Player Matchup

Chaac
Chaac
Drunken_Irish_86
Chaac
Level 109
God Stats
4W - 0L
1,610 SR
Queue Stats
147W - 143L
1,453 Elo+
Party 2
Ishtar
Ishtar
Lucine91
Ishtar
Level 125
God Stats
2W - 1L
1,548 SR
Queue Stats
72W - 65L
1,532 Elo+
Solo
Cthulhu
Cthulhu
NightmareFox93
Cthulhu
Level 27
God Stats
5W - 6L
1,373 SR
Queue Stats
152W - 149L
1,452 Elo+
Party 2
Janus
Janus
iDeHo
Janus
Level 107
God Stats
2W - 1L
1,794 SR
Queue Stats
35W - 34L
1,490 Elo+
Party 3
Nut
Nut
thedrg00
Nut
Level 89
God Stats
1W - 2L
1,319 SR
Queue Stats
56W - 52L
1,508 Elo+
Party 3
Team Averages
Level 91
1,529 SR
1,487 Elo+

VS

Team Averages
Level 71
1,628 SR
1,483 Elo+
Sol
Sol
BigScarySquid
Sol
Level 88
God Stats
4W - 2L
1,603 SR
Queue Stats
60W - 64L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
Mousaios
Hou Yi
Level 58
God Stats
1W - 1L
1,732 SR
Queue Stats
19W - 19L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
Rezyvynn
Xbalanque
Level 121
God Stats
0W - 2L
1,322 SR
Queue Stats
158W - 131L
1,513 Elo+
Party 1
Nut
Nut
RomanRagez
Nut
Level 65
God Stats
2W - 3L
1,757 SR
Queue Stats
184W - 173L
1,583 Elo+
Solo
Amaterasu
Amaterasu
XungamerlyX
Amaterasu
Level 24
God Stats
2W - 2L
1,726 SR
Queue Stats
5W - 8L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 16
9,797
891
12,868
18,723
12,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Lucine91
Ishtar
18
5 / 3 / 20
10,368
943
12,240
8,369
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
5 / 3 / 16
9,918
902
13,138
12,957
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
iDeHo
Janus
17
8 / 2 / 11
10,385
944
10,362
4,959
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
8 / 5 / 14
10,274
934
8,782
9,146
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 5
9,827
893
13,477
13,374
5,256
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Mousaios
Hou Yi
15
4 / 5 / 4
9,796
891
6,711
9,633
3,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Rezyvynn
Xbalanque
14
4 / 8 / 9
8,584
780
11,760
13,038
5,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 3 / 10
8,039
731
4,681
8,732
4,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
XungamerlyX
Amaterasu
15
2 / 7 / 9
8,122
738
5,322
17,007
18,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
30
Kills
17
17
Deaths
30
77
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
W
4
4
16
3
W
Ishtar
Lucine91
Ishtar
5
3
20
5
L
Hou Yi
Mousaios
Hou Yi
4
5
4
1.2
W
5
3
16
4.33
L
Xbalanque
Rezyvynn
Xbalanque
4
8
9
1.06
L
1
3
10
2
L
Amaterasu
XungamerlyX
Amaterasu
2
7
9
0.93
W
Janus
iDeHo
Janus
8
2
11
6.75
W
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,390
Damage
41,951
54,154
Taken
61,784
33,678
Mitigated
37,240
15,157
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,477
4,456
227
2,402
13,374
5,256
0
6,943
6,164
32,958
29
W
12,868
1,191
1,367
8,034
18,723
12,605
179
2,983
15,439
0
25,255
W
Ishtar
Lucine91
Ishtar
12,240
7,867
481
1,263
8,369
4,013
1,580
1,686
6,583
0
23,389
L
Hou Yi
Mousaios
Hou Yi
6,711
2,777
0
1,080
9,633
3,702
0
3,145
6,388
0
10,536
W
13,138
447
1,196
2,311
12,957
10,793
88
5,832
6,947
21,764
740
L
Xbalanque
Rezyvynn
Xbalanque
11,760
6,786
1,173
658
13,038
5,573
0
5,213
7,610
0
20,405
L
4,681
1,309
1,045
2,065
8,732
4,368
0
1,792
6,862
0
15,858
L
Amaterasu
XungamerlyX
Amaterasu
5,322
2,527
94
4,009
17,007
18,341
0
4,566
12,071
0
5,564
W
Janus
iDeHo
Janus
10,362
522
87
418
4,959
2,114
1,218
1,318
3,602
26,639
299
W
8,782
5,169
0
0
9,146
4,153
1,476
1,658
7,405
0
16,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,742
Gold Earned
44,368
138
Minions Killed
98
0
Camps Cleared
0
1,053,851
Distance Traveled
825,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,827
893
42
4
0
169,593
0
W
Chaac
9,797
891
26
2
0
241,951
0
W
Ishtar
10,368
943
29
3
0
206,837
0
L
Hou Yi
9,796
891
6
1
0
109,703
0
W
Cthulhu
9,918
902
15
1
0
236,051
0
L
Xbalanque
8,584
780
24
2
0
156,178
0
L
Nut
8,039
731
26
2
0
180,737
0
L
Amaterasu
8,122
738
0
0
0
208,830
0
W
Janus
10,385
944
51
5
0
194,113
0
W
Nut
10,274
934
17
2
0
174,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role