Player Matchup

Kukulkan
Kukulkan
Alorik Ok
Kukulkan
Level 123
God Stats
2W - 5L
1,560 SR
Queue Stats
204W - 212L
1,468 Elo+
Party 1
Janus
Janus
CozyxOctopus
Janus
Level 148
God Stats
1W - 1L
1,737 SR
Queue Stats
52W - 68L
1,404 Elo+
Solo
Chiron
Chiron
PrJr25
Chiron
Level 170
God Stats
7W - 7L
1,658 SR
Queue Stats
955W - 1,023L
1,590 Elo+
Solo
Nut
Nut
Quantum Death
Nut
Level 142
God Stats
4W - 6L
1,391 SR
Queue Stats
443W - 465L
1,465 Elo+
Party 1
Nike
Nike
Ure78
Nike
Level 86
God Stats
3W - 7L
1,204 SR
Queue Stats
217W - 219L
1,502 Elo+
Solo
Team Averages
Level 134
1,510 SR
1,486 Elo+

VS

Team Averages
Level 100
1,638 SR
1,524 Elo+
Nike
Nike
DragonDrew916
Nike
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 325L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Taxnan
Danzaburou
Level 127
God Stats
1W - 0L
1,733 SR
Queue Stats
86W - 73L
1,516 Elo+
Party 2
Bake Kujira
Bake Kujira
Torteno
Bake Kujira
Level 24
God Stats
2W - 0L
1,729 SR
Queue Stats
34W - 33L
1,496 Elo+
Party 2
Izanami
Izanami
davidfigs04
Izanami
Level 89
God Stats
4W - 3L
1,518 SR
Queue Stats
203W - 181L
1,622 Elo+
Solo
Medusa
Medusa
paigepaigeburger
Medusa
Level 107
God Stats
2W - 1L
1,711 SR
Queue Stats
80W - 68L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alorik Ok
Kukulkan
12
2 / 3 / 5
6,066
1,213
4,001
4,667
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 6
6,018
1,204
4,293
4,382
1,867
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
PrJr25
Chiron
11
2 / 4 / 5
5,896
1,179
5,338
6,829
2,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 5
6,320
1,264
6,348
3,569
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Ure78
Nike
1
0 / 0 / 0
1,520
304
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,638
1,328
1,804
3,870
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Taxnan
Danzaburou
10
2 / 3 / 7
6,376
1,275
7,782
5,866
2,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
Torteno
Bake Kujira
10
0 / 2 / 6
5,997
1,199
1,175
6,669
6,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
davidfigs04
Izanami
11
0 / 1 / 8
6,332
1,266
2,886
3,208
1,299
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 2 / 2
7,251
1,450
4,739
5,036
2,068
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
9
Kills
11
11
Deaths
9
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alorik Ok
Kukulkan
2
3
5
1.5
L
2
3
6
1.67
W
2
1
4
4
L
Chiron
PrJr25
Chiron
2
4
5
1.13
L
3
1
5
5.5
W
Danzaburou
Taxnan
Danzaburou
2
3
7
1.83
W
Bake Kujira
Torteno
Bake Kujira
0
2
6
1.5
L
Nike
Ure78
Nike
0
0
0
0
W
Izanami
davidfigs04
Izanami
0
1
8
4
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,980
Damage
18,386
19,447
Taken
24,649
8,507
Mitigated
15,510
3,273
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alorik Ok
Kukulkan
4,001
349
9
143
4,667
2,183
0
150
4,517
12,722
0
L
4,293
227
0
248
4,382
1,867
0
236
4,146
9,075
0
W
1,804
77
194
739
3,870
2,963
0
1,949
1,921
260
4,203
L
Chiron
PrJr25
Chiron
5,338
1,993
170
1,157
6,829
2,792
0
321
6,503
0
7,508
L
6,348
4,036
612
934
3,569
1,665
0
369
3,200
0
13,748
W
Danzaburou
Taxnan
Danzaburou
7,782
2,342
105
547
5,866
2,338
109
1,596
4,270
0
13,854
W
Bake Kujira
Torteno
Bake Kujira
1,175
405
1,288
996
6,669
6,842
0
2,369
4,300
3,318
641
L
Nike
Ure78
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
davidfigs04
Izanami
2,886
1,632
638
689
3,208
1,299
644
744
2,464
0
13,863
W
4,739
1,617
293
541
5,036
2,068
423
1,636
3,400
0
9,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
32,594
52
Minions Killed
67
0
Camps Cleared
0
367,991
Distance Traveled
552,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,066
1,213
17
3
0
84,438
0
L
Janus
6,018
1,204
7
1
0
92,499
0
W
Nike
6,638
1,328
3
1
0
116,774
0
L
Chiron
5,896
1,179
7
1
0
87,024
0
L
Nut
6,320
1,264
21
4
0
104,030
0
W
Danzaburou
6,376
1,275
9
2
0
100,178
0
W
Bake Kujira
5,997
1,199
13
3
0
117,765
0
L
Nike
1,520
304
0
0
0
0
0
W
Izanami
6,332
1,266
31
6
0
102,066
0
W
Medusa
7,251
1,450
11
2
0
116,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role