Player Matchup

Lancelot
Lancelot
ECHO344
Lancelot
Level 145
God Stats
16W - 13L
1,648 SR
Queue Stats
166W - 167L
1,401 Elo+
Party 1
Ra
Ra
Nhoxa-
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,404 Elo+
Party 2
Mulan
Mulan
TTVMooSoka
Mulan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
424W - 375L
1,570 Elo+
Solo
Neith
Neith
ThePedrovitcch
Neith
Level 40
God Stats
6W - 6L
1,508 SR
Queue Stats
407W - 383L
1,425 Elo+
Party 2
Ymir
Ymir
crunchyduck56
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1
Team Averages
Level 51
1,531 SR
1,445 Elo+

VS

Team Averages
Level 31
1,436 SR
1,503 Elo+
Bake Kujira
Bake Kujira
JuaniiTom30
Bake Kujira
Level 22
God Stats
1W - 1L
1,201 SR
Queue Stats
18W - 12L
1,503 Elo+
Party 3
Neith
Neith
MamanBrigit
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,434 Elo+
Party 3
Hun Batz
Hun Batz
Shaddes316
Hun Batz
Level 64
God Stats
5W - 7L
1,525 SR
Queue Stats
85W - 61L
1,535 Elo+
Party 3
Achilles
Achilles
Tisukiati
Achilles
Level 45
God Stats
6W - 4L
1,452 SR
Queue Stats
96W - 105L
1,542 Elo+
Solo
Ra
Ra
fineojames
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ECHO344
Lancelot
9
2 / 3 / 0
5,149
515
5,567
7,828
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ra
10
0 / 3 / 1
5,541
554
3,131
5,518
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
2 / 5 / 0
6,070
607
6,786
12,722
8,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 2
4,746
475
3,109
4,698
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,711
471
890
7,265
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
JuaniiTom30
Bake Kujira
12
3 / 1 / 4
6,914
691
8,512
9,453
11,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 3
6,347
635
3,430
4,607
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Shaddes316
Hun Batz
10
3 / 2 / 0
5,550
555
3,920
7,685
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Tisukiati
Achilles
9
5 / 1 / 5
6,097
610
7,975
7,674
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 3
6,889
689
4,334
5,195
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
16
16
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ECHO344
Lancelot
2
3
0
0.67
W
Bake Kujira
JuaniiTom30
Bake Kujira
3
1
4
5
W
1
1
3
2.5
L
Ra
0
3
1
0.17
W
Hun Batz
Shaddes316
Hun Batz
3
2
0
1.5
L
Mulan
2
5
0
0.4
L
0
3
2
0.33
W
Achilles
Tisukiati
Achilles
5
1
5
7.5
L
1
2
0
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,483
Damage
28,171
38,031
Taken
34,614
18,458
Mitigated
23,549
5,548
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ECHO344
Lancelot
5,567
1,675
0
495
7,828
3,074
0
1,844
5,681
0
23,781
W
Bake Kujira
JuaniiTom30
Bake Kujira
8,512
4,077
0
3,335
9,453
11,219
0
0
9,453
46,345
2,492
W
3,430
1,243
0
1,147
4,607
1,767
696
0
4,607
0
44,570
L
Ra
3,131
411
168
1,095
5,518
1,665
0
1,880
3,290
44,483
0
W
Hun Batz
Shaddes316
Hun Batz
3,920
986
0
2,963
7,685
2,736
0
865
6,766
0
32,931
L
Mulan
6,786
2,028
0
2,663
12,722
8,188
0
7,279
5,267
0
42,019
L
3,109
695
0
624
4,698
1,416
0
402
4,185
0
25,690
W
Achilles
Tisukiati
Achilles
7,975
2,117
0
1,868
7,674
6,081
0
1,861
5,813
0
23,701
L
890
521
0
503
7,265
4,115
0
409
6,664
4,708
0
W
4,334
260
653
2,070
5,195
1,746
0
1,241
3,954
46,471
1,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
31,797
250
Minions Killed
360
0
Camps Cleared
0
930,592
Distance Traveled
1,081,157
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,149
515
38
4
0
233,848
0
W
Bake Kujira
6,914
691
98
10
0
186,433
1
W
Neith
6,347
635
80
8
0
182,108
0
L
Ra
5,541
554
79
8
0
219,712
2
W
Hun Batz
5,550
555
61
6
0
243,174
0
L
Mulan
6,070
607
78
8
0
171,896
0
L
Neith
4,746
475
40
4
0
163,546
0
W
Achilles
6,097
610
31
3
0
225,386
0
L
Ymir
4,711
471
15
2
0
141,590
0
W
Ra
6,889
689
90
9
0
244,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role