Player Matchup

Medusa
Medusa
DyingBirds
Medusa
Level 107
God Stats
3W - 2L
1,563 SR
Queue Stats
85W - 65L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
FabiPT123456
Baron Samedi
Level 93
God Stats
2W - 0L
1,784 SR
Queue Stats
82W - 60L
1,540 Elo+
Party 2
Mulan
Mulan
Pooh99
Mulan
Level 38
God Stats
8W - 9L
1,336 SR
Queue Stats
90W - 81L
1,497 Elo+
Party 2
Achilles
Achilles
Verbalary
Achilles
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,691 Elo+
Party 2
Nemesis
Nemesis
boomshockulocku
Nemesis
Level 92
God Stats
15W - 16L
1,540 SR
Queue Stats
128W - 117L
1,454 Elo+
Solo
Team Averages
Level 94
1,544 SR
1,546 Elo+

VS

Team Averages
Level 72
1,664 SR
1,583 Elo+
Odin
Odin
Haku823
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 74L
1,680 Elo+
Party 1
Awilix
Awilix
Nised
Awilix
Level 123
God Stats
3W - 3L
1,498 SR
Queue Stats
61W - 45L
1,564 Elo+
Solo
Ares
Ares
VizualNinja7
Ares
Level 86
God Stats
0W - 2L
1,634 SR
Queue Stats
65W - 47L
1,628 Elo+
Party 1
Hou Yi
Hou Yi
t4lentz
Hou Yi
Level 46
God Stats
6W - 2L
1,922 SR
Queue Stats
65W - 85L
1,538 Elo+
Solo
Aphrodite
Aphrodite
xKingKrabx
Aphrodite
Level 38
God Stats
4W - 2L
1,767 SR
Queue Stats
9W - 9L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DyingBirds
Medusa
18
9 / 2 / 1
11,091
616
19,644
13,912
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FabiPT123456
Baron Samedi
16
6 / 0 / 11
9,902
550
17,418
12,989
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
Pooh99
Mulan
14
3 / 3 / 10
10,021
557
8,850
15,527
14,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Verbalary
Achilles
17
5 / 2 / 5
10,690
594
18,785
20,756
17,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 6
8,520
473
5,247
14,666
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Haku823
Odin
15
3 / 3 / 1
8,897
494
9,329
19,302
21,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Nised
Awilix
12
1 / 5 / 3
7,504
417
11,906
17,501
7,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 4 / 3
8,831
491
7,705
20,527
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
t4lentz
Hou Yi
14
1 / 5 / 0
8,529
474
3,941
13,250
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
xKingKrabx
Aphrodite
12
0 / 8 / 3
7,317
407
9,032
18,773
8,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
8
8
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
DyingBirds
Medusa
9
2
1
4.75
W
Baron Samedi
FabiPT123456
Baron Samedi
6
0
11
11.5
L
Odin
Haku823
Odin
3
3
1
1.17
L
Awilix
Nised
Awilix
1
5
3
0.5
W
Mulan
Pooh99
Mulan
3
3
10
2.67
W
Achilles
Verbalary
Achilles
5
2
5
3.75
L
3
4
3
1.13
W
2
1
6
5
L
Hou Yi
t4lentz
Hou Yi
1
5
0
0.2
L
Aphrodite
xKingKrabx
Aphrodite
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,944
Damage
41,913
77,850
Taken
89,353
52,414
Mitigated
64,647
25,639
Healing
22,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DyingBirds
Medusa
19,644
8,197
0
1,751
13,912
6,715
2,488
3,320
10,347
0
116,743
W
Baron Samedi
FabiPT123456
Baron Samedi
17,418
1,233
3,175
5,030
12,989
6,985
711
2,606
10,383
67,726
1,027
L
Odin
Haku823
Odin
9,329
959
0
5,951
19,302
21,421
0
1,489
16,703
0
51,609
L
Awilix
Nised
Awilix
11,906
4,173
0
1,044
17,501
7,892
0
2,893
14,459
0
56,080
W
Mulan
Pooh99
Mulan
8,850
1,557
0
3,685
15,527
14,682
298
4,338
11,140
0
41,073
W
Achilles
Verbalary
Achilles
18,785
5,388
0
9,102
20,756
17,305
353
3,956
15,736
0
78,579
L
7,705
244
0
4,590
20,527
21,055
0
3,111
17,331
26,460
0
W
5,247
1,910
0
2,896
14,666
6,727
600
2,730
11,936
0
55,987
L
Hou Yi
t4lentz
Hou Yi
3,941
1,793
0
2,349
13,250
5,301
901
810
12,440
0
63,010
L
Aphrodite
xKingKrabx
Aphrodite
9,032
732
2,291
6,318
18,773
8,978
0
9,098
9,571
47,180
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
41,078
507
Minions Killed
382
0
Camps Cleared
0
1,835,564
Distance Traveled
1,711,244
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,091
616
169
9
0
355,103
0
W
Baron Samedi
9,902
550
99
6
0
345,396
0
L
Odin
8,897
494
84
5
0
339,970
3
L
Awilix
7,504
417
72
4
0
392,374
0
W
Mulan
10,021
557
52
3
0
398,900
2
W
Achilles
10,690
594
110
6
0
330,497
0
L
Ares
8,831
491
30
2
0
354,737
2
W
Nemesis
8,520
473
77
4
0
405,668
0
L
Hou Yi
8,529
474
116
6
0
325,202
0
L
Aphrodite
7,317
407
80
4
0
298,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role