Player Matchup

Atlas
Atlas
Conn2277
Atlas
Level 104
God Stats
0W - 2L
1,262 SR
Queue Stats
36W - 34L
1,520 Elo+
Party 2
Hel
Hel
EclecticTadpole
Hel
Level 50
God Stats
1W - 1L
1,733 SR
Queue Stats
45W - 75L
1,317 Elo+
Solo
Jing Wei
Jing Wei
JaredRees7
Jing Wei
Level 85
God Stats
0W - 1L
1,715 SR
Queue Stats
19W - 14L
1,563 Elo+
Party 2
Nox
Nox
NineT8Baby
Nox
Level 123
God Stats
7W - 6L
1,417 SR
Queue Stats
461W - 461L
1,454 Elo+
Solo
Izanami
Izanami
zBabyHank
Izanami
Level 122
God Stats
1W - 2L
1,507 SR
Queue Stats
185W - 214L
1,526 Elo+
Party 2
Team Averages
Level 97
1,527 SR
1,476 Elo+

VS

Team Averages
Level 149
1,593 SR
1,508 Elo+
Chiron
Chiron
Andrewson81
Chiron
Level 145
God Stats
5W - 6L
1,458 SR
Queue Stats
405W - 420L
1,502 Elo+
Party 1
Hel
Hel
AngHell666
Hel
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
604W - 417L
1,560 Elo+
Solo
Shiva
Shiva
WheelieSmalls
Shiva
Level 157
God Stats
6W - 2L
1,600 SR
Queue Stats
636W - 619L
1,438 Elo+
Solo
Nut
Nut
irishman1166
Nut
Level 155
God Stats
1W - 1L
1,627 SR
Queue Stats
175W - 148L
1,534 Elo+
Solo
Artemis
Artemis
kainanjonah
Artemis
Level 124
God Stats
6W - 3L
1,780 SR
Queue Stats
372W - 374L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Conn2277
Atlas
11
1 / 2 / 2
6,485
926
5,289
10,073
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 1
5,150
736
1,844
3,901
1,142
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
JaredRees7
Jing Wei
11
1 / 5 / 1
5,890
841
5,190
9,539
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 3
5,863
838
3,570
6,574
2,797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
zBabyHank
Izanami
11
1 / 5 / 1
6,171
882
5,431
8,777
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 0 / 11
7,618
1,088
7,608
3,850
1,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 8
7,571
1,082
9,565
7,271
2,708
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 12
7,285
1,041
6,764
11,222
9,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 8
7,441
1,063
6,277
6,868
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
kainanjonah
Artemis
14
8 / 1 / 7
8,361
1,194
7,186
4,947
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
3
Kills
18
18
Deaths
5
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
0
11
7.5
W
4
1
8
8
L
Atlas
Conn2277
Atlas
1
2
2
1
L
0
2
1
0.25
L
Jing Wei
JaredRees7
Jing Wei
1
5
1
0.3
L
0
4
3
0.38
W
3
2
12
4.5
W
1
1
8
5
W
Artemis
kainanjonah
Artemis
8
1
7
11.5
L
Izanami
zBabyHank
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,324
Damage
37,400
38,864
Taken
34,158
18,240
Mitigated
19,014
9,908
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,608
0
1,174
1,245
3,850
1,774
1,522
1,479
2,371
0
19,129
W
9,565
0
6,463
4,347
7,271
2,708
896
1,644
5,627
17,319
889
L
Atlas
Conn2277
Atlas
5,289
1,718
1,089
3,227
10,073
7,877
0
2,146
7,927
8,669
151
L
1,844
600
357
988
3,901
1,142
0
915
2,986
3,195
0
L
Jing Wei
JaredRees7
Jing Wei
5,190
3,799
588
1,185
9,539
3,339
0
1,904
7,635
0
9,220
L
3,570
111
1,020
408
6,574
2,797
0
2,197
4,377
13,258
0
W
6,764
1,032
318
2,025
11,222
9,080
77
3,716
7,506
0
11,538
W
6,277
2,984
982
1,163
6,868
3,155
1,031
2,240
4,628
0
13,947
W
Artemis
kainanjonah
Artemis
7,186
1,490
415
772
4,947
2,297
1,363
1,473
3,474
0
14,032
L
Izanami
zBabyHank
Izanami
5,431
2,436
479
567
8,777
3,085
0
2,154
6,623
0
13,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
38,276
66
Minions Killed
93
0
Camps Cleared
0
587,740
Distance Traveled
732,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,618
1,088
21
3
0
145,547
0
W
Hel
7,571
1,082
24
3
0
167,427
0
L
Atlas
6,485
926
5
1
0
145,761
0
L
Hel
5,150
736
3
0
0
73,777
0
L
Jing Wei
5,890
841
6
1
0
120,516
0
L
Nox
5,863
838
15
2
0
132,506
0
W
Shiva
7,285
1,041
7
1
0
153,804
0
W
Nut
7,441
1,063
25
4
0
144,294
0
W
Artemis
8,361
1,194
16
2
0
121,066
0
L
Izanami
6,171
882
37
5
0
115,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role