Player Matchup

Ymir
Ymir
AltoHitoshi
Ymir
Level 135
God Stats
3W - 5L
1,730 SR
Queue Stats
143W - 168L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Chief Michelin
Baron Samedi
Level 158
God Stats
6W - 7L
1,613 SR
Queue Stats
343W - 333L
1,578 Elo+
Solo
Bastet
Bastet
RedDog_Gaming91
Bastet
Level 126
God Stats
3W - 5L
1,583 SR
Queue Stats
60W - 71L
1,431 Elo+
Solo
Skadi
Skadi
UltraBeastzz
Skadi
Level 137
God Stats
4W - 3L
1,595 SR
Queue Stats
286W - 250L
1,613 Elo+
Solo
Chaac
Chaac
srsmith903
Chaac
Level 156
God Stats
0W - 1L
1,713 SR
Queue Stats
80W - 79L
1,489 Elo+
Solo
Team Averages
Level 142
1,647 SR
1,515 Elo+

VS

Team Averages
Level 134
1,462 SR
1,513 Elo+
Bakasura
Bakasura
BrazzleMcDazzle
Bakasura
Level 185
God Stats
6W - 4L
1,608 SR
Queue Stats
379W - 363L
1,458 Elo+
Solo
Danzaburou
Danzaburou
IgneelFoxx
Danzaburou
Level 139
God Stats
12W - 15L
1,410 SR
Queue Stats
75W - 57L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
TRG Luka
Nu Wa
Level 117
God Stats
6W - 5L
1,440 SR
Queue Stats
115W - 107L
1,510 Elo+
Solo
Anubis
Anubis
Thanatoxx
Anubis
Level 154
God Stats
4W - 3L
1,248 SR
Queue Stats
132W - 105L
1,557 Elo+
Party 1
Horus
Horus
ThetonedCookie
Horus
Level 76
God Stats
22W - 8L
1,604 SR
Queue Stats
89W - 87L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,379
568
9,507
14,962
8,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Chief Michelin
Baron Samedi
12
2 / 3 / 5
6,830
525
10,579
11,225
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 3
6,716
517
6,656
12,694
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 2 / 0
8,548
658
8,089
10,133
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
8
1 / 2 / 0
5,751
442
2,709
9,713
5,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 2 / 2
8,147
627
8,286
15,727
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
IgneelFoxx
Danzaburou
14
2 / 2 / 1
7,628
587
5,819
9,084
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
TRG Luka
Nu Wa
13
3 / 3 / 5
8,636
664
8,861
10,379
5,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Anubis
Thanatoxx
Anubis
14
4 / 2 / 3
8,085
622
9,713
8,869
4,862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
6,481
499
5,772
13,445
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
12
Kills
11
11
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Bakasura
1
2
2
1
L
Baron Samedi
Chief Michelin
Baron Samedi
2
3
5
1.5
W
Danzaburou
IgneelFoxx
Danzaburou
2
2
1
1.25
L
2
2
3
1.75
W
Nu Wa
TRG Luka
Nu Wa
3
3
5
1.83
W
Anubis
Thanatoxx
Anubis
4
2
3
2.75
W
1
3
2
0.67
L
5
2
0
2.5
L
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
38,451
58,727
Taken
57,504
27,505
Mitigated
33,572
17,420
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,507
3,148
0
3,979
14,962
8,942
0
2,539
10,649
53,275
2,956
W
Bakasura
8,286
5,027
0
9,192
15,727
12,089
0
8,341
7,386
0
43,655
L
Baron Samedi
Chief Michelin
Baron Samedi
10,579
1,529
1,638
3,726
11,225
4,570
0
4,341
6,616
48,115
0
W
Danzaburou
IgneelFoxx
Danzaburou
5,819
2,089
0
2,994
9,084
3,951
0
1,006
8,078
0
61,790
L
6,656
2,379
0
2,903
12,694
5,176
0
4,567
8,127
0
54,403
W
Nu Wa
TRG Luka
Nu Wa
8,861
3,082
0
2,231
10,379
5,901
76
3,308
7,071
34,724
2,469
W
Anubis
Thanatoxx
Anubis
9,713
325
0
4,046
8,869
4,862
486
3,002
5,867
71,086
1,168
W
5,772
2,933
530
4,709
13,445
6,769
53
3,924
9,521
0
41,575
L
8,089
3,073
0
1,690
10,133
3,724
46
2,875
7,203
0
87,192
L
Chaac
2,709
196
940
2,544
9,713
5,093
0
3,840
5,873
0
13,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
38,977
440
Minions Killed
427
0
Camps Cleared
0
1,160,889
Distance Traveled
1,279,785
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,379
568
105
8
0
216,829
0
W
Bakasura
8,147
627
107
8
0
236,052
0
L
Baron Samedi
6,830
525
94
7
0
257,409
3
W
Danzaburou
7,628
587
93
7
0
272,627
0
L
Bastet
6,716
517
80
6
0
302,587
0
W
Nu Wa
8,636
664
52
4
0
222,820
0
W
Anubis
8,085
622
112
9
0
244,854
1
W
Horus
6,481
499
63
5
0
303,432
0
L
Skadi
8,548
658
144
11
0
233,993
3
L
Chaac
5,751
442
17
1
0
150,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role