Player Matchup

Nox
Nox
Dirk Dirigible
Nox
Level 149
God Stats
12W - 11L
1,487 SR
Queue Stats
216W - 232L
1,458 Elo+
Party 3
Janus
Janus
GodsLittleJoke
Janus
Level 149
God Stats
7W - 2L
1,736 SR
Queue Stats
243W - 251L
1,461 Elo+
Party 3
Sylvanus
Sylvanus
ICEBEAST12
Sylvanus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 172L
1,353 Elo+
Solo
Thoth
Thoth
NittyNit276
Thoth
Level 49
God Stats
3W - 0L
1,309 SR
Queue Stats
94W - 122L
1,315 Elo+
Party 1
Nike
Nike
moneyGo_Crazy101
Nike
Level 83
God Stats
4W - 1L
1,332 SR
Queue Stats
82W - 126L
1,292 Elo+
Party 1
Team Averages
Level 99
1,473 SR
1,376 Elo+

VS

Team Averages
Level 75
1,448 SR
1,425 Elo+
Sun Wukong
Sun Wukong
GNC_Supplements
Sun Wukong
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 93L
1,313 Elo+
Solo
Terra
Terra
InCr3dIbL3 CHUB
Terra
Level 108
God Stats
0W - 5L
1,166 SR
Queue Stats
167W - 212L
1,365 Elo+
Solo
Thoth
Thoth
JokerJoe732
Thoth
Level 86
God Stats
2W - 2L
1,612 SR
Queue Stats
128W - 163L
1,488 Elo+
Party 2
King Arthur
King Arthur
ShrekRose
King Arthur
Level 49
God Stats
0W - 2L
1,310 SR
Queue Stats
105W - 162L
1,440 Elo+
Party 2
Ishtar
Ishtar
iPaperPlaneGang
Ishtar
Level 88
God Stats
2W - 2L
1,649 SR
Queue Stats
190W - 176L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 11
11,225
802
12,139
7,910
4,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
4 / 3 / 10
11,358
811
18,626
9,368
4,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ICEBEAST12
Sylvanus
16
0 / 4 / 16
10,174
727
4,625
17,515
16,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
6 / 4 / 9
10,517
751
14,092
11,971
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 1 / 11
10,752
768
11,691
15,723
11,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GNC_Supplements
Sun Wukong
17
7 / 4 / 5
10,275
734
13,296
15,936
14,011
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 3 / 6
8,238
588
4,562
14,980
15,099
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 6 / 4
8,696
621
7,559
12,073
4,729
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ShrekRose
King Arthur
14
1 / 7 / 5
8,520
609
7,371
16,267
6,619
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 4 / 3
10,234
731
13,950
11,440
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
24
Kills
13
13
Deaths
24
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Sun Wukong
GNC_Supplements
Sun Wukong
7
4
5
2.38
W
4
3
10
3
W
Sylvanus
ICEBEAST12
Sylvanus
0
4
16
2
L
0
3
6
1
L
1
6
4
0.5
W
6
4
9
2.63
L
King Arthur
ShrekRose
King Arthur
1
7
5
0.5
L
4
4
3
1.38
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,173
Damage
46,738
62,487
Taken
70,696
42,194
Mitigated
45,008
22,613
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,139
835
1,721
1,612
7,910
4,320
299
1,616
6,294
28,792
410
L
Sun Wukong
GNC_Supplements
Sun Wukong
13,296
1,936
586
3,249
15,936
14,011
0
9,094
6,842
0
23,874
W
18,626
1,731
1,849
1,526
9,368
4,284
1,079
1,696
7,672
39,644
0
W
Sylvanus
ICEBEAST12
Sylvanus
4,625
1,849
2,241
4,204
17,515
16,967
144
3,185
14,330
9,622
874
L
4,562
995
3,870
4,817
14,980
15,099
0
10,050
4,930
7,811
0
L
7,559
713
271
633
12,073
4,729
240
9,366
2,707
20,041
0
W
14,092
2,395
1,707
2,577
11,971
5,176
1,941
2,085
9,886
24,069
0
L
King Arthur
ShrekRose
King Arthur
7,371
1,632
830
1,723
16,267
6,619
0
11,764
4,503
0
17,853
L
13,950
6,282
1,019
1,712
11,440
4,550
0
8,697
2,743
0
33,750
W
11,691
1,446
298
4,878
15,723
11,447
168
3,539
12,184
0
22,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,026
Gold Earned
45,963
142
Minions Killed
131
0
Camps Cleared
0
1,180,770
Distance Traveled
1,037,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,225
802
38
3
0
283,761
0
L
Sun Wukong
10,275
734
22
2
0
254,928
0
W
Janus
11,358
811
58
4
0
239,602
0
W
Sylvanus
10,174
727
8
1
0
206,843
0
L
Terra
8,238
588
7
1
0
197,871
0
L
Thoth
8,696
621
36
3
0
177,280
0
W
Thoth
10,517
751
18
1
0
244,962
0
L
King Arthur
8,520
609
18
1
0
187,660
0
L
Ishtar
10,234
731
48
3
0
220,047
0
W
Nike
10,752
768
20
1
0
205,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role