Player Matchup

Ishtar
Ishtar
EastAtlSanta5
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,239 Elo+
Party 1
Odin
Odin
UckMeDaddy
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,384 Elo+
Party 1
King Arthur
King Arthur
Youngbuck11
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,518 Elo+
Party 1
Ix Chel
Ix Chel
abrixis
Ix Chel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 159L
1,474 Elo+
Solo
Chiron
Chiron
wildmuskyy7
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,300 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,383 Elo+

VS

Team Averages
Level 114
1,684 SR
1,464 Elo+
Serqet
Serqet
BlueTsunami808
Serqet
Level 102
God Stats
2W - 0L
1,715 SR
Queue Stats
176W - 199L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
DrToupee
Cu Chulainn
Level 125
God Stats
6W - 3L
1,764 SR
Queue Stats
263W - 245L
1,524 Elo+
Solo
Sylvanus
Sylvanus
poetadark1
Sylvanus
Level 148
God Stats
10W - 3L
1,805 SR
Queue Stats
320W - 283L
1,447 Elo+
Solo
Hera
Hera
r3aper11
Hera
Level 87
God Stats
3W - 1L
1,637 SR
Queue Stats
150W - 148L
1,570 Elo+
Solo
Danzaburou
Danzaburou
whitemamba25
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,058
706
5,828
8,152
3,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 5
8,026
803
8,519
17,535
13,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Youngbuck11
King Arthur
15
2 / 5 / 8
7,964
796
10,989
16,514
14,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
abrixis
Ix Chel
13
1 / 5 / 6
7,462
746
5,924
12,030
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
16
4 / 3 / 6
8,550
855
9,530
9,101
3,872
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 7
8,338
834
3,976
11,006
11,290
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
DrToupee
Cu Chulainn
17
9 / 1 / 6
9,935
994
22,820
15,590
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
poetadark1
Sylvanus
15
1 / 1 / 13
8,351
835
9,408
13,720
15,381
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hera
15
4 / 3 / 8
8,882
888
14,437
9,671
4,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
whitemamba25
Danzaburou
14
2 / 1 / 10
8,561
856
6,890
6,910
3,724
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
10
Kills
19
19
Deaths
11
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
Cu Chulainn
DrToupee
Cu Chulainn
9
1
6
12
L
1
3
5
1.17
L
2
3
5
1.5
L
King Arthur
Youngbuck11
King Arthur
2
5
8
1.2
L
Ix Chel
abrixis
Ix Chel
1
5
6
0.8
W
Sylvanus
poetadark1
Sylvanus
1
1
13
7.5
W
Hera
4
3
8
2.67
W
Danzaburou
whitemamba25
Danzaburou
2
1
10
7
L
Chiron
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
57,531
63,332
Taken
56,897
40,602
Mitigated
51,222
20,839
Healing
29,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,976
160
1,706
2,098
11,006
11,290
0
918
10,088
0
4,310
W
Cu Chulainn
DrToupee
Cu Chulainn
22,820
1,728
1,178
4,879
15,590
16,137
398
1,552
14,038
154
38,585
L
5,828
2,238
352
1,151
8,152
3,513
0
2,627
5,102
0
12,440
L
8,519
3,470
1,391
6,497
17,535
13,439
0
6,800
10,126
0
20,237
L
King Arthur
Youngbuck11
King Arthur
10,989
803
264
1,658
16,514
14,805
0
6,081
9,587
0
20,208
L
Ix Chel
abrixis
Ix Chel
5,924
557
3,336
2,807
12,030
4,973
0
5,021
6,712
16,236
0
W
Sylvanus
poetadark1
Sylvanus
9,408
2,240
9,279
7,937
13,720
15,381
222
2,441
11,279
16,607
0
W
Hera
14,437
2,196
37
491
9,671
4,690
615
739
8,932
31,171
0
W
Danzaburou
whitemamba25
Danzaburou
6,890
2,795
698
1,261
6,910
3,724
1,042
274
6,636
0
15,630
L
Chiron
9,530
3,302
988
2,395
9,101
3,872
0
3,397
5,338
0
19,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,060
Gold Earned
44,067
116
Minions Killed
110
0
Camps Cleared
0
940,550
Distance Traveled
973,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,338
834
8
1
0
137,080
0
W
Cu Chulainn
9,935
994
38
4
0
235,924
0
L
Ishtar
7,058
706
21
2
0
161,014
0
L
Odin
8,026
803
25
3
0
215,354
0
L
King Arthur
7,964
796
13
1
0
211,129
0
L
Ix Chel
7,462
746
25
3
0
168,252
0
W
Sylvanus
8,351
835
14
1
0
203,072
0
W
Hera
8,882
888
31
3
0
190,384
0
W
Danzaburou
8,561
856
19
2
0
206,744
0
L
Chiron
8,550
855
32
3
0
184,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role