Player Matchup

Anubis
Anubis
Bkmj33
Anubis
Level 24
God Stats
21W - 15L
1,595 SR
Queue Stats
21W - 19L
1,484 Elo+
Party 1
Horus
Horus
FergusReborn
Horus
Level 65
God Stats
14W - 4L
1,594 SR
Queue Stats
29W - 31L
1,395 Elo+
Party 1
Medusa
Medusa
WindwardMakaio
Medusa
Level 83
God Stats
18W - 8L
1,675 SR
Queue Stats
21W - 18L
1,523 Elo+
Party 1
Team Averages
Level 57
1,621 SR
1,467 Elo+

VS

Team Averages
Level 61
1,589 SR
1,478 Elo+
Thoth
Thoth
Clewd
Thoth
Level 66
God Stats
1W - 1L
1,746 SR
Queue Stats
75W - 81L
1,467 Elo+
Party 2
Izanami
Izanami
J-Bird504
Izanami
Level 65
God Stats
10W - 17L
1,390 SR
Queue Stats
504W - 502L
1,399 Elo+
Party 2
Kuzenbo
Kuzenbo
NECROFILIX70
Kuzenbo
Level 52
God Stats
69W - 48L
1,630 SR
Queue Stats
246W - 258L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bkmj33
Anubis
13
2 / 1 / 7
8,688
724
6,238
7,543
3,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 1 / 9
9,511
793
8,486
14,443
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 0 / 7
10,223
852
13,928
10,020
4,782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Clewd
Thoth
12
0 / 5 / 2
7,480
623
5,802
8,140
2,846
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
J-Bird504
Izanami
13
2 / 5 / 0
8,502
709
6,897
11,046
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
NECROFILIX70
Kuzenbo
12
0 / 4 / 2
7,216
601
8,770
13,660
15,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bkmj33
Anubis
2
1
7
5.5
L
Thoth
Clewd
Thoth
0
5
2
0.2
W
5
1
9
9.5
L
Izanami
J-Bird504
Izanami
2
5
0
0.4
L
Kuzenbo
NECROFILIX70
Kuzenbo
0
4
2
0.25
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,652
Damage
21,469
32,006
Taken
32,846
18,865
Mitigated
22,724
14,847
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bkmj33
Anubis
6,238
463
0
2,633
7,543
3,810
0
4,992
2,199
25,950
682
L
Thoth
Clewd
Thoth
5,802
324
0
276
8,140
2,846
0
1,321
6,486
29,858
0
W
8,486
3,749
1,590
6,315
14,443
10,273
373
6,011
7,892
1,114
27,568
L
Izanami
J-Bird504
Izanami
6,897
2,380
0
530
11,046
4,149
0
1,412
9,257
0
37,676
L
Kuzenbo
NECROFILIX70
Kuzenbo
8,770
2,635
0
980
13,660
15,729
9
4,130
9,179
16,439
0
W
13,928
7,442
0
4,309
10,020
4,782
1,691
3,439
6,468
0
57,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
23,198
176
Minions Killed
127
0
Camps Cleared
0
684,742
Distance Traveled
581,278
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,688
724
45
4
0
164,004
0
L
Thoth
7,480
623
48
4
0
204,164
0
W
Horus
9,511
793
41
3
0
253,968
0
L
Izanami
8,502
709
69
6
0
211,260
0
L
Kuzenbo
7,216
601
10
1
0
165,854
3
W
Medusa
10,223
852
90
8
0
266,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role