Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Azyncia
Baron Samedi
Bronze III
Level 48
God Stats
1W - 1L
1,396 SR
Queue Stats
6W - 10L
1,368 MMR
Solo
Amaterasu
Amaterasu
Gold V
LuciRX_
Amaterasu
Gold V
Level 176
God Stats
11W - 3L
1,737 SR
Queue Stats
438W - 460L
1,373 MMR
Solo
Ravana
Ravana
Silver II
NoNoNoTeeHee
Ravana
Silver II
Level 69
God Stats
9W - 6L
1,597 SR
Queue Stats
35W - 38L
1,298 MMR
Party 2
Aphrodite
Aphrodite
Silver I
ll_Flawlezz_ll
Aphrodite
Silver I
Level 136
God Stats
9W - 5L
1,654 SR
Queue Stats
69W - 72L
1,324 MMR
Solo
Skadi
Skadi
Gold V
temp-4133399476
Skadi
Gold V
Level 124
God Stats
13W - 11L
1,686 SR
Queue Stats
40W - 37L
1,434 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,614 SR
1,359 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,528 SR
1,369 MMR
Izanami
Izanami
Silver I
ASAPxHighroller
Izanami
Silver I
Level 69
God Stats
4W - 3L
1,533 SR
Queue Stats
27W - 33L
1,362 MMR
Solo
Chaac
Chaac
Bronze III
Foxwardin
Chaac
Bronze III
Level 63
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 4L
1,362 MMR
Solo
Serqet
Serqet
Gold III
HeDied4You316
Serqet
Gold III
Level 123
God Stats
9W - 22L
1,385 SR
Queue Stats
52W - 56L
1,394 MMR
Party 1
Poseidon
Poseidon
Gold V
IamHIM_247
Poseidon
Gold V
Level 126
God Stats
9W - 13L
1,476 SR
Queue Stats
246W - 266L
1,365 MMR
Party 1
Bacchus
Bacchus
Bronze III
ShadowNash
Bacchus
Bronze III
Level 148
God Stats
0W - 2L
1,735 SR
Queue Stats
58W - 40L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azyncia
Baron Samedi
16
0 / 2 / 8
10,335
492
13,117
15,210
8,404
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
LuciRX_
Amaterasu
19
2 / 0 / 7
12,135
578
12,363
30,427
36,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
19
10 / 3 / 2
12,254
584
16,099
17,270
10,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
ll_Flawlezz_ll
Aphrodite
16
0 / 2 / 6
10,126
482
6,875
16,277
16,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 0 / 5
12,254
584
15,197
10,697
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SurtrThorCharybdisMedusa

VS

Bans
AthenaAresBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,191
438
4,667
14,341
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Foxwardin
Chaac
16
0 / 4 / 3
10,138
483
17,223
21,317
22,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 1 / 0
10,190
485
14,522
20,495
10,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
IamHIM_247
Poseidon
17
1 / 6 / 3
9,851
469
10,002
14,087
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
ShadowNash
Bacchus
14
1 / 2 / 0
9,239
440
9,594
17,295
20,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
7
7
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Baron Samedi
Azyncia
Baron Samedi
0
2
8
2
L
Chaac
Foxwardin
Chaac
0
4
3
0.38
L
5
1
0
5
L
Poseidon
IamHIM_247
Poseidon
1
6
3
0.42
W
Amaterasu
LuciRX_
Amaterasu
2
0
7
5.5
W
Ravana
10
3
2
3.67
L
Bacchus
ShadowNash
Bacchus
1
2
0
0.5
W
Aphrodite
ll_Flawlezz_ll
Aphrodite
0
2
6
1.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,651
Damage
56,008
89,881
Taken
87,535
76,525
Mitigated
63,625
41,872
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,667
3,451
0
2,930
14,341
5,335
0
1,345
12,996
0
82,539
W
Baron Samedi
Azyncia
Baron Samedi
13,117
1,133
1,141
4,409
15,210
8,404
999
3,717
10,086
75,029
2,803
L
Chaac
Foxwardin
Chaac
17,223
3,767
0
4,925
21,317
22,574
0
2,713
17,263
0
82,742
L
14,522
3,495
0
8,758
20,495
10,160
0
5,121
15,261
0
108,358
L
Poseidon
IamHIM_247
Poseidon
10,002
388
0
1,615
14,087
4,992
0
4,039
9,877
89,351
0
W
Amaterasu
LuciRX_
Amaterasu
12,363
4,960
0
13,656
30,427
36,972
2,353
4,182
25,853
0
89,566
W
Ravana
16,099
2,853
0
7,835
17,270
10,474
2,418
4,158
12,762
0
98,096
L
Bacchus
ShadowNash
Bacchus
9,594
823
0
3,222
17,295
20,564
0
6,018
11,226
36,000
0
W
Aphrodite
ll_Flawlezz_ll
Aphrodite
6,875
746
6,197
7,453
16,277
16,013
424
5,337
10,940
34,982
1,892
W
15,197
3,899
0
1,181
10,697
4,662
3,339
3,150
7,139
0
119,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,104
Gold Earned
48,609
610
Minions Killed
612
0
Camps Cleared
0
2,024,415
Distance Traveled
2,058,707
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,191
438
146
7
0
337,602
0
W
Baron Samedi
10,335
492
135
6
0
400,281
0
L
Chaac
10,138
483
128
6
0
389,967
6
L
Serqet
10,190
485
151
7
0
509,150
0
L
Poseidon
9,851
469
141
7
0
387,443
4
W
Amaterasu
12,135
578
142
7
0
337,135
0
W
Ravana
12,254
584
114
5
0
433,051
4
L
Bacchus
9,239
440
46
2
0
434,545
6
W
Aphrodite
10,126
482
66
3
0
416,180
6
W
Skadi
12,254
584
153
7
0
437,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role