Player Matchup

Cthulhu
Cthulhu
BigDiickii
Cthulhu
Level 28
God Stats
8W - 2L
1,888 SR
Queue Stats
42W - 21L
1,671 Elo+
Party 2
Ra
Ra
MaybElite
Ra
Level 145
God Stats
2W - 1L
1,553 SR
Queue Stats
45W - 30L
1,660 Elo+
Party 2
Anhur
Anhur
Stiickii
Anhur
Level 121
God Stats
2W - 0L
1,847 SR
Queue Stats
48W - 30L
1,662 Elo+
Party 2
Team Averages
Level 98
1,763 SR
1,665 Elo+

VS

Team Averages
Level 103
1,685 SR
1,639 Elo+
Anubis
Anubis
ZluchDaddyHT
Anubis
Level 28
God Stats
21W - 11L
1,558 SR
Queue Stats
25W - 29L
1,636 Elo+
Party 1
Ravana
Ravana
yakuza96
Ravana
Level 173
God Stats
11W - 6L
1,992 SR
Queue Stats
294W - 219L
1,749 Elo+
Solo
Surtr
Surtr
zICIutchDaddy
Surtr
Level 107
God Stats
3W - 12L
1,506 SR
Queue Stats
113W - 134L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDiickii
Cthulhu
15
6 / 2 / 8
9,782
815
16,071
16,451
15,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 8
10,285
857
12,580
8,015
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Stiickii
Anhur
15
6 / 1 / 11
10,210
851
12,550
11,961
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 8 / 0
7,730
644
5,911
13,625
6,276
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
yakuza96
Ravana
12
1 / 4 / 1
7,841
653
9,453
15,345
13,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 2
7,271
606
7,455
17,427
13,951
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
3
3
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigDiickii
Cthulhu
6
2
8
5
W
6
0
8
10
W
Anhur
Stiickii
Anhur
6
1
11
11.5
L
Anubis
2
8
0
0.25
L
Ravana
yakuza96
Ravana
1
4
1
0.38
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,201
Damage
22,819
36,427
Taken
46,397
23,248
Mitigated
33,999
9,586
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigDiickii
Cthulhu
16,071
1,996
79
3,143
16,451
15,239
29
2,669
13,339
30,130
250
W
12,580
1,698
1,025
1,778
8,015
3,457
648
1,901
5,986
56,186
1,230
W
Anhur
Stiickii
Anhur
12,550
6,983
0
3,561
11,961
4,552
1,270
2,408
9,125
0
36,980
L
Anubis
5,911
234
0
1,237
13,625
6,276
0
8,662
4,939
27,418
0
L
Ravana
yakuza96
Ravana
9,453
2,257
0
2,212
15,345
13,772
0
8,503
6,662
0
28,451
L
7,455
1,813
156
1,830
17,427
13,951
0
10,644
6,432
1,168
14,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
22,842
211
Minions Killed
105
0
Camps Cleared
0
704,208
Distance Traveled
614,717
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,782
815
37
3
0
237,951
0
W
Ra
10,285
857
107
9
0
250,989
0
W
Anhur
10,210
851
67
6
0
215,268
0
L
Anubis
7,730
644
54
5
0
183,126
3
L
Ravana
7,841
653
40
3
0
223,241
2
L
Surtr
7,271
606
11
1
0
208,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role