 144
God Stats
0W - 3L
1,312 SR
Queue Stats
75W - 67L
1,571 Elo+
Party 1
Team Averages
Level 124
1,427 SR
1,534 Elo+

VS

Team Averages
Level 134
1,639 SR
1,503 Elo+
He Bo
He Bo
 
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AIgazairy
Sol
Level 122
God Stats
3W - 0L
1,707 SR
Queue Stats
86W - 80L
1,533 Elo+
Solo
Hachiman
Hachiman
Jimbali
Hachiman
Level 130
God Stats
8W - 4L
1,660 SR
Queue Stats
180W - 202L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
Wyzbang
Kuzenbo
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 159L
1,496 Elo+
Party 2
Osiris
Osiris
pkmn84
Osiris
Level 130
God Stats
5W - 5L
1,827 SR
Queue Stats
251W - 261L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
7 / 2 / 3
8,967
996
8,730
8,488
3,814
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Shiva
MIZTLI 10
Shiva
7
0 / 3 / 2
5,849
650
1,934
5,845
3,451
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Papabush95
Cernunnos
14
1 / 2 / 5
7,332
815
6,860
7,293
3,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
0 / 4 / 5
7,154
795
3,755
12,004
11,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
jj0914
Danzaburou
14
2 / 3 / 4
7,491
832
6,729
8,041
3,852
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 2 / 3
7,773
864
4,224
6,575
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 7
8,903
989
12,124
6,089
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Jimbali
Hachiman
14
2 / 3 / 8
8,389
932
9,302
6,624
3,056
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Wyzbang
Kuzenbo
13
2 / 2 / 10
8,931
992
7,456
10,370
12,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
pkmn84
Osiris
14
4 / 4 / 7
8,301
922
5,833
10,316
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
10
Kills
14
14
Deaths
12
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
7
2
3
4.25
W
He Bo
 
He Bo
2
2
3
1.75
W
4
1
7
7.5
W
Hachiman
Jimbali
Hachiman
2
3
8
2
L
Shiva
MIZTLI 10
Shiva
0
3
2
0.33
L
Cernunnos
Papabush95
Cernunnos
1
2
5
1.75
L
Cerberus
0
4
5
0.63
W
Kuzenbo
Wyzbang
Kuzenbo
2
2
10
3.5
L
Danzaburou
jj0914
Danzaburou
2
3
4
1.33
W
Osiris
pkmn84
Osiris
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
38,939
41,671
Taken
39,974
25,851
Mitigated
30,152
13,408
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,730
426
1,170
2,659
8,488
3,814
0
4,570
3,832
26,350
0
W
He Bo
 
He Bo
4,224
86
1,974
2,716
6,575
2,447
361
2,861
3,714
13,238
0
W
12,124
2,535
823
2,456
6,089
2,296
2,384
1,182
4,907
32,190
0
W
Hachiman
Jimbali
Hachiman
9,302
3,059
675
225
6,624
3,056
2,335
2,179
4,445
0
17,439
L
Shiva
MIZTLI 10
Shiva
1,934
221
275
470
5,845
3,451
0
3,635
2,092
254
3,829
L
Cernunnos
Papabush95
Cernunnos
6,860
2,047
1,019
1,988
7,293
3,429
0
4,099
3,032
0
19,270
L
Cerberus
3,755
58
265
3,013
12,004
11,305
0
6,964
4,797
5,824
1,502
W
Kuzenbo
Wyzbang
Kuzenbo
7,456
2,222
1,572
1,552
10,370
12,386
56
2,354
8,016
10,548
336
L
Danzaburou
jj0914
Danzaburou
6,729
1,640
902
1,647
8,041
3,852
0
4,200
3,746
0
20,407
W
Osiris
pkmn84
Osiris
5,833
1,445
1,477
1,605
10,316
9,967
293
3,086
7,230
0
8,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
42,297
113
Minions Killed
111
0
Camps Cleared
0
773,967
Distance Traveled
965,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,967
996
45
5
0
166,714
0
W
He Bo
7,773
864
22
2
0
192,831
0
W
Sol
8,903
989
40
4
0
195,910
0
W
Hachiman
8,389
932
25
3
0
157,469
0
L
Shiva
5,849
650
4
0
0
80,350
2
L
Cernunnos
7,332
815
32
4
0
171,383
0
L
Cerberus
7,154
795
6
1
0
173,061
0
W
Kuzenbo
8,931
992
11
1
0
211,639
0
L
Danzaburou
7,491
832
26
3
0
182,459
0
W
Osiris
8,301
922
13
1
0
208,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role