Player Matchup

Ishtar
Ishtar
Fredex2471
Ishtar
Level 45
God Stats
2W - 4L
1,231 SR
Queue Stats
192W - 188L
1,293 Elo+
Solo
Bastet
Bastet
HastyPufferfish9
Bastet
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 80L
1,385 Elo+
Party 2
Ymir
Ymir
MNKY Grizzly
Ymir
Level 45
God Stats
6W - 5L
1,218 SR
Queue Stats
48W - 60L
1,354 Elo+
Solo
Chaac
Chaac
VitoSpatafore
Chaac
Level 30
God Stats
5W - 4L
1,705 SR
Queue Stats
43W - 59L
1,299 Elo+
Party 2
Eset
Eset
xD3monWaterx
Eset
Level 39
God Stats
2W - 3L
1,290 SR
Queue Stats
150W - 158L
1,334 Elo+
Solo
Team Averages
Level 40
1,389 SR
1,333 Elo+

VS

Team Averages
Level 46
1,478 SR
1,376 Elo+
Arachne
Arachne
Broz4Life829
Arachne
Level 53
God Stats
11W - 3L
1,626 SR
Queue Stats
98W - 92L
1,463 Elo+
Party 1
Odin
Odin
NozirohsP
Odin
Level 60
God Stats
7W - 5L
1,722 SR
Queue Stats
15W - 17L
1,563 Elo+
Solo
Thoth
Thoth
bootylicker699
Thoth
Level 29
God Stats
4W - 5L
1,394 SR
Queue Stats
63W - 62L
1,418 Elo+
Party 1
Osiris
Osiris
garchin22
Osiris
Level 48
God Stats
1W - 7L
1,344 SR
Queue Stats
39W - 86L
1,325 Elo+
Party 3
Fenrir
Fenrir
wasanky
Fenrir
Level 38
God Stats
3W - 9L
1,302 SR
Queue Stats
9W - 41L
1,109 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fredex2471
Ishtar
7
1 / 0 / 3
4,318
864
1,551
1,440
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
1 / 0 / 2
3,600
720
1,525
4,012
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 0 / 2
4,361
872
1,477
5,086
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 1 / 1
4,361
872
3,505
5,062
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
1 / 3 / 0
3,694
739
1,265
3,425
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Broz4Life829
Arachne
2
0 / 1 / 0
2,675
535
0
955
221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Odin
6
1 / 2 / 0
3,525
705
1,520
4,172
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 2 / 0
4,110
822
3,985
2,679
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
garchin22
Osiris
6
0 / 3 / 0
3,185
637
1,712
5,342
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
wasanky
Fenrir
4
0 / 1 / 0
2,881
576
1,493
4,386
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
4
4
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Broz4Life829
Arachne
0
1
0
0
W
Ishtar
Fredex2471
Ishtar
1
0
3
2.5
W
1
0
2
2
W
3
0
2
4
L
Odin
1
2
0
0.5
W
2
1
1
2.5
L
3
2
0
1.5
L
Osiris
garchin22
Osiris
0
3
0
0
L
Fenrir
wasanky
Fenrir
0
1
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,323
Damage
8,710
19,025
Taken
17,534
7,100
Mitigated
9,482
6,252
Healing
2,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Broz4Life829
Arachne
0
0
0
128
955
221
0
38
917
0
3,544
W
Ishtar
Fredex2471
Ishtar
1,551
1,075
0
500
1,440
430
431
0
1,440
0
24,401
W
1,525
805
0
1,944
4,012
897
0
1,073
2,829
0
8,871
W
1,477
597
0
1,645
5,086
2,649
48
744
4,235
8,620
0
L
Odin
1,520
402
0
1,178
4,172
2,986
0
0
4,172
0
12,081
W
3,505
952
0
1,653
5,062
2,330
0
0
4,879
0
19,224
L
3,985
344
0
360
2,679
773
0
1,192
1,487
16,513
0
L
Osiris
garchin22
Osiris
1,712
905
0
905
5,342
3,986
0
817
4,525
0
11,606
L
Fenrir
wasanky
Fenrir
1,493
221
0
211
4,386
1,516
0
695
3,691
0
8,330
W
1,265
87
0
510
3,425
794
0
1,698
1,474
14,409
730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,334
Gold Earned
16,376
128
Minions Killed
89
0
Camps Cleared
0
546,579
Distance Traveled
452,103
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,675
535
7
1
0
32,224
0
W
Ishtar
4,318
864
49
10
0
95,424
0
W
Bastet
3,600
720
19
4
0
132,465
1
W
Ymir
4,361
872
11
2
0
114,927
2
L
Odin
3,525
705
17
3
0
107,126
0
W
Chaac
4,361
872
31
6
0
102,734
0
L
Thoth
4,110
822
30
6
0
99,485
0
L
Osiris
3,185
637
21
4
0
103,312
0
L
Fenrir
2,881
576
14
3
0
109,956
0
W
Eset
3,694
739
18
4
0
101,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role