Player Matchup

Medusa
Medusa
JakeClassy
Medusa
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,738 Elo+
Party 1
Persephone
Persephone
OgKiLlA247
Persephone
Level 205
God Stats
1W - 0L
1,627 SR
Queue Stats
30W - 24L
1,491 Elo+
Party 1
Maui
Maui
SpankyMessiah
Maui
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,691 Elo+
Party 1
Team Averages
Level 166
1,542 SR
1,640 Elo+

VS

Team Averages
Level 81
1,560 SR
1,504 Elo+
Izanami
Izanami
NutgunnaNut
Izanami
Level 109
God Stats
23W - 28L
1,655 SR
Queue Stats
150W - 167L
1,451 Elo+
Solo
Chaac
Chaac
limpclock
Chaac
Level 68
God Stats
5W - 13L
1,378 SR
Queue Stats
150W - 148L
1,515 Elo+
Party 2
He Bo
He Bo
noah109
He Bo
Level 66
God Stats
1W - 1L
1,648 SR
Queue Stats
118W - 123L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JakeClassy
Medusa
14
8 / 0 / 2
8,849
885
10,896
6,730
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
OgKiLlA247
Persephone
12
2 / 1 / 6
7,561
756
6,537
3,142
1,210
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
0 / 0 / 10
7,478
748
5,069
10,956
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NutgunnaNut
Izanami
11
0 / 3 / 0
6,607
661
4,395
6,423
2,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
limpclock
Chaac
11
0 / 4 / 0
6,642
664
5,333
13,261
10,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
noah109
He Bo
12
1 / 3 / 0
7,095
710
5,019
8,130
2,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
JakeClassy
Medusa
8
0
2
9
L
Izanami
NutgunnaNut
Izanami
0
3
0
0
W
Persephone
OgKiLlA247
Persephone
2
1
6
5
W
0
0
10
5
L
Chaac
limpclock
Chaac
0
4
0
0
L
He Bo
noah109
He Bo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
14,747
20,828
Taken
27,814
15,573
Mitigated
16,030
5,827
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JakeClassy
Medusa
10,896
3,833
0
2,412
6,730
3,442
0
815
5,915
0
48,411
L
Izanami
NutgunnaNut
Izanami
4,395
2,497
0
543
6,423
2,475
260
1,750
4,393
0
25,546
W
Persephone
OgKiLlA247
Persephone
6,537
165
0
641
3,142
1,210
0
1,117
2,021
19,362
550
W
5,069
414
0
2,774
10,956
10,921
0
2,794
8,162
11,683
1,101
L
Chaac
limpclock
Chaac
5,333
638
0
2,505
13,261
10,692
0
4,616
8,331
0
24,368
L
He Bo
noah109
He Bo
5,019
524
0
16
8,130
2,863
130
4,071
3,873
17,380
1,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
20,344
123
Minions Killed
127
0
Camps Cleared
0
522,476
Distance Traveled
560,209
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,849
885
81
8
0
204,306
0
L
Izanami
6,607
661
57
6
0
174,413
0
W
Persephone
7,561
756
26
3
0
113,622
0
W
Maui
7,478
748
16
2
0
204,548
0
L
Chaac
6,642
664
36
4
0
178,935
1
L
He Bo
7,095
710
34
3
0
206,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role