Player Matchup

Tiamat
Tiamat
ALiteralTree
Tiamat
Level 100
God Stats
27W - 26L
1,491 SR
Queue Stats
325W - 326L
1,432 Elo+
Solo
Medusa
Medusa
Auzzie14
Medusa
Level 61
God Stats
5W - 1L
1,879 SR
Queue Stats
209W - 198L
1,549 Elo+
Solo
He Bo
He Bo
Jamesdatdude123
He Bo
Level 125
God Stats
0W - 2L
1,337 SR
Queue Stats
176W - 144L
1,511 Elo+
Party 2
Cerberus
Cerberus
Vinnie496
Cerberus
Level 125
God Stats
8W - 5L
1,621 SR
Queue Stats
130W - 111L
1,494 Elo+
Party 2
Horus
Horus
waggson
Horus
Level 100
God Stats
11W - 7L
1,595 SR
Queue Stats
58W - 50L
1,474 Elo+
Party 2
Team Averages
Level 102
1,585 SR
1,492 Elo+

VS

Team Averages
Level 126
1,645 SR
1,448 Elo+
Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Awesomeninja717
Neith
Level 105
God Stats
5W - 4L
1,708 SR
Queue Stats
100W - 86L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
CrimsonKing_TTV
Jormungandr
Level 127
God Stats
3W - 2L
1,722 SR
Queue Stats
43W - 49L
1,431 Elo+
Solo
Cthulhu
Cthulhu
WolfeyD
Cthulhu
Level 155
God Stats
1W - 0L
1,794 SR
Queue Stats
1W - 1L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 1 / 0
4,681
468
1,844
6,251
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Auzzie14
Medusa
11
5 / 0 / 0
6,417
642
6,338
5,228
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 1 / 0
4,220
422
1,979
5,030
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vinnie496
Cerberus
10
0 / 2 / 0
5,372
537
2,761
8,197
5,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
waggson
Horus
8
0 / 0 / 2
4,348
435
3,265
8,885
6,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 0 / 1
5,467
547
3,826
4,060
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
 
Susano
9
2 / 1 / 0
4,897
490
1,787
7,422
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,795
480
2,590
5,772
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
CrimsonKing_TTV
Jormungandr
12
2 / 0 / 0
6,636
664
4,265
7,374
4,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
WolfeyD
Cthulhu
8
0 / 2 / 0
4,974
497
5,890
8,035
5,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
4
4
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
0
1
0.5
W
Susano
 
Susano
2
1
0
2
L
Tiamat
0
1
0
0
L
Medusa
Auzzie14
Medusa
5
0
0
5
W
0
3
0
0
W
Jormungandr
CrimsonKing_TTV
Jormungandr
2
0
0
2
L
0
1
0
0
L
Cerberus
Vinnie496
Cerberus
0
2
0
0
W
Cthulhu
WolfeyD
Cthulhu
0
2
0
0
L
Horus
waggson
Horus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,187
Damage
18,358
33,591
Taken
32,663
19,293
Mitigated
15,134
10,963
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
3,826
1,280
0
1,747
4,060
1,534
252
2,125
1,852
0
45,336
W
Susano
 
Susano
1,787
397
0
2,909
7,422
2,604
0
954
6,468
0
24,590
L
Tiamat
1,844
192
0
1,179
6,251
3,931
0
264
5,987
26,849
1,429
L
Medusa
Auzzie14
Medusa
6,338
2,207
0
2,425
5,228
1,870
0
1,571
3,657
0
49,804
W
2,590
811
0
990
5,772
1,667
0
0
5,739
0
28,698
W
Jormungandr
CrimsonKing_TTV
Jormungandr
4,265
1,206
0
2,478
7,374
4,253
7
2,573
4,784
51,365
0
L
1,979
50
0
409
5,030
1,475
0
722
4,308
18,463
316
L
Cerberus
Vinnie496
Cerberus
2,761
163
0
2,593
8,197
5,294
0
4,265
3,932
38,016
1,226
W
Cthulhu
WolfeyD
Cthulhu
5,890
591
120
2,954
8,035
5,076
0
661
7,031
25,379
1,292
L
Horus
waggson
Horus
3,265
1,543
240
4,117
8,885
6,723
0
3,157
5,728
0
14,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
26,769
259
Minions Killed
297
0
Camps Cleared
0
960,582
Distance Traveled
906,781
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
5,467
547
76
8
0
178,215
0
W
Susano
4,897
490
38
4
0
192,309
0
L
Tiamat
4,681
468
57
6
0
198,556
0
L
Medusa
6,417
642
69
7
0
201,117
3
W
Neith
4,795
480
58
6
0
181,002
0
W
Jormungandr
6,636
664
91
9
0
161,873
2
L
He Bo
4,220
422
33
3
0
190,059
0
L
Cerberus
5,372
537
81
8
0
170,070
0
W
Cthulhu
4,974
497
34
3
0
193,382
0
L
Horus
4,348
435
19
2
0
200,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role