Player Matchup

Cupid
Cupid
BigBurty
Cupid
Level 146
God Stats
2W - 3L
1,630 SR
Queue Stats
194W - 189L
1,535 Elo+
Solo
Neith
Neith
IMMAGOOFYGOOBER
Neith
Level 157
God Stats
1W - 2L
1,396 SR
Queue Stats
136W - 129L
1,509 Elo+
Party 2
Pele
Pele
JBUGJR
Pele
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
109W - 102L
1,489 Elo+
Party 2
Ganesha
Ganesha
STP PapaBob
Ganesha
Level 138
God Stats
2W - 4L
1,276 SR
Queue Stats
161W - 173L
1,502 Elo+
Solo
Merlin
Merlin
Sheph3
Merlin
Level 149
God Stats
1W - 1L
1,700 SR
Queue Stats
68W - 71L
1,488 Elo+
Party 2
Team Averages
Level 140
1,457 SR
1,505 Elo+

VS

Team Averages
Level 136
1,566 SR
1,557 Elo+
Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
cellerystick
Hera
Level 128
God Stats
15W - 13L
1,638 SR
Queue Stats
431W - 417L
1,600 Elo+
Party 1
Xbalanque
Xbalanque
deadpooltheduck
Xbalanque
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
391W - 376L
1,609 Elo+
Party 1
Eset
Eset
lobsessedl
Eset
Level 137
God Stats
3W - 1L
1,732 SR
Queue Stats
112W - 102L
1,502 Elo+
Solo
Athena
Athena
soybarza2003
Athena
Level 127
God Stats
4W - 4L
1,460 SR
Queue Stats
166W - 151L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigBurty
Cupid
14
4 / 0 / 2
7,816
977
5,786
7,687
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
3 / 0 / 6
7,506
938
10,619
6,653
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pele
JBUGJR
Pele
5
0 / 0 / 0
5,246
656
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
STP PapaBob
Ganesha
13
0 / 1 / 8
7,246
906
2,273
8,388
8,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Sheph3
Merlin
12
2 / 3 / 4
6,867
858
7,140
6,146
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 2 / 3
7,017
877
3,998
7,880
10,283
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 1
7,139
892
8,773
4,392
2,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
deadpooltheduck
Xbalanque
12
1 / 3 / 2
6,632
829
6,527
7,172
3,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,993
749
2,634
4,373
1,482
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
0 / 1 / 3
6,871
859
3,460
7,337
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
9
Kills
4
4
Deaths
9
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
2
3
1.25
L
Cupid
BigBurty
Cupid
4
0
2
5
L
3
0
6
6
L
Pele
JBUGJR
Pele
0
0
0
0
L
Ganesha
STP PapaBob
Ganesha
0
1
8
4
L
Merlin
Sheph3
Merlin
2
3
4
1.33
W
2
1
1
2.5
W
Xbalanque
deadpooltheduck
Xbalanque
1
3
2
0.67
W
0
2
1
0.25
W
Athena
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
25,392
28,874
Taken
31,154
17,822
Mitigated
25,710
15,740
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,998
150
1,386
1,425
7,880
10,283
32
2,086
5,794
1,111
4,685
L
Cupid
BigBurty
Cupid
5,786
2,848
2,028
5,205
7,687
3,848
0
5,795
1,748
0
21,710
L
10,619
2,745
752
3,403
6,653
3,179
0
2,374
4,135
0
24,590
L
Pele
JBUGJR
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
STP PapaBob
Ganesha
2,273
74
1,194
2,480
8,388
8,071
0
3,960
4,428
9,766
697
L
Merlin
Sheph3
Merlin
7,140
310
0
678
6,146
2,724
0
2,996
2,974
11,931
480
W
8,773
1,871
0
440
4,392
2,087
0
2,213
2,179
23,037
0
W
Xbalanque
deadpooltheduck
Xbalanque
6,527
3,968
321
608
7,172
3,491
931
2,453
4,719
0
15,861
W
2,634
75
1,837
825
4,373
1,482
109
234
4,139
11,879
0
W
Athena
3,460
437
2,040
2,024
7,337
8,367
0
1,966
5,371
5,892
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,681
Gold Earned
33,652
91
Minions Killed
91
0
Camps Cleared
0
722,104
Distance Traveled
735,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,017
877
5
1
0
144,983
0
L
Cupid
7,816
977
48
6
0
178,716
0
L
Neith
7,506
938
26
3
0
164,887
0
L
Pele
5,246
656
2
0
0
62,042
0
L
Ganesha
7,246
906
0
0
0
176,688
0
L
Merlin
6,867
858
15
2
0
139,771
0
W
Hera
7,139
892
29
4
0
168,458
0
W
Xbalanque
6,632
829
28
4
0
152,748
0
W
Eset
5,993
749
19
2
0
105,240
0
W
Athena
6,871
859
10
1
0
163,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role