Player Matchup

Nut
Nut
 
Nut
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Lt fer14567
Gilgamesh
Level 66
God Stats
19W - 24L
1,484 SR
Queue Stats
230W - 326L
1,328 Elo+
Party 1
Surtr
Surtr
Neon Primary
Surtr
Level 41
God Stats
10W - 4L
1,541 SR
Queue Stats
278W - 343L
1,375 Elo+
Party 1
Lancelot
Lancelot
Srgt Frank
Lancelot
Level 59
God Stats
37W - 45L
1,547 SR
Queue Stats
309W - 423L
1,355 Elo+
Party 1
Yu Huang
Yu Huang
XxZeroMPxX
Yu Huang
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 348L
1,408 Elo+
Party 1
Team Averages
Level 53
1,514 SR
1,393 Elo+

VS

Team Averages
Level 28
1,388 SR
1,335 Elo+
Cthulhu
Cthulhu
Fr0stNight4344
Cthulhu
Level 16
God Stats
1W - 5L
1,262 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 2
Loki
Loki
Irokul
Loki
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 82L
1,284 Elo+
Party 2
Nox
Nox
M0aT83
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,501 Elo+
Party 2
Chaac
Chaac
Manta_yt
Chaac
Level 45
God Stats
0W - 2L
1,442 SR
Queue Stats
7W - 26L
1,270 Elo+
Solo
Apollo
Apollo
MyLagGotSwag
Apollo
Level 43
God Stats
0W - 2L
1,236 SR
Queue Stats
65W - 73L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
2 / 1 / 4
5,315
532
5,641
6,140
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Lt fer14567
Gilgamesh
10
3 / 0 / 4
5,656
566
4,079
5,837
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
6 / 0 / 0
6,683
668
5,723
6,483
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Srgt Frank
Lancelot
10
3 / 1 / 6
5,525
553
5,286
5,723
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
XxZeroMPxX
Yu Huang
10
4 / 1 / 4
6,291
629
7,549
5,146
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,058
406
3,357
6,882
5,552
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Irokul
Loki
7
0 / 4 / 1
4,351
435
2,199
7,934
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
M0aT83
Nox
9
2 / 3 / 0
5,016
502
1,069
10,258
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
Manta_yt
Chaac
9
0 / 5 / 0
5,050
505
2,008
8,196
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
7
1 / 4 / 0
4,423
442
2,301
6,927
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
3
3
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
1
4
4
L
0
2
1
0.25
L
Loki
Irokul
Loki
0
4
1
0.13
W
Gilgamesh
Lt fer14567
Gilgamesh
3
0
4
5
L
Nox
M0aT83
Nox
2
3
0
0.67
L
Chaac
Manta_yt
Chaac
0
5
0
0
L
Apollo
1
4
0
0.25
W
6
0
0
6
W
Lancelot
Srgt Frank
Lancelot
3
1
6
6
W
Yu Huang
XxZeroMPxX
Yu Huang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
10,934
29,329
Taken
40,197
13,502
Mitigated
18,498
8,297
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,641
3,455
0
2,006
6,140
2,375
50
1,479
4,661
0
27,032
L
3,357
696
82
0
6,882
5,552
0
615
6,023
15,146
0
L
Loki
Irokul
Loki
2,199
573
0
1,896
7,934
2,150
0
1,268
6,493
0
20,826
W
Gilgamesh
Lt fer14567
Gilgamesh
4,079
649
0
460
5,837
4,092
0
1,401
4,436
0
24,379
L
Nox
M0aT83
Nox
1,069
246
0
2,321
10,258
4,959
0
4,858
4,742
15,242
1,593
L
Chaac
Manta_yt
Chaac
2,008
495
0
696
8,196
3,928
0
152
8,044
0
30,170
L
Apollo
2,301
1,152
0
0
6,927
1,909
0
0
6,548
0
15,594
W
5,723
2,832
0
2,222
6,483
3,025
888
0
6,483
232
40,003
W
Lancelot
Srgt Frank
Lancelot
5,286
859
0
1,629
5,723
2,186
0
626
5,097
0
29,096
W
Yu Huang
XxZeroMPxX
Yu Huang
7,549
1,178
0
1,980
5,146
1,824
276
874
4,272
39,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
22,898
236
Minions Killed
152
0
Camps Cleared
0
1,002,215
Distance Traveled
951,504
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,315
532
41
4
0
197,070
0
L
Cthulhu
4,058
406
13
1
0
207,979
0
L
Loki
4,351
435
43
4
0
212,488
0
W
Gilgamesh
5,656
566
33
3
0
209,677
2
L
Nox
5,016
502
19
2
0
158,671
0
L
Chaac
5,050
505
49
5
0
182,841
0
L
Apollo
4,423
442
28
3
0
189,525
0
W
Surtr
6,683
668
64
6
0
177,861
0
W
Lancelot
5,525
553
43
4
0
236,220
0
W
Yu Huang
6,291
629
55
6
0
181,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role