Player Matchup

Ymir
Ymir
BeepBeepImABuick
Ymir
Level 188
God Stats
5W - 4L
1,419 SR
Queue Stats
326W - 311L
1,642 Elo+
Party 1
Mulan
Mulan
Jefedelahoya
Mulan
Level 158
God Stats
21W - 10L
1,720 SR
Queue Stats
143W - 136L
1,609 Elo+
Party 1
Vulcan
Vulcan
PirateEnthusiast
Vulcan
Level 198
God Stats
2W - 1L
1,467 SR
Queue Stats
152W - 150L
1,660 Elo+
Party 1
Team Averages
Level 181
1,535 SR
1,637 Elo+

VS

Team Averages
Level 56
1,422 SR
1,523 Elo+
Thor
Thor
CorrodingDemon
Thor
Level 31
God Stats
0W - 4L
1,344 SR
Queue Stats
26W - 32L
1,551 Elo+
Solo
Chang'e
Chang'e
LightintheVoid
Chang'e
Level 34
God Stats
1W - 1L
1,529 SR
Queue Stats
6W - 12L
1,415 Elo+
Solo
Shiva
Shiva
k3mmyh3dO
Shiva
Level 102
God Stats
3W - 7L
1,393 SR
Queue Stats
393W - 400L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,230
747
1,662
6,365
5,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 2
5,929
847
4,173
3,635
1,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 1 / 3
6,439
920
4,744
2,886
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
4,178
597
0
2,076
506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,197
742
2,781
5,084
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
k3mmyh3dO
Shiva
10
1 / 3 / 1
5,268
753
3,342
5,194
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
0
2
0
0
W
3
0
2
4
L
1
1
1
1.5
W
3
1
3
4.5
L
Shiva
k3mmyh3dO
Shiva
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,579
Damage
6,123
12,886
Taken
12,354
8,429
Mitigated
4,618
2,903
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,662
315
0
964
6,365
5,634
0
1,133
4,987
4,426
1,477
L
0
0
0
0
2,076
506
0
1,526
495
0
866
W
4,173
754
0
1,228
3,635
1,846
88
784
2,719
0
23,264
L
2,781
149
200
1,942
5,084
1,562
0
1,573
3,242
14,949
0
W
4,744
197
0
711
2,886
949
440
459
2,271
24,191
420
L
Shiva
k3mmyh3dO
Shiva
3,342
413
41
303
5,194
2,550
0
3,078
1,981
0
12,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,598
Gold Earned
14,643
97
Minions Killed
51
0
Camps Cleared
0
431,128
Distance Traveled
288,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,230
747
8
1
0
150,495
0
L
Thor
4,178
597
0
0
0
24,192
0
W
Mulan
5,929
847
34
5
0
133,442
0
L
Chang'e
5,197
742
26
4
0
134,283
0
W
Vulcan
6,439
920
55
8
0
147,191
0
L
Shiva
5,268
753
25
4
0
130,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role