Player Matchup

Susano
Susano
Botheousofsidon
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,674 Elo+
Party 3
Bellona
Bellona
CECEPDF
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 44L
1,622 Elo+
Party 3
Poseidon
Poseidon
Callmefadedgod
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,496 Elo+
Party 3
Freya
Freya
SlaminDorf
Freya
Level 26
God Stats
2W - 2L
1,699 SR
Queue Stats
16W - 18L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
Stevepen
Cthulhu
Level 28
God Stats
2W - 2L
1,632 SR
Queue Stats
20W - 41L
1,478 Elo+
Party 3
Team Averages
Level 31
1,566 SR
1,545 Elo+

VS

Team Averages
Level 82
1,450 SR
1,565 Elo+
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BarnaclyTrident
Nemesis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 44L
1,818 Elo+
Party 1
Ymir
Ymir
SiennaPilot265
Ymir
Level 5
God Stats
2W - 1L
1,249 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 2
Pele
Pele
YogiYogaBear
Pele
Level 159
God Stats
3W - 0L
1,501 SR
Queue Stats
80W - 78L
1,550 Elo+
Party 1
Izanami
Izanami
badpopper
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,187
519
1,958
10,500
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
CECEPDF
Bellona
9
0 / 2 / 0
5,593
559
6,067
10,255
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
9
0 / 5 / 0
5,170
517
2,298
5,623
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
10
4 / 1 / 1
6,020
602
6,353
6,836
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Stevepen
Cthulhu
8
1 / 5 / 4
5,684
568
4,307
12,066
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 0 / 1
6,469
647
5,997
4,547
2,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 5
6,502
650
6,426
6,696
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 6
4,885
489
2,961
7,221
3,854
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
6,841
684
6,454
10,247
5,831
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
badpopper
Izanami
10
3 / 2 / 2
5,891
589
6,498
5,495
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
15
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
W
4
0
5
6.5
L
1
3
0
0.33
L
Bellona
CECEPDF
Bellona
0
2
0
0
L
Poseidon
0
5
0
0
W
0
3
6
1
L
Freya
4
1
1
4.5
L
Cthulhu
Stevepen
Cthulhu
1
5
4
0.6
W
2
1
2
3
W
Izanami
badpopper
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
28,336
45,280
Taken
34,206
21,852
Mitigated
16,101
13,317
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,997
153
0
2,559
4,547
2,022
0
1,896
2,447
41,350
1,613
W
6,426
2,861
0
3,308
6,696
2,487
0
1,131
5,375
0
46,187
L
1,958
512
0
5,170
10,500
3,398
0
1,229
9,271
0
39,514
L
Bellona
CECEPDF
Bellona
6,067
1,954
0
2,737
10,255
6,747
0
573
9,682
0
40,208
L
Poseidon
2,298
404
0
360
5,623
1,215
50
2,151
3,472
29,416
0
W
2,961
1,147
0
1,200
7,221
3,854
0
4,712
2,079
12,735
1,261
L
Freya
6,353
2,033
0
3,203
6,836
2,640
0
1,432
5,404
30,873
2,196
L
Cthulhu
Stevepen
Cthulhu
4,307
375
0
1,847
12,066
7,852
0
3,105
8,961
21,997
0
W
6,454
1,343
0
2,899
10,247
5,831
0
198
10,001
0
55,726
W
Izanami
badpopper
Izanami
6,498
4,785
0
1,125
5,495
1,907
0
3,753
1,420
0
49,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
30,588
285
Minions Killed
366
0
Camps Cleared
0
1,047,581
Distance Traveled
1,109,892
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,469
647
76
8
0
220,515
1
W
Nemesis
6,502
650
80
8
0
282,349
0
L
Susano
5,187
519
66
7
0
236,209
0
L
Bellona
5,593
559
75
8
0
221,394
0
L
Poseidon
5,170
517
60
6
0
189,492
2
W
Ymir
4,885
489
16
2
0
194,881
0
L
Freya
6,020
602
62
6
0
200,484
0
L
Cthulhu
5,684
568
22
2
0
200,002
1
W
Pele
6,841
684
109
11
0
225,160
3
W
Izanami
5,891
589
85
9
0
186,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role