Player Matchup

Sol
Sol
Call Meh Toledo
Sol
Level 123
God Stats
1W - 4L
1,129 SR
Queue Stats
142W - 140L
1,526 Elo+
Solo
Janus
Janus
Donkey
Janus
Level 148
God Stats
0W - 2L
1,146 SR
Queue Stats
36W - 41L
1,515 Elo+
Solo
Martichoras
Martichoras
PrJr25
Martichoras
Level 170
God Stats
11W - 9L
1,737 SR
Queue Stats
1,123W - 1,183L
1,577 Elo+
Solo
Odin
Odin
Ryukware
Odin
Level 140
God Stats
2W - 1L
1,848 SR
Queue Stats
212W - 193L
1,563 Elo+
Solo
Izanami
Izanami
yngclampgod
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 182L
1,500 Elo+
Solo
Team Averages
Level 138
1,472 SR
1,536 Elo+

VS

Team Averages
Level 118
1,514 SR
1,506 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LordOfBongs420
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,477 Elo+
Party 1
Vulcan
Vulcan
MadMan8936
Vulcan
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 73L
1,497 Elo+
Solo
Achilles
Achilles
SOUL_ADRIFT
Achilles
Level 176
God Stats
2W - 0L
1,522 SR
Queue Stats
25W - 35L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
davidfigs04
Gilgamesh
Level 89
God Stats
5W - 2L
1,549 SR
Queue Stats
203W - 183L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,169
717
9,240
7,687
2,804
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Donkey
Janus
14
2 / 2 / 3
7,932
793
10,141
7,924
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
PrJr25
Martichoras
12
0 / 4 / 3
6,958
696
7,589
9,122
4,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
12
1 / 3 / 3
7,210
721
7,234
11,288
10,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
yngclampgod
Izanami
15
2 / 2 / 3
8,197
820
7,776
9,042
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 8
8,881
888
5,056
7,039
8,031
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
LordOfBongs420
Zhong Kui
14
3 / 2 / 7
8,384
838
6,218
8,620
8,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
MadMan8936
Vulcan
15
2 / 1 / 9
8,640
864
13,417
7,891
3,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
SOUL_ADRIFT
Achilles
14
2 / 1 / 9
9,060
906
4,824
11,259
16,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
davidfigs04
Gilgamesh
15
4 / 0 / 7
8,887
889
11,185
16,201
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
5
Kills
14
14
Deaths
5
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
8
7
L
0
3
3
0.5
L
Janus
Donkey
Janus
2
2
3
1.75
W
Zhong Kui
LordOfBongs420
Zhong Kui
3
2
7
3.25
W
Vulcan
MadMan8936
Vulcan
2
1
9
6.5
L
Martichoras
PrJr25
Martichoras
0
4
3
0.38
L
Odin
1
3
3
0.83
W
Achilles
SOUL_ADRIFT
Achilles
2
1
9
6.5
W
Gilgamesh
davidfigs04
Gilgamesh
4
0
7
7.5
L
Izanami
yngclampgod
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,980
Damage
40,700
45,063
Taken
51,010
23,514
Mitigated
47,906
14,819
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,056
169
559
1,544
7,039
8,031
202
3,052
3,860
15,474
1,095
L
9,240
1,089
745
1,665
7,687
2,804
30
3,813
3,706
23,084
248
L
Janus
Donkey
Janus
10,141
193
1,791
2,204
7,924
2,617
62
4,027
3,629
20,409
0
W
Zhong Kui
LordOfBongs420
Zhong Kui
6,218
638
1,489
2,397
8,620
8,825
996
3,647
4,703
16,906
0
W
Vulcan
MadMan8936
Vulcan
13,417
241
0
161
7,891
3,828
57
4,584
3,171
34,409
611
L
Martichoras
PrJr25
Martichoras
7,589
2,448
0
975
9,122
4,004
0
6,108
2,883
0
15,821
L
Odin
7,234
669
749
3,055
11,288
10,929
51
5,388
5,528
3,745
5,866
W
Achilles
SOUL_ADRIFT
Achilles
4,824
768
3,392
3,110
11,259
16,107
96
3,987
7,022
0
8,923
W
Gilgamesh
davidfigs04
Gilgamesh
11,185
1,420
2,212
6,354
16,201
11,115
66
5,993
10,022
0
15,620
L
Izanami
yngclampgod
Izanami
7,776
4,878
1,739
1,896
9,042
3,160
211
5,166
3,793
0
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,466
Gold Earned
43,852
128
Minions Killed
125
0
Camps Cleared
0
1,013,392
Distance Traveled
1,064,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,881
888
23
2
0
184,456
0
L
Sol
7,169
717
33
3
0
206,161
0
L
Janus
7,932
793
40
4
0
239,957
0
W
Zhong Kui
8,384
838
31
3
0
193,321
0
W
Vulcan
8,640
864
43
4
0
229,958
0
L
Martichoras
6,958
696
14
1
0
164,610
0
L
Odin
7,210
721
5
1
0
216,656
0
W
Achilles
9,060
906
10
1
0
194,930
0
W
Gilgamesh
8,887
889
18
2
0
261,467
0
L
Izanami
8,197
820
36
4
0
186,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role