Player Matchup

Osiris
Osiris
Brizzlydemmz
Osiris
Level 22
God Stats
3W - 0L
1,815 SR
Queue Stats
5W - 3L
1,505 Elo+
Party 2
Freya
Freya
HashCorp_1
Freya
Level 67
God Stats
4W - 2L
1,804 SR
Queue Stats
25W - 18L
1,636 Elo+
Party 2
Cerberus
Cerberus
M_acncheese
Cerberus
Level 65
God Stats
42W - 44L
1,518 SR
Queue Stats
140W - 146L
1,470 Elo+
Party 2
Vamana
Vamana
iSplitAces
Vamana
Level 16
God Stats
10W - 20L
1,367 SR
Queue Stats
10W - 25L
1,325 Elo+
Party 2
Hades
Hades
lilblade
Hades
Level 76
God Stats
21W - 19L
1,524 SR
Queue Stats
283W - 277L
1,478 Elo+
Party 2
Team Averages
Level 49
1,606 SR
1,483 Elo+

VS

Team Averages
Level 86
1,423 SR
1,428 Elo+
Mulan
Mulan
ATG Hellfire
Mulan
Level 118
God Stats
14W - 6L
1,798 SR
Queue Stats
199W - 182L
1,510 Elo+
Solo
Athena
Athena
DankShrek559
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 134L
1,456 Elo+
Solo
Thor
Thor
Demonwolfz246
Thor
Level 156
God Stats
0W - 3L
1,095 SR
Queue Stats
11W - 16L
1,382 Elo+
Party 1
Sol
Sol
OrcaGaming274
Sol
Level 29
God Stats
16W - 17L
1,532 SR
Queue Stats
205W - 207L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
steven_ill
Nu Wa
Level 43
God Stats
0W - 3L
1,192 SR
Queue Stats
53W - 59L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
7 / 0 / 3
6,761
676
5,719
9,109
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
11
3 / 1 / 2
6,147
615
6,741
8,693
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
M_acncheese
Cerberus
10
2 / 2 / 4
5,519
552
3,056
10,160
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
iSplitAces
Vamana
10
0 / 2 / 2
5,997
600
2,818
6,056
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hades
lilblade
Hades
11
2 / 1 / 2
6,159
616
1,966
5,550
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,605
561
4,802
7,938
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
8
0 / 4 / 2
5,040
504
3,637
10,474
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
4,921
492
2,420
9,067
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 1 / 0
5,886
589
9,971
5,734
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
10
1 / 2 / 0
5,571
557
4,622
3,597
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
6
6
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Osiris
7
0
3
8.5
L
Athena
0
4
2
0.25
L
1
5
0
0.2
W
Freya
3
1
2
4
W
Cerberus
M_acncheese
Cerberus
2
2
4
2
L
3
1
0
3
W
Vamana
iSplitAces
Vamana
0
2
2
0.5
W
Hades
lilblade
Hades
2
1
2
3
L
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
25,452
39,568
Taken
36,810
19,467
Mitigated
19,135
15,253
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,802
980
0
2,785
7,938
3,548
0
0
7,938
0
33,224
W
Osiris
5,719
1,919
0
4,969
9,109
4,643
0
2,140
6,969
0
43,498
L
Athena
3,637
1,508
0
1,462
10,474
8,788
0
4,750
5,438
20,030
309
L
2,420
756
0
746
9,067
3,968
0
1,145
7,922
0
31,589
W
Freya
6,741
2,139
0
3,167
8,693
3,601
0
6,038
2,655
40,574
3,915
W
Cerberus
M_acncheese
Cerberus
3,056
141
216
3,102
10,160
4,649
0
7,299
2,861
17,468
0
L
9,971
4,836
0
2,687
5,734
1,765
207
3,357
2,135
49,880
843
W
Vamana
iSplitAces
Vamana
2,818
1,389
0
786
6,056
4,404
420
194
5,862
0
37,373
W
Hades
lilblade
Hades
1,966
71
245
2,768
5,550
2,170
0
2,071
3,479
42,881
0
L
Nu Wa
4,622
1,608
0
620
3,597
1,066
0
1,541
2,056
32,234
925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
27,023
315
Minions Killed
258
0
Camps Cleared
0
1,110,348
Distance Traveled
921,998
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,605
561
58
6
0
134,885
0
W
Osiris
6,761
676
60
6
0
229,804
0
L
Athena
5,040
504
32
3
0
223,338
4
L
Thor
4,921
492
54
5
0
188,114
0
W
Freya
6,147
615
72
7
0
221,081
0
W
Cerberus
5,519
552
34
3
0
223,846
0
L
Sol
5,886
589
62
6
0
190,020
0
W
Vamana
5,997
600
67
7
0
217,979
0
W
Hades
6,159
616
82
8
0
217,638
0
L
Nu Wa
5,571
557
52
5
0
185,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role