Player Matchup

Ne Zha
Ne Zha
Dark Chaos3
Ne Zha
Level 126
God Stats
8W - 6L
1,512 SR
Queue Stats
239W - 240L
1,463 Elo+
Party 3
Zeus
Zeus
GaSmxXxTiGgEr
Zeus
Level 129
God Stats
2W - 3L
1,755 SR
Queue Stats
135W - 152L
1,517 Elo+
Party 3
Sol
Sol
Sarjun
Sol
Level 125
God Stats
8W - 3L
1,648 SR
Queue Stats
108W - 88L
1,507 Elo+
Party 1
Skadi
Skadi
godwithswag
Skadi
Level 69
God Stats
13W - 8L
1,650 SR
Queue Stats
124W - 98L
1,513 Elo+
Party 1
Ra
Ra
iV3LOC17Y
Ra
Level 154
God Stats
5W - 6L
1,643 SR
Queue Stats
263W - 265L
1,493 Elo+
Party 3
Team Averages
Level 121
1,642 SR
1,499 Elo+

VS

Team Averages
Level 131
1,482 SR
1,500 Elo+
Heimdallr
Heimdallr
CapNapier
Heimdallr
Level 141
God Stats
6W - 6L
1,618 SR
Queue Stats
245W - 256L
1,521 Elo+
Solo
Mulan
Mulan
Oretsnom
Mulan
Level 121
God Stats
12W - 6L
1,513 SR
Queue Stats
163W - 164L
1,527 Elo+
Solo
Maui
Maui
Zerdalias
Maui
Level 118
God Stats
1W - 4L
1,290 SR
Queue Stats
446W - 412L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sarawott
Morgan Le Fay
Level 127
God Stats
9W - 8L
1,499 SR
Queue Stats
60W - 73L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
tenebrisregium
Hun Batz
Level 146
God Stats
7W - 5L
1,489 SR
Queue Stats
93W - 101L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 6 / 2
7,245
483
3,383
12,873
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 7 / 1
7,942
529
4,724
9,666
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
Sarjun
Sol
10
3 / 3 / 1
6,345
423
8,074
10,910
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 0
6,502
433
3,767
10,267
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 4
7,136
476
3,869
7,715
6,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CapNapier
Heimdallr
15
4 / 2 / 1
9,026
602
6,713
10,383
4,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Oretsnom
Mulan
13
2 / 4 / 3
7,883
526
7,231
11,568
6,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Maui
16
2 / 0 / 4
9,894
660
5,215
7,077
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
sarawott
Morgan Le Fay
15
2 / 1 / 7
9,341
623
3,687
6,177
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
16
11 / 1 / 4
9,653
644
9,719
11,573
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
21
21
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CapNapier
Heimdallr
4
2
1
2.25
L
Ne Zha
2
6
2
0.5
L
2
7
1
0.36
W
Mulan
Oretsnom
Mulan
2
4
3
0.88
L
Sol
Sarjun
Sol
3
3
1
1.17
W
Maui
2
0
4
4
L
0
3
0
0
L
1
2
4
1.5
W
Morgan Le Fay
sarawott
Morgan Le Fay
2
1
7
5.5
W
Hun Batz
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
32,565
51,431
Taken
46,778
22,836
Mitigated
23,998
14,318
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CapNapier
Heimdallr
6,713
3,293
0
5,476
10,383
4,824
1,217
5,923
4,460
0
77,595
L
Ne Zha
3,383
1,331
0
3,372
12,873
5,040
0
1,823
11,050
0
50,977
L
4,724
1,108
0
640
9,666
3,372
0
2,625
7,041
47,811
1,932
W
Mulan
Oretsnom
Mulan
7,231
663
0
2,360
11,568
6,391
0
5,463
6,039
0
50,650
L
Sol
Sarjun
Sol
8,074
3,828
0
4,040
10,910
3,103
487
0
10,910
40,717
3,024
W
Maui
5,215
1,696
0
2,184
7,077
5,213
1,130
82
6,995
59,550
15,974
L
3,767
1,748
0
1,840
10,267
5,019
0
3,710
6,557
0
37,769
L
3,869
778
804
3,622
7,715
6,302
0
0
7,715
40,391
0
W
Morgan Le Fay
sarawott
Morgan Le Fay
3,687
227
0
2,175
6,177
2,536
526
1,821
4,356
69,073
2,084
W
Hun Batz
9,719
2,995
0
4,738
11,573
5,034
407
3,246
8,327
0
62,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
45,797
358
Minions Killed
571
0
Camps Cleared
0
1,248,260
Distance Traveled
1,439,780
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,026
602
120
8
0
281,369
0
L
Ne Zha
7,245
483
82
5
0
307,556
2
L
Zeus
7,942
529
91
6
0
255,128
6
W
Mulan
7,883
526
80
5
0
293,856
0
L
Sol
6,345
423
49
3
0
207,884
0
W
Maui
9,894
660
144
10
0
248,883
0
L
Skadi
6,502
433
74
5
0
175,372
2
L
Ra
7,136
476
62
4
0
302,320
4
W
Morgan Le Fay
9,341
623
129
9
0
273,213
2
W
Hun Batz
9,653
644
98
7
0
342,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role